Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Duc de Pucce
Nu Wa
Level 62
God Stats
501W - 555L
1,520 SR
Queue Stats
526W - 599L
1,438 Elo+
Solo
Ah Puch
Ah Puch
Hellshell404
Ah Puch
Level 85
God Stats
5W - 5L
1,400 SR
Queue Stats
56W - 75L
1,315 Elo+
Solo
Freya
Freya
dbendis
Freya
Level 160
God Stats
2W - 2L
1,838 SR
Queue Stats
51W - 45L
1,526 Elo+
Solo
Bastet
Bastet
jamer13g
Bastet
Level 47
God Stats
17W - 19L
1,670 SR
Queue Stats
602W - 682L
1,521 Elo+
Solo
Team Averages
Level 87
1,585 SR
1,460 Elo+

VS

Team Averages
Level 94
1,527 SR
1,484 Elo+
Merlin
Merlin
 
Merlin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
AceItChris
Tyr
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 63L
1,430 Elo+
Solo
Nox
Nox
DieselMinnow
Nox
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 9L
1,436 Elo+
Solo
Hou Yi
Hou Yi
GodKingSuperior
Hou Yi
Level 87
God Stats
14W - 25L
1,526 SR
Queue Stats
100W - 99L
1,560 Elo+
Solo
Erlang Shen
Erlang Shen
xxkingbreaker25
Erlang Shen
Level 117
God Stats
9W - 9L
1,610 SR
Queue Stats
113W - 100L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
1 / 2 / 1
7,434
676
1,703
5,872
1,969
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 4 / 3
8,121
738
10,346
7,973
2,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
Hellshell404
Ah Puch
14
2 / 3 / 4
7,839
713
8,193
7,156
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Freya
dbendis
Freya
14
1 / 3 / 2
7,585
690
6,797
9,886
3,330
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
jamer13g
Bastet
9
0 / 0 / 0
6,211
565
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
4 / 0 / 7
8,585
780
7,968
6,178
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 5 / 4
8,253
750
5,529
9,967
7,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
1 / 0 / 6
8,354
759
6,888
5,105
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 2 / 6
7,980
725
4,305
8,611
2,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
xxkingbreaker25
Erlang Shen
14
1 / 2 / 6
7,531
685
1,394
7,444
2,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
9
Kills
12
12
Deaths
9
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
2
1
0.75
W
Merlin
 
Merlin
4
0
7
7.5
W
4
5
4
1.2
W
1
0
6
4
L
5
4
3
1.63
W
2
2
6
2.5
L
Ah Puch
Hellshell404
Ah Puch
2
3
4
1.33
L
Freya
dbendis
Freya
1
3
2
0.67
L
Bastet
jamer13g
Bastet
0
0
0
0
W
Erlang Shen
xxkingbreaker25
Erlang Shen
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,039
Damage
26,084
30,887
Taken
37,305
10,190
Mitigated
18,176
5,326
Healing
6,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
1,703
240
0
184
5,872
1,969
95
2,120
3,719
21,940
0
W
Merlin
 
Merlin
7,968
45
0
2,013
6,178
2,030
0
4,582
1,476
39,853
0
W
5,529
638
0
1,319
9,967
7,541
0
6,184
3,532
0
15,568
W
6,888
223
0
714
5,105
3,182
323
2,556
2,441
36,188
0
L
10,346
5,141
0
213
7,973
2,395
65
4,891
2,890
18,385
0
W
4,305
2,053
0
1,999
8,611
2,707
56
7,359
1,060
0
25,428
L
Ah Puch
Hellshell404
Ah Puch
8,193
114
0
1,428
7,156
2,496
56
3,231
3,799
26,579
0
L
Freya
dbendis
Freya
6,797
2,756
0
3,501
9,886
3,330
0
4,614
5,184
20,663
0
L
Bastet
jamer13g
Bastet
0
0
0
0
0
0
0
0
0
0
0
W
Erlang Shen
xxkingbreaker25
Erlang Shen
1,394
156
0
554
7,444
2,716
0
5,535
1,757
0
16,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,190
Gold Earned
40,703
125
Minions Killed
237
0
Camps Cleared
0
816,994
Distance Traveled
1,085,522
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,434
676
38
3
0
203,117
0
W
Merlin
8,585
780
56
5
0
219,499
2
W
Tyr
8,253
750
25
2
0
211,678
0
W
Nox
8,354
759
82
7
0
238,526
0
L
Nu Wa
8,121
738
21
2
0
201,251
0
W
Hou Yi
7,980
725
49
4
0
212,736
3
L
Ah Puch
7,839
713
36
3
0
207,424
0
L
Freya
7,585
690
30
3
0
205,202
1
L
Bastet
6,211
565
0
0
0
0
0
W
Erlang Shen
7,531
685
25
2
0
203,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role