Player Matchup

Erlang Shen
Erlang Shen
Antonyn
Erlang Shen
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
161W - 156L
1,581 Elo+
Solo
Apollo
Apollo
Elfeden
Apollo
Level 154
God Stats
19W - 11L
1,783 SR
Queue Stats
355W - 367L
1,523 Elo+
Solo
The Morrigan
The Morrigan
WaffleStar
The Morrigan
Level 136
God Stats
5W - 5L
1,790 SR
Queue Stats
111W - 94L
1,666 Elo+
Party 1
Yemoja
Yemoja
Zeddryx
Yemoja
Level 160
God Stats
18W - 11L
1,762 SR
Queue Stats
274W - 242L
1,687 Elo+
Party 1
Tyr
Tyr
Εnder
Tyr
Level 157
God Stats
14W - 17L
1,521 SR
Queue Stats
149W - 159L
1,663 Elo+
Solo
Team Averages
Level 150
1,671 SR
1,624 Elo+

VS

Team Averages
Level 128
1,609 SR
1,634 Elo+
Thoth
Thoth
Afrobeard
Thoth
Level 157
God Stats
4W - 2L
1,317 SR
Queue Stats
301W - 303L
1,623 Elo+
Solo
Chernobog
Chernobog
MercvryPls
Chernobog
Level 115
God Stats
2W - 2L
1,615 SR
Queue Stats
165W - 178L
1,568 Elo+
Solo
Gilgamesh
Gilgamesh
OneForAll04
Gilgamesh
Level 59
God Stats
18W - 12L
1,665 SR
Queue Stats
367W - 385L
1,545 Elo+
Solo
Thor
Thor
SavageDora
Thor
Level 148
God Stats
11W - 7L
1,618 SR
Queue Stats
65W - 45L
1,641 Elo+
Solo
Cliodhna
Cliodhna
Wingmaus
Cliodhna
Level 160
God Stats
15W - 5L
1,828 SR
Queue Stats
118W - 46L
1,792 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Antonyn
Erlang Shen
17
3 / 6 / 6
10,816
492
12,086
23,609
20,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Elfeden
Apollo
16
2 / 12 / 6
10,362
471
4,548
20,948
5,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Morrigan
WaffleStar
The Morrigan
18
5 / 7 / 3
11,572
526
7,653
14,215
4,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Zeddryx
Yemoja
16
4 / 6 / 7
10,768
489
11,566
23,162
25,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tyr
Εnder
Tyr
19
12 / 4 / 5
12,652
575
17,440
25,526
31,093
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Afrobeard
Thoth
18
2 / 4 / 10
12,506
568
9,055
13,248
5,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
MercvryPls
Chernobog
20
7 / 3 / 11
15,469
703
22,302
16,820
8,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
OneForAll04
Gilgamesh
17
1 / 8 / 9
11,835
538
8,821
19,443
18,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
15 / 6 / 8
14,325
651
19,483
17,017
6,534
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cliodhna
Wingmaus
Cliodhna
20
10 / 5 / 7
15,411
701
24,855
23,829
11,052
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
80
26
Kills
35
35
Deaths
26
27
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Thoth
Afrobeard
Thoth
2
4
10
1.75
L
Erlang Shen
Antonyn
Erlang Shen
3
6
6
1
L
Apollo
Elfeden
Apollo
2
12
6
0.42
W
Chernobog
MercvryPls
Chernobog
7
3
11
4.17
W
Gilgamesh
OneForAll04
Gilgamesh
1
8
9
0.69
W
15
6
8
3.17
L
The Morrigan
WaffleStar
The Morrigan
5
7
3
0.93
W
Cliodhna
Wingmaus
Cliodhna
10
5
7
2.7
L
Yemoja
Zeddryx
Yemoja
4
6
7
1.25
L
Tyr
Εnder
Tyr
12
4
5
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,293
Damage
84,516
107,460
Taken
90,357
86,597
Mitigated
49,173
21,581
Healing
27,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Afrobeard
Thoth
9,055
385
0
1,227
13,248
5,240
0
4,997
8,251
81,968
0
L
Erlang Shen
Antonyn
Erlang Shen
12,086
7,442
0
4,474
23,609
20,067
547
2,264
21,145
0
83,958
L
Apollo
Elfeden
Apollo
4,548
2,999
0
3,490
20,948
5,383
0
380
20,568
0
55,857
W
Chernobog
MercvryPls
Chernobog
22,302
13,098
0
8,360
16,820
8,097
6,511
4,122
12,698
0
121,485
W
Gilgamesh
OneForAll04
Gilgamesh
8,821
2,515
0
1,695
19,443
18,250
776
2,968
16,475
5,320
56,508
W
19,483
5,700
0
2,068
17,017
6,534
1,772
4,247
11,226
0
64,985
L
The Morrigan
WaffleStar
The Morrigan
7,653
1,475
0
828
14,215
4,782
0
3,002
10,701
79,933
3,512
W
Cliodhna
Wingmaus
Cliodhna
24,855
5,259
0
14,544
23,829
11,052
1,060
1,428
22,401
0
147,137
L
Yemoja
Zeddryx
Yemoja
11,566
3,544
1,370
1,823
23,162
25,272
112
3,929
19,233
49,345
0
L
Tyr
Εnder
Tyr
17,440
1,827
0
9,596
25,526
31,093
130
309
25,217
0
70,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,170
Gold Earned
69,546
576
Minions Killed
678
0
Camps Cleared
0
2,117,402
Distance Traveled
2,204,480
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,506
568
134
6
0
413,240
5
L
Erlang Shen
10,816
492
128
6
0
480,793
3
L
Apollo
10,362
471
102
5
0
390,339
2
W
Chernobog
15,469
703
173
8
0
444,876
9
W
Gilgamesh
11,835
538
105
5
0
435,747
0
W
Thor
14,325
651
65
3
0
415,015
6
L
The Morrigan
11,572
526
151
7
0
395,314
10
W
Cliodhna
15,411
701
201
9
0
495,602
2
L
Yemoja
10,768
489
68
3
0
391,228
9
L
Tyr
12,652
575
127
6
0
459,728
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role