Player Matchup

Fenrir
Fenrir
Diamond II
 
Fenrir
Diamond II
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Diamond II
FantomxDPL
King Arthur
Diamond II
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
81W - 5L
2,395 MMR
Party 1
Tiamat
Tiamat
Diamond I
Meteor
Tiamat
Diamond I
Level 160
God Stats
12W - 1L
1,746 SR
Queue Stats
73W - 11L
2,359 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 117
1,582 SR
2,085 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 151
1,466 SR
1,657 MMR
Atlas
Atlas
Platinum V
 
Atlas
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bastet
Bastet
Platinum V
Casté
Bastet
Platinum V
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 123L
1,535 MMR
Party 2
Thoth
Thoth
Platinum I
Fudo
Thoth
Platinum I
Level 157
God Stats
2W - 8L
1,399 SR
Queue Stats
129W - 140L
1,935 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
5 / 1 / 9
8,925
893
6,509
12,012
9,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
FantomxDPL
King Arthur
13
8 / 1 / 10
9,426
943
11,483
16,735
11,367
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
Meteor
Tiamat
13
8 / 0 / 10
8,855
886
12,557
8,831
5,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AphroditeAchillesAh Muzen CabGilgameshGeb

VS

Bans
ShivaAresDiscordiaArtioPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
0 / 9 / 2
6,068
607
6,259
13,110
11,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
Casté
Bastet
10
1 / 6 / 1
6,516
652
7,767
9,756
3,805
Thoth
Fudo
Thoth
9
1 / 6 / 1
6,639
664
5,624
10,280
3,191
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
21
Kills
2
2
Deaths
21
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
1
9
9.5
L
Atlas
 
Atlas
0
9
2
0.11
L
Bastet
Casté
Bastet
1
6
1
0.25
W
King Arthur
FantomxDPL
King Arthur
8
1
10
13
L
Thoth
Fudo
Thoth
1
6
1
0.25
W
Tiamat
Meteor
Tiamat
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,549
Damage
19,650
37,578
Taken
33,146
26,353
Mitigated
18,438
19,781
Healing
2,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,509
1,445
0
4,654
12,012
9,669
622
4,828
5,924
0
28,496
L
Atlas
 
Atlas
6,259
2,352
0
289
13,110
11,442
0
5,120
7,664
10,650
0
L
Bastet
Casté
Bastet
7,767
1,372
0
575
9,756
3,805
0
3,468
6,114
0
14,128
W
King Arthur
FantomxDPL
King Arthur
11,483
2,223
1,199
9,321
16,735
11,367
164
4,937
11,163
0
26,972
L
Thoth
Fudo
Thoth
5,624
648
0
1,499
10,280
3,191
0
3,242
6,811
18,598
0
W
Tiamat
Meteor
Tiamat
12,557
1,653
0
4,607
8,831
5,317
1,305
2,860
5,971
34,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,206
Gold Earned
19,223
123
Minions Killed
61
9
Camps Cleared
0
614,459
Distance Traveled
504,606
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,925
893
34
3
1
209,757
1
L
Atlas
6,068
607
8
1
0
147,289
0
L
Bastet
6,516
652
17
2
0
187,048
5
W
King Arthur
9,426
943
24
2
2
207,626
3
L
Thoth
6,639
664
36
4
0
170,269
1
W
Tiamat
8,855
886
65
7
6
197,076
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role