Player Matchup

Jing Wei
Jing Wei
ARTYGRI
Jing Wei
Level 121
God Stats
25W - 26L
1,529 SR
Queue Stats
447W - 428L
1,529 Elo+
Party 1
Awilix
Awilix
CBETOI
Awilix
Level 118
God Stats
21W - 16L
1,661 SR
Queue Stats
316W - 289L
1,524 Elo+
Party 1
Scylla
Scylla
ExOmIfRuit
Scylla
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,637 Elo+
Party 1
Shiva
Shiva
Rozbiynyk
Shiva
Level 117
God Stats
4W - 6L
1,693 SR
Queue Stats
321W - 268L
1,512 Elo+
Party 1
Bellona
Bellona
Toxic_Negodyay
Bellona
Level 27
God Stats
3W - 3L
1,303 SR
Queue Stats
13W - 21L
1,313 Elo+
Party 1
Team Averages
Level 94
1,537 SR
1,503 Elo+

VS

Team Averages
Level 65
1,577 SR
1,464 Elo+
Jormungandr
Jormungandr
Arya217
Jormungandr
Level 135
God Stats
19W - 20L
1,450 SR
Queue Stats
390W - 396L
1,466 Elo+
Solo
Hera
Hera
Salsedas12
Hera
Level 58
God Stats
1W - 2L
1,541 SR
Queue Stats
58W - 88L
1,418 Elo+
Party 2
Da Ji
Da Ji
SmiteProPlayer_
Da Ji
Level 59
God Stats
1W - 1L
1,756 SR
Queue Stats
20W - 18L
1,574 Elo+
Party 2
Atlas
Atlas
cpt_spacemen
Atlas
Level 44
God Stats
48W - 44L
1,631 SR
Queue Stats
312W - 365L
1,438 Elo+
Party 3
Izanami
Izanami
t1mm4s
Izanami
Level 29
God Stats
35W - 48L
1,506 SR
Queue Stats
177W - 223L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ARTYGRI
Jing Wei
11
2 / 1 / 2
6,368
579
5,831
9,192
2,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Awilix
CBETOI
Awilix
12
6 / 0 / 4
7,157
651
8,446
6,471
2,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
ExOmIfRuit
Scylla
11
4 / 1 / 2
6,492
590
5,725
5,225
1,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Rozbiynyk
Shiva
9
2 / 1 / 4
6,058
551
6,116
8,745
4,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 1 / 1
5,490
499
2,171
7,131
4,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Arya217
Jormungandr
11
1 / 2 / 0
6,355
578
4,843
7,905
5,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 5 / 0
5,143
468
3,627
6,568
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 2 / 1
5,529
503
2,819
7,464
2,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 2 / 2
5,924
539
4,532
11,302
7,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
t1mm4s
Izanami
10
1 / 3 / 0
5,722
520
6,078
7,288
1,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
14
Kills
4
4
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ARTYGRI
Jing Wei
2
1
2
3
L
Jormungandr
Arya217
Jormungandr
1
2
0
0.5
W
Awilix
CBETOI
Awilix
6
0
4
8
W
Scylla
ExOmIfRuit
Scylla
4
1
2
5
W
Shiva
Rozbiynyk
Shiva
2
1
4
4
L
0
5
0
0
L
1
2
1
0.75
W
0
1
1
0.5
L
1
2
2
1
L
Izanami
t1mm4s
Izanami
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,289
Damage
21,899
36,764
Taken
40,527
14,854
Mitigated
18,045
13,032
Healing
10,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ARTYGRI
Jing Wei
5,831
4,563
0
5,477
9,192
2,003
56
1,757
7,435
0
41,692
L
Jormungandr
Arya217
Jormungandr
4,843
2,168
0
1,070
7,905
5,289
418
761
7,074
37,494
0
W
Awilix
CBETOI
Awilix
8,446
3,892
0
705
6,471
2,174
0
2,592
3,879
0
39,770
W
Scylla
ExOmIfRuit
Scylla
5,725
560
0
365
5,225
1,558
0
2,071
3,154
35,112
0
W
Shiva
Rozbiynyk
Shiva
6,116
828
585
3,444
8,745
4,679
147
3,210
5,535
0
20,658
L
3,627
671
0
1,775
6,568
1,715
0
2,121
4,253
30,991
0
L
2,819
1,009
0
2,650
7,464
2,357
0
1,167
6,262
0
22,366
W
2,171
598
0
2,456
7,131
4,440
0
3,372
3,759
0
26,466
L
4,532
2,097
320
2,319
11,302
7,171
0
1,227
9,925
14,705
0
L
Izanami
t1mm4s
Izanami
6,078
3,570
0
2,047
7,288
1,513
0
0
7,288
0
37,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,565
Gold Earned
28,673
298
Minions Killed
266
0
Camps Cleared
0
1,169,179
Distance Traveled
1,011,204
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,368
579
90
8
0
219,040
5
L
Jormungandr
6,355
578
70
6
0
183,973
4
W
Awilix
7,157
651
76
7
0
279,721
1
W
Scylla
6,492
590
66
6
0
222,042
5
W
Shiva
6,058
551
28
3
0
247,201
2
L
Hera
5,143
468
46
4
0
197,415
2
L
Da Ji
5,529
503
53
5
0
210,818
2
W
Bellona
5,490
499
38
3
0
201,175
3
L
Atlas
5,924
539
25
2
0
221,315
3
L
Izanami
5,722
520
72
7
0
197,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role