Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DragonSora6655
Bacchus
Level 129
God Stats
0W - 2L
1,244 SR
Queue Stats
166W - 184L
1,427 Elo+
Solo
Yu Huang
Yu Huang
FTB Snickers
Yu Huang
Level 142
God Stats
4W - 7L
1,441 SR
Queue Stats
138W - 153L
1,492 Elo+
Solo
Set
Set
IDvnnyt
Set
Level 118
God Stats
0W - 2L
1,659 SR
Queue Stats
73W - 57L
1,430 Elo+
Solo
Nemesis
Nemesis
elanvex666
Nemesis
Level 142
God Stats
6W - 7L
1,657 SR
Queue Stats
191W - 194L
1,565 Elo+
Solo
Team Averages
Level 130
1,500 SR
1,483 Elo+

VS

Team Averages
Level 128
1,376 SR
1,537 Elo+
Nox
Nox
Alireztho
Nox
Level 160
God Stats
10W - 16L
1,493 SR
Queue Stats
250W - 220L
1,548 Elo+
Solo
Rama
Rama
HerculesGB12
Rama
Level 125
God Stats
2W - 1L
1,144 SR
Queue Stats
240W - 208L
1,583 Elo+
Solo
Yemoja
Yemoja
Jbnlkan
Yemoja
Level 129
God Stats
11W - 12L
1,341 SR
Queue Stats
185W - 193L
1,475 Elo+
Solo
Cliodhna
Cliodhna
Kelkaven
Cliodhna
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 34L
1,563 Elo+
Solo
Mercury
Mercury
MadSnacks
Mercury
Level 129
God Stats
3W - 3L
1,401 SR
Queue Stats
138W - 161L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
0 / 1 / 1
6,833
456
8,535
11,259
4,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 1 / 1
6,497
433
6,709
9,361
8,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yu Huang
FTB Snickers
Yu Huang
12
0 / 4 / 0
7,283
486
857
6,468
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Set
15
2 / 1 / 1
8,933
596
6,846
12,504
13,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
elanvex666
Nemesis
13
1 / 2 / 0
7,257
484
6,647
9,512
4,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 0
9,167
611
6,622
5,490
2,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 1 / 1
7,032
469
4,712
9,349
3,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
Jbnlkan
Yemoja
12
0 / 0 / 2
7,391
493
5,478
10,191
8,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cliodhna
Kelkaven
Cliodhna
14
3 / 1 / 0
8,789
586
9,342
10,976
7,242
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mercury
MadSnacks
Mercury
14
1 / 1 / 2
7,650
510
3,523
9,746
2,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
3
Kills
9
9
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
1
1
0.5
W
5
0
0
5
L
0
1
1
0.5
L
Yu Huang
FTB Snickers
Yu Huang
0
4
0
0
W
0
1
1
0.5
L
Set
2
1
1
2.5
W
Yemoja
Jbnlkan
Yemoja
0
0
2
1
W
Cliodhna
Kelkaven
Cliodhna
3
1
0
3
W
Mercury
MadSnacks
Mercury
1
1
2
2
L
Nemesis
elanvex666
Nemesis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,594
Damage
29,677
49,104
Taken
45,752
33,132
Mitigated
24,557
15,770
Healing
13,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,535
4,337
0
5,332
11,259
4,094
0
3,160
8,099
0
48,732
W
6,622
492
0
1,824
5,490
2,115
346
1,426
4,064
61,543
0
L
6,709
1,212
290
2,052
9,361
8,563
0
2,312
7,008
17,012
0
L
Yu Huang
FTB Snickers
Yu Huang
857
112
0
750
6,468
2,457
734
3,897
2,427
47,836
0
W
4,712
3,549
361
3,937
9,349
3,394
1,024
3,269
6,039
0
46,806
L
Set
6,846
2,334
0
5,262
12,504
13,404
0
1,428
11,076
0
63,815
W
Yemoja
Jbnlkan
Yemoja
5,478
829
950
3,613
10,191
8,850
54
2,176
7,972
26,231
0
W
Cliodhna
Kelkaven
Cliodhna
9,342
1,341
0
1,551
10,976
7,242
760
280
10,188
5,299
53,175
W
Mercury
MadSnacks
Mercury
3,523
1,253
0
1,502
9,746
2,956
0
415
9,149
0
56,269
L
Nemesis
elanvex666
Nemesis
6,647
2,261
0
2,084
9,512
4,614
0
2,321
7,121
0
49,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,803
Gold Earned
40,029
435
Minions Killed
502
0
Camps Cleared
0
1,451,887
Distance Traveled
1,423,860
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,833
456
82
5
0
279,758
3
W
Nox
9,167
611
139
9
0
256,712
6
L
Bacchus
6,497
433
22
1
0
281,967
5
L
Yu Huang
7,283
486
105
7
0
262,552
8
W
Rama
7,032
469
106
7
0
270,120
6
L
Set
8,933
596
139
9
0
296,184
4
W
Yemoja
7,391
493
39
3
0
258,600
0
W
Cliodhna
8,789
586
125
8
0
289,360
0
W
Mercury
7,650
510
93
6
0
349,068
1
L
Nemesis
7,257
484
87
6
0
331,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role