Player Matchup

Chronos
Chronos
CHA0S REAP3RZz
Chronos
Level 106
God Stats
6W - 3L
1,675 SR
Queue Stats
179W - 230L
1,380 Elo+
Party 1
Cabrakan
Cabrakan
CHAOS KINGzz
Cabrakan
Level 117
God Stats
5W - 6L
1,264 SR
Queue Stats
165W - 184L
1,355 Elo+
Party 1
Hou Yi
Hou Yi
LimppuBoss
Hou Yi
Level 62
God Stats
9W - 6L
1,599 SR
Queue Stats
512W - 556L
1,383 Elo+
Solo
Poseidon
Poseidon
ZFL Squex
Poseidon
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,456 Elo+
Solo
Nu Wa
Nu Wa
amedelavie
Nu Wa
Level 39
God Stats
6W - 13L
1,508 SR
Queue Stats
8W - 14L
1,338 Elo+
Solo
Team Averages
Level 90
1,509 SR
1,382 Elo+

VS

Team Averages
Level 86
1,571 SR
1,446 Elo+
Cthulhu
Cthulhu
Kerzly
Cthulhu
Level 148
God Stats
8W - 5L
1,970 SR
Queue Stats
746W - 694L
1,471 Elo+
Party 2
Medusa
Medusa
PfirsichElf6
Medusa
Level 25
God Stats
3W - 6L
1,455 SR
Queue Stats
4W - 7L
1,512 Elo+
Party 2
Baba Yaga
Baba Yaga
VelociraptorFr
Baba Yaga
Level 88
God Stats
7W - 22L
1,390 SR
Queue Stats
467W - 568L
1,442 Elo+
Solo
Ymir
Ymir
Yasuke2350
Ymir
Level 63
God Stats
8W - 16L
1,292 SR
Queue Stats
530W - 588L
1,392 Elo+
Solo
Da Ji
Da Ji
ohMeloo
Da Ji
Level 108
God Stats
7W - 3L
1,746 SR
Queue Stats
880W - 859L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 12
13,390
582
21,304
21,690
9,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
CHAOS KINGzz
Cabrakan
20
13 / 9 / 6
13,349
580
18,728
23,369
15,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
LimppuBoss
Hou Yi
20
3 / 0 / 7
12,600
548
9,903
14,427
6,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
ZFL Squex
Poseidon
20
6 / 7 / 8
12,203
531
11,118
11,923
3,984
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nu Wa
19
2 / 0 / 9
11,828
514
12,986
5,474
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kerzly
Cthulhu
20
7 / 6 / 3
12,548
546
22,703
32,507
31,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
17
0 / 5 / 0
9,997
435
4,772
13,695
4,559
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
VelociraptorFr
Baba Yaga
13
5 / 6 / 0
9,757
424
8,027
12,881
4,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 6 / 4
9,766
425
4,985
24,650
22,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
ohMeloo
Da Ji
20
9 / 8 / 6
12,679
551
12,383
20,351
9,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
34
31
Kills
21
21
Deaths
31
42
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
5
12
2.6
W
Cabrakan
CHAOS KINGzz
Cabrakan
13
9
6
1.78
L
Cthulhu
Kerzly
Cthulhu
7
6
3
1.42
W
Hou Yi
LimppuBoss
Hou Yi
3
0
7
6.5
L
Medusa
0
5
0
0
L
Baba Yaga
VelociraptorFr
Baba Yaga
5
6
0
0.83
L
0
6
4
0.33
W
Poseidon
ZFL Squex
Poseidon
6
7
8
1.43
W
Nu Wa
2
0
9
6.5
L
Da Ji
ohMeloo
Da Ji
9
8
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,039
Damage
52,870
76,883
Taken
104,084
38,011
Mitigated
72,592
17,251
Healing
22,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,304
9,721
187
5,922
21,690
9,631
722
13,103
8,587
79,435
8,398
W
Cabrakan
CHAOS KINGzz
Cabrakan
18,728
2,214
0
4,454
23,369
15,713
0
9,885
13,382
73,861
0
L
Cthulhu
Kerzly
Cthulhu
22,703
2,629
394
9,653
32,507
31,224
0
20,933
11,574
85,315
10,163
W
Hou Yi
LimppuBoss
Hou Yi
9,903
4,628
0
5,760
14,427
6,613
717
2,859
11,538
0
92,744
L
Medusa
4,772
1,239
0
3,115
13,695
4,559
872
5,813
7,882
162
66,721
L
Baba Yaga
VelociraptorFr
Baba Yaga
8,027
415
84
3,348
12,881
4,805
1,088
10,129
2,752
52,933
0
L
4,985
94
263
2,664
24,650
22,888
15
13,681
10,969
44,571
0
W
Poseidon
ZFL Squex
Poseidon
11,118
1,789
102
549
11,923
3,984
1,928
6,265
5,316
73,167
0
W
Nu Wa
12,986
2,786
0
277
5,474
2,070
1,615
2,512
2,936
69,562
0
L
Da Ji
ohMeloo
Da Ji
12,383
2,167
0
2,584
20,351
9,116
0
10,822
9,529
0
91,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,370
Gold Earned
54,747
618
Minions Killed
572
0
Camps Cleared
0
2,181,668
Distance Traveled
1,833,018
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
13,390
582
106
5
0
442,043
5
W
Cabrakan
13,349
580
104
5
0
390,611
1
L
Cthulhu
12,548
546
147
6
0
393,769
4
W
Hou Yi
12,600
548
158
7
0
471,714
7
L
Medusa
9,997
435
129
6
0
405,606
1
L
Baba Yaga
9,757
424
93
4
0
238,149
3
L
Ymir
9,766
425
66
3
0
374,250
3
W
Poseidon
12,203
531
126
5
0
407,043
5
W
Nu Wa
11,828
514
124
5
0
470,257
0
L
Da Ji
12,679
551
137
6
0
421,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role