Player Matchup

Nemesis
Nemesis
Libicorne
Nemesis
Level 59
God Stats
4W - 6L
1,448 SR
Queue Stats
156W - 117L
1,560 Elo+
Party 1
Neith
Neith
Rodouawn
Neith
Level 29
God Stats
1W - 1L
1,728 SR
Queue Stats
65W - 53L
1,513 Elo+
Party 1
The Morrigan
The Morrigan
VirusEmu60616
The Morrigan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 146L
1,382 Elo+
Party 3
Ymir
Ymir
Ymiir18zwiebel
Ymir
Level 15
God Stats
5W - 8L
1,660 SR
Queue Stats
16W - 35L
1,241 Elo+
Party 3
Erlang Shen
Erlang Shen
lapefra77
Erlang Shen
Level 27
God Stats
2W - 2L
1,512 SR
Queue Stats
51W - 44L
1,525 Elo+
Party 1
Team Averages
Level 44
1,570 SR
1,444 Elo+

VS

Team Averages
Level 78
1,450 SR
1,390 Elo+
Hera
Hera
 
Hera
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
LordAuge
Kali
Level 28
God Stats
3W - 5L
1,563 SR
Queue Stats
124W - 113L
1,471 Elo+
Party 2
Achilles
Achilles
MajorMoore14
Achilles
Level 25
God Stats
2W - 2L
1,033 SR
Queue Stats
3W - 8L
1,231 Elo+
Party 4
Chernobog
Chernobog
ShadowHunter9998
Chernobog
Level 149
God Stats
6W - 5L
1,614 SR
Queue Stats
268W - 236L
1,519 Elo+
Party 2
Cabrakan
Cabrakan
Zhephix
Cabrakan
Level 46
God Stats
1W - 1L
1,538 SR
Queue Stats
3W - 8L
1,231 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Libicorne
Nemesis
16
9 / 5 / 4
10,628
559
9,303
16,876
6,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Rodouawn
Neith
13
2 / 8 / 3
8,604
453
10,860
14,941
3,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Morrigan
VirusEmu60616
The Morrigan
14
4 / 5 / 3
9,429
496
7,878
11,648
4,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

11
2 / 4 / 5
8,745
460
6,634
20,692
18,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
lapefra77
Erlang Shen
17
3 / 3 / 3
10,341
544
8,819
17,746
14,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
4 / 4 / 5
10,822
570
16,392
9,265
2,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
17
6 / 4 / 6
11,143
586
10,490
19,264
8,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
MajorMoore14
Achilles
14
1 / 6 / 2
8,922
470
6,942
14,408
7,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chernobog
19
10 / 2 / 11
12,092
636
23,022
14,904
6,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Zhephix
Cabrakan
15
4 / 4 / 8
9,935
523
9,734
15,349
8,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
57
20
Kills
25
25
Deaths
20
18
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
4
5
1.63
L
Nemesis
Libicorne
Nemesis
9
5
4
2.2
W
Kali
6
4
6
2.25
W
Achilles
MajorMoore14
Achilles
1
6
2
0.33
L
Neith
Rodouawn
Neith
2
8
3
0.44
W
Chernobog
10
2
11
7.75
L
The Morrigan
VirusEmu60616
The Morrigan
4
5
3
1.1
L
2
4
5
1.13
W
Cabrakan
Zhephix
Cabrakan
4
4
8
2
L
Erlang Shen
lapefra77
Erlang Shen
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,494
Damage
66,580
81,903
Taken
73,190
47,038
Mitigated
33,420
16,905
Healing
25,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
16,392
4,639
76
1,837
9,265
2,931
1,660
3,565
5,700
82,865
0
L
Nemesis
Libicorne
Nemesis
9,303
2,698
0
2,244
16,876
6,546
0
3,466
13,378
0
57,993
W
Kali
10,490
6,249
0
10,460
19,264
8,387
648
3,634
15,630
0
62,342
W
Achilles
MajorMoore14
Achilles
6,942
3,281
0
3,057
14,408
7,177
860
1,591
12,817
0
45,415
L
Neith
Rodouawn
Neith
10,860
4,374
0
3,727
14,941
3,515
0
2,718
12,187
0
41,525
W
Chernobog
23,022
13,112
0
7,296
14,904
6,738
2,058
2,104
12,800
0
114,220
L
The Morrigan
VirusEmu60616
The Morrigan
7,878
1,098
0
1,373
11,648
4,209
0
7,318
4,296
52,564
219
L
6,634
601
320
2,813
20,692
18,486
0
9,453
11,239
26,558
0
W
Cabrakan
Zhephix
Cabrakan
9,734
1,016
515
1,987
15,349
8,187
609
3,979
11,370
36,730
0
L
Erlang Shen
lapefra77
Erlang Shen
8,819
5,298
0
6,428
17,746
14,282
480
3,171
14,169
0
58,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,747
Gold Earned
52,914
418
Minions Killed
534
0
Camps Cleared
0
1,738,310
Distance Traveled
1,907,733
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,822
570
139
7
0
365,041
5
L
Nemesis
10,628
559
104
5
0
384,787
5
W
Kali
11,143
586
106
6
0
418,304
1
W
Achilles
8,922
470
80
4
0
390,036
2
L
Neith
8,604
453
62
3
0
327,436
0
W
Chernobog
12,092
636
152
8
0
350,882
1
L
The Morrigan
9,429
496
92
5
0
318,711
0
L
Ymir
8,745
460
26
1
0
329,270
2
W
Cabrakan
9,935
523
57
3
0
383,470
1
L
Erlang Shen
10,341
544
134
7
0
378,106
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role