Player Matchup

Zhong Kui
Zhong Kui
Blo0dEagle12
Zhong Kui
Level 84
God Stats
3W - 1L
1,358 SR
Queue Stats
33W - 51L
1,331 Elo+
Party 1
Xbalanque
Xbalanque
Impaleification
Xbalanque
Level 57
God Stats
1W - 0L
1,425 SR
Queue Stats
4W - 11L
1,216 Elo+
Party 1
Yemoja
Yemoja
PyriEsquite
Yemoja
Level 68
God Stats
1W - 0L
1,268 SR
Queue Stats
33W - 66L
1,368 Elo+
Party 1
Team Averages
Level 70
1,351 SR
1,305 Elo+

VS

Team Averages
Level 149
1,473 SR
1,331 Elo+
Mercury
Mercury
DaveO87
Mercury
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 66L
1,283 Elo+
Solo
He Bo
He Bo
ItsGodzly
He Bo
Level 126
God Stats
4W - 6L
1,279 SR
Queue Stats
6W - 10L
1,335 Elo+
Solo
Ymir
Ymir
just BROLY fool
Ymir
Level 160
God Stats
82W - 126L
1,642 SR
Queue Stats
532W - 963L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Blo0dEagle12
Zhong Kui
11
1 / 3 / 5
6,768
677
6,206
6,758
3,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Impaleification
Xbalanque
11
4 / 2 / 2
7,456
746
6,060
5,364
1,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
12
1 / 0 / 5
7,496
750
2,148
3,868
2,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DaveO87
Mercury
9
1 / 2 / 3
6,347
635
2,148
6,350
2,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

He Bo
ItsGodzly
He Bo
10
4 / 2 / 1
6,785
679
6,283
5,214
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 2 / 5
6,932
693
3,460
8,005
8,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
6
Kills
5
5
Deaths
6
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Blo0dEagle12
Zhong Kui
1
3
5
1.17
L
Mercury
DaveO87
Mercury
1
2
3
1.25
W
Xbalanque
Impaleification
Xbalanque
4
2
2
2.5
L
He Bo
ItsGodzly
He Bo
4
2
1
2.25
W
Yemoja
1
0
5
3.5
L
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,414
Damage
11,891
15,990
Taken
19,569
7,923
Mitigated
11,886
3,930
Healing
1,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Blo0dEagle12
Zhong Kui
6,206
352
0
1,454
6,758
3,511
0
4,333
2,217
24,976
0
L
Mercury
DaveO87
Mercury
2,148
634
0
220
6,350
2,231
0
3,032
3,318
0
11,039
W
Xbalanque
Impaleification
Xbalanque
6,060
3,045
0
386
5,364
1,731
315
2,977
2,241
0
16,470
L
He Bo
ItsGodzly
He Bo
6,283
139
0
490
5,214
1,527
0
2,117
3,097
17,372
0
W
Yemoja
2,148
579
1,069
1,021
3,868
2,681
0
2,335
1,381
11,369
0
L
3,460
163
0
916
8,005
8,128
0
3,905
4,100
15,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,720
Gold Earned
20,064
89
Minions Killed
79
5
Camps Cleared
4
505,898
Distance Traveled
448,840
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,768
677
42
4
4
181,899
1
L
Mercury
6,347
635
22
2
3
171,891
3
W
Xbalanque
7,456
746
27
3
1
158,350
1
L
He Bo
6,785
679
24
2
0
115,241
0
W
Yemoja
7,496
750
20
2
0
165,649
0
L
Ymir
6,932
693
33
3
1
161,708
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role