Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Lady-De-Vil
Skadi
Level 89
God Stats
5W - 4L
1,703 SR
Queue Stats
526W - 567L
1,477 Elo+
Party 3
Sol
Sol
ZXUZX
Sol
Level 61
God Stats
1W - 4L
1,500 SR
Queue Stats
237W - 224L
1,451 Elo+
Solo
Cthulhu
Cthulhu
kittyeverton
Cthulhu
Level 29
God Stats
6W - 1L
1,500 SR
Queue Stats
151W - 169L
1,515 Elo+
Solo
Zhong Kui
Zhong Kui
МойХуй
Zhong Kui
Level 107
God Stats
5W - 2L
1,500 SR
Queue Stats
274W - 261L
1,545 Elo+
Party 3
Team Averages
Level 88
1,541 SR
1,498 Elo+

VS

Team Averages
Level 69
1,544 SR
1,519 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
 
Tiamat
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Protester24Hour
Ullr
Level 18
God Stats
3W - 1L
1,718 SR
Queue Stats
117W - 93L
1,594 Elo+
Solo
Chronos
Chronos
ckeer
Chronos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,500 Elo+
Party 1
Zeus
Zeus
wohunshennanshou
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
20
12 / 5 / 10
12,151
935
16,995
12,603
6,730
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 5 / 12
9,930
764
6,276
8,483
4,283
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
ZXUZX
Sol
17
3 / 4 / 11
10,463
805
9,744
11,224
4,832
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
kittyeverton
Cthulhu
18
2 / 4 / 21
10,647
819
16,379
18,417
18,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
МойХуй
Zhong Kui
17
8 / 4 / 6
10,763
828
11,779
11,580
12,913
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
2 / 5 / 11
9,537
734
12,368
12,974
4,498
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
 
Tiamat
16
3 / 4 / 8
9,118
701
5,538
10,097
4,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
11 / 4 / 7
10,971
844
16,558
15,669
9,826
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Chronos
ckeer
Chronos
15
1 / 7 / 7
8,442
649
6,624
14,986
5,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 8 / 8
10,451
804
8,152
11,572
3,413
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
62
28
Kills
21
22
Deaths
28
60
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
12
5
10
3.4
L
Jing Wei
 
Jing Wei
2
5
11
1.5
L
Tiamat
 
Tiamat
3
4
8
1.75
W
3
5
12
1.8
L
11
4
7
3.63
W
Sol
ZXUZX
Sol
3
4
11
2.13
L
Chronos
ckeer
Chronos
1
7
7
0.64
W
Cthulhu
kittyeverton
Cthulhu
2
4
21
3.13
L
4
8
8
1
W
Zhong Kui
МойХуй
Zhong Kui
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,173
Damage
49,240
62,307
Taken
65,298
47,305
Mitigated
28,248
16,787
Healing
19,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
16,995
2,555
273
826
12,603
6,730
433
4,851
7,752
0
30,597
L
Jing Wei
 
Jing Wei
12,368
8,264
231
2,999
12,974
4,498
561
7,418
5,556
0
20,393
L
Tiamat
 
Tiamat
5,538
231
941
2,357
10,097
4,774
192
4,233
5,864
12,444
0
W
6,276
1,841
758
535
8,483
4,283
1,258
3,401
5,082
0
20,822
L
16,558
8,321
1,411
6,704
15,669
9,826
1,034
9,943
5,726
0
29,689
W
Sol
ZXUZX
Sol
9,744
3,681
1,007
3,483
11,224
4,832
3,129
2,286
8,938
30,001
0
L
Chronos
ckeer
Chronos
6,624
2,505
538
2,681
14,986
5,737
432
11,550
3,436
12,148
0
W
Cthulhu
kittyeverton
Cthulhu
16,379
34
2,102
5,165
18,417
18,547
421
5,478
11,900
24,479
0
L
8,152
528
851
1,024
11,572
3,413
0
4,758
6,814
29,386
0
W
Zhong Kui
МойХуй
Zhong Kui
11,779
767
702
1,936
11,580
12,913
1,044
4,298
7,282
20,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,954
Gold Earned
48,519
141
Minions Killed
122
0
Camps Cleared
0
1,250,437
Distance Traveled
1,106,663
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,151
935
33
3
0
253,157
2
L
Jing Wei
9,537
734
22
2
0
217,954
0
L
Tiamat
9,118
701
21
2
0
238,384
0
W
Skadi
9,930
764
23
2
0
250,187
1
L
Ullr
10,971
844
23
2
0
237,171
1
W
Sol
10,463
805
42
3
0
259,042
3
L
Chronos
8,442
649
10
1
0
203,476
0
W
Cthulhu
10,647
819
25
2
0
257,882
2
L
Zeus
10,451
804
46
4
0
209,678
1
W
Zhong Kui
10,763
828
18
1
0
230,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role