Player Matchup

Kumbhakarna
Kumbhakarna
Big Booty Trudi
Kumbhakarna
Level 120
God Stats
3W - 7L
1,422 SR
Queue Stats
438W - 300L
1,667 Elo+
Party 1
Gilgamesh
Gilgamesh
LP5eagle
Gilgamesh
Level 115
God Stats
45W - 29L
1,758 SR
Queue Stats
345W - 263L
1,622 Elo+
Party 1
Zeus
Zeus
Ranger Kush
Zeus
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 2L
1,729 Elo+
Party 1
Team Averages
Level 87
1,560 SR
1,673 Elo+

VS

Team Averages
Level 91
1,521 SR
1,591 Elo+
Nemesis
Nemesis
HTKfrosty
Nemesis
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 15L
1,621 Elo+
Party 2
Chaac
Chaac
Og Spongegar998
Chaac
Level 23
God Stats
7W - 7L
1,632 SR
Queue Stats
8W - 9L
1,552 Elo+
Party 2
Kuzenbo
Kuzenbo
Torbjorn thiccy
Kuzenbo
Level 109
God Stats
0W - 1L
1,432 SR
Queue Stats
13W - 10L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Big Booty Trudi
Kumbhakarna
14
2 / 0 / 22
10,274
856
3,816
7,795
8,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
LP5eagle
Gilgamesh
14
8 / 3 / 15
10,338
862
10,214
13,445
13,465
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
15 / 1 / 9
11,355
946
27,267
6,719
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HTKfrosty
Nemesis
11
1 / 8 / 2
7,447
621
5,755
15,160
5,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 9 / 2
8,191
683
3,341
13,705
10,796
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 8 / 1
8,238
687
8,484
17,728
15,259
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
9
25
Kills
4
4
Deaths
25
46
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Big Booty Trudi
Kumbhakarna
2
0
22
13
L
Nemesis
HTKfrosty
Nemesis
1
8
2
0.25
W
Gilgamesh
LP5eagle
Gilgamesh
8
3
15
5.17
L
1
9
2
0.22
W
15
1
9
19.5
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,297
Damage
17,580
27,959
Taken
46,593
24,573
Mitigated
31,874
9,810
Healing
3,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Big Booty Trudi
Kumbhakarna
3,816
283
300
3,370
7,795
8,544
96
1,854
5,941
12,175
0
L
Nemesis
HTKfrosty
Nemesis
5,755
1,615
0
1,164
15,160
5,819
0
9,493
5,667
0
11,597
W
Gilgamesh
LP5eagle
Gilgamesh
10,214
4,311
322
4,509
13,445
13,465
1,070
4,160
9,285
0
34,561
L
3,341
359
37
809
13,705
10,796
0
10,504
3,201
130
12,353
W
27,267
3,675
0
1,309
6,719
2,564
1,333
3,109
3,610
67,826
0
L
8,484
1,707
0
991
17,728
15,259
0
11,867
5,861
32,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,967
Gold Earned
23,876
154
Minions Killed
86
7
Camps Cleared
3
702,647
Distance Traveled
590,589
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,274
856
11
1
1
248,697
2
L
Nemesis
7,447
621
14
1
1
207,300
2
W
Gilgamesh
10,338
862
35
3
2
229,247
5
L
Chaac
8,191
683
29
2
1
197,409
0
W
Zeus
11,355
946
108
9
4
224,703
1
L
Kuzenbo
8,238
687
43
4
1
185,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role