Player Matchup

Ullr
Ullr
Gold III
 
Ullr
Gold III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Silver IV
I Sojiro I
Scylla
Silver IV
Level 107
God Stats
3W - 1L
1,180 SR
Queue Stats
4W - 8L
1,225 MMR
Solo
Geb
Geb
Silver I
PukkiBabe
Geb
Silver I
Level 81
God Stats
4W - 7L
1,500 SR
Queue Stats
116W - 136L
1,201 MMR
Solo
Loki
Loki
Gold IV
SippinCokes
Loki
Gold IV
Level 66
God Stats
2W - 1L
1,485 SR
Queue Stats
80W - 84L
1,173 MMR
Party 1
King Arthur
King Arthur
Gold V
peralbo_sb
King Arthur
Gold V
Level 147
God Stats
3W - 8L
1,600 SR
Queue Stats
139W - 144L
1,217 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 109
1,453 SR
1,263 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,493 SR
1,235 MMR
Baron Samedi
Baron Samedi
Silver I
Aowell
Baron Samedi
Silver I
Level 108
God Stats
3W - 5L
1,500 SR
Queue Stats
271W - 287L
1,205 MMR
Solo
Jormungandr
Jormungandr
Gold V
carcharoth93
Jormungandr
Gold V
Level 128
God Stats
103W - 89L
1,431 SR
Queue Stats
353W - 362L
1,261 MMR
Solo
Da Ji
Da Ji
Silver I
iPsychoTeddy
Da Ji
Silver I
Level 97
God Stats
5W - 3L
1,485 SR
Queue Stats
43W - 51L
1,191 MMR
Solo
Tyr
Tyr
Silver IV
iTz_Fari89
Tyr
Silver IV
Level 64
God Stats
25W - 33L
1,549 SR
Queue Stats
285W - 275L
1,218 MMR
Solo
Xbalanque
Xbalanque
Gold IV
zell181
Xbalanque
Gold IV
Level 128
God Stats
17W - 13L
1,499 SR
Queue Stats
230W - 225L
1,299 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
19
13 / 4 / 7
13,955
607
21,301
24,091
10,399
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
I Sojiro I
Scylla
20
12 / 1 / 12
14,053
611
26,103
17,985
7,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
1 / 2 / 26
12,004
522
10,251
25,737
33,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
15 / 6 / 16
14,202
617
23,885
26,587
12,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
peralbo_sb
King Arthur
20
3 / 2 / 5
13,860
603
19,899
23,528
32,887
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
CliodhnaShivaArachne

VS

Bans
BastetAtlasThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aowell
Baron Samedi
16
5 / 8 / 0
10,949
476
15,542
22,917
12,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
carcharoth93
Jormungandr
16
3 / 9 / 3
10,959
476
18,510
32,040
39,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 11 / 4
9,815
427
8,663
22,345
10,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 3 / 2
12,182
530
12,045
26,841
32,450
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xbalanque
zell181
Xbalanque
17
2 / 13 / 3
10,893
474
17,807
26,097
10,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
26
44
Kills
14
15
Deaths
44
66
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
13
4
7
4.13
L
Baron Samedi
Aowell
Baron Samedi
5
8
0
0.63
W
Scylla
I Sojiro I
Scylla
12
1
12
18
W
1
2
26
7
W
15
6
16
3.83
L
Jormungandr
carcharoth93
Jormungandr
3
9
3
0.5
L
2
11
4
0.36
L
2
3
2
1
W
King Arthur
peralbo_sb
King Arthur
3
2
5
2.75
L
Xbalanque
zell181
Xbalanque
2
13
3
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,439
Damage
72,567
117,928
Taken
130,240
96,948
Mitigated
104,695
30,051
Healing
32,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
21,301
10,412
0
3,914
24,091
10,399
7,202
9,362
14,729
0
102,227
L
Baron Samedi
Aowell
Baron Samedi
15,542
839
1,387
5,546
22,917
12,251
0
5,783
17,134
61,096
0
W
Scylla
I Sojiro I
Scylla
26,103
933
1,085
7,303
17,985
7,639
2,485
6,359
11,626
106,991
0
W
10,251
1,585
649
8,460
25,737
33,173
1,096
8,778
16,959
27,195
0
W
23,885
7,926
0
4,225
26,587
12,850
945
7,572
19,015
0
93,193
L
Jormungandr
carcharoth93
Jormungandr
18,510
4,203
443
4,972
32,040
39,463
174
11,717
20,323
61,574
0
L
8,663
1,047
0
4,182
22,345
10,483
0
6,662
15,683
0
53,109
L
12,045
1,488
0
9,428
26,841
32,450
0
6,116
20,725
0
83,755
W
King Arthur
peralbo_sb
King Arthur
19,899
2,026
0
4,415
23,528
32,887
1,063
4,570
18,958
818
115,337
L
Xbalanque
zell181
Xbalanque
17,807
9,459
0
6,233
26,097
10,048
1,345
6,286
19,811
0
73,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,074
Gold Earned
54,798
625
Minions Killed
567
0
Camps Cleared
0
2,352,384
Distance Traveled
2,007,755
28
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,955
607
140
6
0
418,785
2
L
Baron Samedi
10,949
476
92
4
0
359,754
7
W
Scylla
14,053
611
143
6
0
458,695
7
W
Geb
12,004
522
17
1
0
521,588
8
W
Loki
14,202
617
102
4
0
493,907
7
L
Jormungandr
10,959
476
84
4
0
405,554
14
L
Da Ji
9,815
427
88
4
0
418,066
6
L
Tyr
12,182
530
190
8
0
460,843
5
W
King Arthur
13,860
603
223
10
0
459,409
4
L
Xbalanque
10,893
474
113
5
0
363,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role