Player Matchup

Hades
Hades
Im-_UraniumV2
Hades
Level 22
God Stats
12W - 6L
1,562 SR
Queue Stats
39W - 44L
1,344 Elo+
Party 2
Jormungandr
Jormungandr
ShadowSieGy
Jormungandr
Level 63
God Stats
20W - 20L
1,479 SR
Queue Stats
173W - 214L
1,309 Elo+
Party 2
Kuzenbo
Kuzenbo
The-Raptor-play
Kuzenbo
Level 29
God Stats
5W - 5L
1,518 SR
Queue Stats
141W - 205L
1,349 Elo+
Party 1
Danzaburou
Danzaburou
ZeeFire-_
Danzaburou
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
92W - 129L
1,320 Elo+
Party 1
Cliodhna
Cliodhna
wilverine
Cliodhna
Level 54
God Stats
28W - 12L
1,782 SR
Queue Stats
167W - 218L
1,379 Elo+
Party 1
Team Averages
Level 39
1,568 SR
1,340 Elo+

VS

Team Averages
Level 44
1,413 SR
1,416 Elo+
Sol
Sol
Big_D_Lord
Sol
Level 64
God Stats
3W - 9L
1,500 SR
Queue Stats
235W - 259L
1,414 Elo+
Party 4
Izanami
Izanami
Btaat
Izanami
Level 28
God Stats
50W - 72L
1,383 SR
Queue Stats
204W - 253L
1,304 Elo+
Party 3
Thor
Thor
DetestedMocha64
Thor
Level 59
God Stats
14W - 18L
1,256 SR
Queue Stats
141W - 163L
1,338 Elo+
Solo
Skadi
Skadi
YouAreBad6911
Skadi
Level 61
God Stats
55W - 46L
1,425 SR
Queue Stats
322W - 361L
1,387 Elo+
Party 3
Zeus
Zeus
lI-MrWhite-Il
Zeus
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
304W - 352L
1,639 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 0
8,421
602
2,079
6,477
3,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
ShadowSieGy
Jormungandr
14
5 / 2 / 2
8,329
595
5,074
7,360
6,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 0 / 0
6,400
457
2,242
7,287
4,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
ZeeFire-_
Danzaburou
12
0 / 0 / 0
7,011
501
3,218
4,654
1,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cliodhna
wilverine
Cliodhna
11
3 / 0 / 1
6,813
487
4,723
6,297
1,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,610
472
4,940
6,831
3,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Btaat
Izanami
12
0 / 0 / 0
6,599
471
2,239
6,015
1,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 9 / 0
6,138
438
2,305
10,568
6,234
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 0 / 0
5,516
394
1,980
3,058
756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 2 / 0
6,048
432
949
4,004
1,078
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
11
Kills
1
2
Deaths
12
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
Izanami
Btaat
Izanami
0
0
0
0
L
0
9
0
0
W
3
0
0
3
W
Jormungandr
ShadowSieGy
Jormungandr
5
2
2
3
W
0
0
0
0
L
0
0
0
0
W
Danzaburou
ZeeFire-_
Danzaburou
0
0
0
0
L
0
2
0
0
W
Cliodhna
wilverine
Cliodhna
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,336
Damage
12,413
32,075
Taken
30,476
17,287
Mitigated
13,563
13,081
Healing
7,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,940
761
0
2,257
6,831
3,583
1,018
2,964
3,684
29,292
0
L
Izanami
Btaat
Izanami
2,239
1,110
40
3,350
6,015
1,912
0
885
5,130
0
46,597
L
2,305
611
0
496
10,568
6,234
0
2,832
7,532
0
34,747
W
2,079
126
0
4,797
6,477
3,020
1,043
1,194
5,213
47,640
0
W
Jormungandr
ShadowSieGy
Jormungandr
5,074
891
19
1,327
7,360
6,635
644
2,774
4,380
46,888
0
W
2,242
1,070
0
1,068
7,287
4,402
0
719
6,568
16,176
0
L
1,980
930
0
1,133
3,058
756
0
1,027
2,031
0
22,640
W
Danzaburou
ZeeFire-_
Danzaburou
3,218
1,178
0
2,136
4,654
1,264
912
0
4,654
0
48,656
L
949
243
0
720
4,004
1,078
0
1,300
2,704
25,456
0
W
Cliodhna
wilverine
Cliodhna
4,723
876
0
3,734
6,297
1,966
0
800
5,371
0
39,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,974
Gold Earned
30,911
386
Minions Killed
331
0
Camps Cleared
0
1,313,185
Distance Traveled
1,072,870
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,610
472
61
4
0
237,241
1
L
Izanami
6,599
471
101
7
0
233,036
3
L
Thor
6,138
438
65
5
0
198,296
0
W
Hades
8,421
602
104
7
0
258,167
0
W
Jormungandr
8,329
595
96
7
0
234,932
0
W
Kuzenbo
6,400
457
31
2
0
281,977
0
L
Skadi
5,516
394
54
4
0
170,048
2
W
Danzaburou
7,011
501
89
6
0
248,068
1
L
Zeus
6,048
432
50
4
0
234,249
0
W
Cliodhna
6,813
487
66
5
0
290,041
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role