Player Matchup

Arachne
Arachne
CCosculluela
Arachne
Level 154
God Stats
5W - 3L
1,586 SR
Queue Stats
132W - 135L
1,514 Elo+
Party 2
Kuzenbo
Kuzenbo
GIGI FR
Kuzenbo
Level 160
God Stats
37W - 42L
1,563 SR
Queue Stats
945W - 921L
1,492 Elo+
Party 2
Shiva
Shiva
XxJo0kAirXx
Shiva
Level 27
God Stats
3W - 3L
1,649 SR
Queue Stats
23W - 14L
1,550 Elo+
Party 2
Hou Yi
Hou Yi
jozeplo
Hou Yi
Level 60
God Stats
18W - 25L
1,400 SR
Queue Stats
96W - 122L
1,266 Elo+
Solo
Discordia
Discordia
x75x01
Discordia
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 92L
1,482 Elo+
Party 2
Team Averages
Level 103
1,539 SR
1,461 Elo+

VS

Team Averages
Level 92
1,317 SR
1,409 Elo+
Sun Wukong
Sun Wukong
Jherrera_JKS
Sun Wukong
Level 55
God Stats
0W - 5L
1,125 SR
Queue Stats
18W - 31L
1,248 Elo+
Solo
He Bo
He Bo
Jungfrau4361
He Bo
Level 126
God Stats
0W - 2L
1,198 SR
Queue Stats
135W - 127L
1,507 Elo+
Party 1
Neith
Neith
Kerzly
Neith
Level 148
God Stats
15W - 10L
1,431 SR
Queue Stats
746W - 694L
1,456 Elo+
Party 1
Medusa
Medusa
PfirsichElf6
Medusa
Level 25
God Stats
3W - 6L
1,352 SR
Queue Stats
4W - 7L
1,431 Elo+
Party 1
Jormungandr
Jormungandr
ohMeloo
Jormungandr
Level 108
God Stats
12W - 18L
1,480 SR
Queue Stats
880W - 859L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CCosculluela
Arachne
8
3 / 0 / 1
5,176
575
1,950
4,397
1,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
GIGI FR
Kuzenbo
8
1 / 0 / 3
5,159
573
2,590
4,934
3,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 1 / 0
5,338
593
3,353
4,270
3,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
jozeplo
Hou Yi
9
1 / 1 / 1
4,909
545
2,125
4,147
964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
x75x01
Discordia
9
1 / 0 / 0
5,157
573
1,711
2,206
548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jherrera_JKS
Sun Wukong
8
0 / 2 / 0
4,569
508
1,397
4,802
2,562
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

4
0 / 0 / 0
3,590
399
113
1,112
200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Kerzly
Neith
8
1 / 3 / 0
4,749
528
3,846
4,862
1,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
8
0 / 2 / 0
4,264
474
1,287
3,344
1,009
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
ohMeloo
Jormungandr
7
0 / 1 / 1
4,646
516
2,731
5,294
3,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
8
Kills
1
2
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
CCosculluela
Arachne
3
0
1
3.5
W
Kuzenbo
GIGI FR
Kuzenbo
1
0
3
2.5
L
Sun Wukong
Jherrera_JKS
Sun Wukong
0
2
0
0
L
0
0
0
0
L
Neith
Kerzly
Neith
1
3
0
0.33
L
Medusa
0
2
0
0
W
2
1
0
2
W
Hou Yi
jozeplo
Hou Yi
1
1
1
1.5
L
Jormungandr
ohMeloo
Jormungandr
0
1
1
0.5
W
Discordia
x75x01
Discordia
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,729
Damage
9,374
19,954
Taken
19,414
9,348
Mitigated
8,940
5,019
Healing
5,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
CCosculluela
Arachne
1,950
1,246
0
1,818
4,397
1,477
0
686
3,711
0
21,599
W
Kuzenbo
GIGI FR
Kuzenbo
2,590
1,202
0
894
4,934
3,107
58
834
4,100
11,861
0
L
Sun Wukong
Jherrera_JKS
Sun Wukong
1,397
282
0
1,262
4,802
2,562
65
0
4,436
0
15,235
L
113
0
0
883
1,112
200
0
225
887
6,542
0
L
Neith
Kerzly
Neith
3,846
1,375
0
1,687
4,862
1,523
0
1,385
3,477
0
28,084
L
Medusa
1,287
202
0
692
3,344
1,009
0
1,647
1,697
0
19,356
W
3,353
893
0
313
4,270
3,252
847
0
4,270
0
19,291
W
Hou Yi
jozeplo
Hou Yi
2,125
959
0
1,269
4,147
964
0
957
3,190
0
20,460
L
Jormungandr
ohMeloo
Jormungandr
2,731
1,155
0
1,191
5,294
3,646
0
1,044
4,250
17,975
0
W
Discordia
x75x01
Discordia
1,711
41
0
725
2,206
548
144
367
1,839
29,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,739
Gold Earned
21,818
189
Minions Killed
184
0
Camps Cleared
0
875,071
Distance Traveled
728,423
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,176
575
44
5
0
192,759
3
W
Kuzenbo
5,159
573
19
2
0
184,243
3
L
Sun Wukong
4,569
508
41
5
0
180,095
1
L
He Bo
3,590
399
19
2
0
51,834
1
L
Neith
4,749
528
50
6
0
162,689
1
L
Medusa
4,264
474
41
5
0
183,212
0
W
Shiva
5,338
593
33
4
0
170,761
1
W
Hou Yi
4,909
545
45
5
0
158,699
1
L
Jormungandr
4,646
516
33
4
0
150,593
1
W
Discordia
5,157
573
48
5
0
168,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role