Player Matchup

Shiva
Shiva
FireCrch94
Shiva
Level 82
God Stats
1W - 3L
1,500 SR
Queue Stats
41W - 48L
1,500 Elo+
Solo
Zeus
Zeus
KinG_KaTeR95
Zeus
Level 89
God Stats
5W - 2L
1,477 SR
Queue Stats
21W - 18L
1,378 Elo+
Solo
Arachne
Arachne
LEGENDERY_AhMaD
Arachne
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 22L
1,330 Elo+
Solo
Medusa
Medusa
Sathyrith_Urae
Medusa
Level 125
God Stats
69W - 71L
1,514 SR
Queue Stats
276W - 277L
1,407 Elo+
Solo
Horus
Horus
xx loxt xx
Horus
Level 94
God Stats
5W - 1L
1,717 SR
Queue Stats
179W - 213L
1,296 Elo+
Solo
Team Averages
Level 86
1,542 SR
1,382 Elo+

VS

Team Averages
Level 51
1,430 SR
1,362 Elo+
King Arthur
King Arthur
Gurthygridlock
King Arthur
Level 40
God Stats
18W - 18L
1,424 SR
Queue Stats
69W - 90L
1,289 Elo+
Party 1
Atlas
Atlas
ICODxLEGENDS
Atlas
Level 125
God Stats
1W - 2L
1,440 SR
Queue Stats
169W - 197L
1,350 Elo+
Party 1
Hou Yi
Hou Yi
LegendaryMush
Hou Yi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 48L
1,337 Elo+
Party 2
Sun Wukong
Sun Wukong
SB_2247
Sun Wukong
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 27L
1,508 Elo+
Party 1
Zhong Kui
Zhong Kui
lolzxymyG
Zhong Kui
Level 62
God Stats
3W - 5L
1,285 SR
Queue Stats
130W - 155L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
20
13 / 3 / 4
14,364
575
16,815
19,337
11,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
6 / 8 / 5
12,154
486
15,658
16,672
6,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 6 / 2
12,263
491
6,885
22,995
8,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 6 / 8
13,298
532
23,613
23,511
8,928
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Horus
18
3 / 6 / 15
12,845
514
11,311
25,176
25,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gurthygridlock
King Arthur
17
5 / 9 / 7
11,731
469
16,597
25,346
31,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
4 / 8 / 11
12,290
492
17,949
22,355
9,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 7 / 7
11,318
453
11,545
21,516
7,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
SB_2247
Sun Wukong
13
0 / 10 / 0
9,076
363
4,473
14,736
7,494
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Zhong Kui
lolzxymyG
Zhong Kui
20
16 / 2 / 5
15,003
600
23,595
21,429
16,975
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
59
36
Kills
29
29
Deaths
36
34
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Shiva
13
3
4
5
L
King Arthur
Gurthygridlock
King Arthur
5
9
7
0.94
L
4
8
11
1.19
W
6
8
5
1.06
W
6
6
2
1.17
L
4
7
7
1.07
L
Sun Wukong
SB_2247
Sun Wukong
0
10
0
0
W
8
6
8
2
L
Zhong Kui
lolzxymyG
Zhong Kui
16
2
5
9.25
W
Horus
3
6
15
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,282
Damage
74,159
107,691
Taken
105,382
60,828
Mitigated
71,986
31,810
Healing
23,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
16,815
6,469
265
7,286
19,337
11,115
2,744
7,170
12,167
0
85,573
L
King Arthur
Gurthygridlock
King Arthur
16,597
2,666
0
3,407
25,346
31,257
34
3,461
21,801
0
58,937
L
17,949
5,829
0
340
22,355
9,015
0
5,001
17,180
83,035
0
W
15,658
1,719
0
745
16,672
6,349
903
10,809
5,863
82,411
0
W
6,885
4,014
0
6,160
22,995
8,571
577
8,492
14,503
0
53,063
L
11,545
3,595
284
3,535
21,516
7,245
1,701
1,334
20,135
0
55,364
L
Sun Wukong
SB_2247
Sun Wukong
4,473
1,045
0
929
14,736
7,494
228
0
14,238
0
34,067
W
23,613
11,694
640
7,365
23,511
8,928
3,694
6,545
16,966
0
94,530
L
Zhong Kui
lolzxymyG
Zhong Kui
23,595
2,215
0
15,233
21,429
16,975
2,317
5,862
15,520
117,381
0
W
Horus
11,311
6,666
2,208
7,141
25,176
25,865
1,437
8,528
16,648
0
43,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,924
Gold Earned
59,418
565
Minions Killed
512
0
Camps Cleared
0
2,182,252
Distance Traveled
2,070,914
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
14,364
575
152
6
0
428,492
0
L
King Arthur
11,731
469
66
3
0
439,351
0
L
Atlas
12,290
492
109
4
0
463,555
1
W
Zeus
12,154
486
129
5
0
394,759
2
W
Arachne
12,263
491
67
3
0
490,532
7
L
Hou Yi
11,318
453
87
3
0
388,560
0
L
Sun Wukong
9,076
363
73
3
0
345,127
0
W
Medusa
13,298
532
138
6
0
411,575
5
L
Zhong Kui
15,003
600
177
7
0
434,321
5
W
Horus
12,845
514
79
3
0
456,894
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role