Player Matchup

Ares
Ares
 
Ares
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
BermudaChomper
Hou Yi
Level 20
God Stats
3W - 3L
1,396 SR
Queue Stats
9W - 19L
1,396 Elo+
Party 1
Poseidon
Poseidon
BzFoxtrot
Poseidon
Level 140
God Stats
3W - 1L
1,534 SR
Queue Stats
121W - 115L
1,554 Elo+
Solo
Bastet
Bastet
Gremlinn
Bastet
Level 17
God Stats
0W - 1L
1,901 SR
Queue Stats
17W - 19L
1,470 Elo+
Party 1
Cupid
Cupid
Vision_ShxrKz_z
Cupid
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 52L
1,525 Elo+
Solo
Team Averages
Level 83
1,566 SR
1,489 Elo+

VS

Team Averages
Level 54
1,464 SR
1,429 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
JRAZMUZ
Janus
Level 66
God Stats
9W - 16L
1,441 SR
Queue Stats
13W - 22L
1,369 Elo+
Solo
Artio
Artio
JasonSteelX
Artio
Level 8
God Stats
3W - 0L
1,766 SR
Queue Stats
18W - 16L
1,365 Elo+
Solo
Neith
Neith
Mauriliofp
Neith
Level 26
God Stats
8W - 11L
1,112 SR
Queue Stats
218W - 269L
1,396 Elo+
Solo
Bastet
Bastet
RavenTrades
Bastet
Level 21
God Stats
7W - 7L
1,500 SR
Queue Stats
179W - 216L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
0 / 0 / 1
5,972
597
205
1,739
681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 5 / 0
7,205
721
2,398
9,040
2,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
BzFoxtrot
Poseidon
14
0 / 2 / 2
7,318
732
5,411
6,183
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bastet
Gremlinn
Bastet
14
3 / 4 / 2
7,323
732
5,932
8,844
2,633
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 1 / 2
7,231
723
2,310
4,430
1,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
1 / 0 / 4
8,167
817
8,382
2,313
713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Janus
JRAZMUZ
Janus
14
1 / 0 / 3
7,295
730
2,058
1,302
434
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 2 / 5
7,274
727
2,255
12,027
7,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
13
3 / 2 / 3
7,369
737
3,856
4,577
1,635
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bastet
15
7 / 2 / 3
8,260
826
9,691
8,007
2,992
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
5
Kills
12
12
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
0
1
0.5
W
Nu Wa
 
Nu Wa
1
0
4
3
L
2
5
0
0.4
L
Poseidon
BzFoxtrot
Poseidon
0
2
2
0.5
L
Bastet
Gremlinn
Bastet
3
4
2
1
W
Janus
JRAZMUZ
Janus
1
0
3
2.5
W
0
2
5
1.25
W
Neith
3
2
3
2.25
W
Bastet
7
2
3
4.25
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,256
Damage
26,242
30,236
Taken
28,226
8,969
Mitigated
13,407
3,666
Healing
5,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
205
0
0
60
1,739
681
0
1,002
607
1,262
0
W
Nu Wa
 
Nu Wa
8,382
2,096
74
618
2,313
713
1,033
231
2,082
43,498
0
L
2,398
875
0
0
9,040
2,706
0
3,448
5,482
0
9,665
L
Poseidon
BzFoxtrot
Poseidon
5,411
857
0
360
6,183
1,609
0
1,946
4,109
32,790
0
L
Bastet
Gremlinn
Bastet
5,932
1,339
0
1,194
8,844
2,633
0
3,272
5,404
0
19,211
W
Janus
JRAZMUZ
Janus
2,058
0
0
47
1,302
434
256
466
836
19,249
0
W
2,255
0
318
2,007
12,027
7,633
579
2,256
9,771
8,107
0
W
Neith
3,856
1,462
72
1,224
4,577
1,635
238
1,581
2,996
0
16,804
W
Bastet
9,691
2,203
0
928
8,007
2,992
23
1,082
6,925
0
22,575
L
2,310
945
81
1,971
4,430
1,340
0
2,211
1,939
0
27,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,049
Gold Earned
38,365
176
Minions Killed
224
0
Camps Cleared
0
779,551
Distance Traveled
1,046,379
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,972
597
4
0
0
22,691
0
W
Nu Wa
8,167
817
88
9
0
198,864
8
L
Hou Yi
7,205
721
12
1
0
174,238
0
L
Poseidon
7,318
732
73
7
0
192,541
2
L
Bastet
7,323
732
34
3
0
197,121
0
W
Janus
7,295
730
57
6
0
208,371
0
W
Artio
7,274
727
14
1
0
209,505
0
W
Neith
7,369
737
34
3
0
177,296
4
W
Bastet
8,260
826
31
3
0
252,343
0
L
Cupid
7,231
723
53
5
0
192,960
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role