Player Matchup

Neith
Neith
Capitta
Neith
Level 26
God Stats
8W - 8L
1,386 SR
Queue Stats
9W - 8L
1,470 Elo+
Party 1
Bacchus
Bacchus
Thechildofdevil
Bacchus
Level 123
God Stats
7W - 4L
1,606 SR
Queue Stats
171W - 197L
1,490 Elo+
Party 1
Hel
Hel
UHMAZlNG
Hel
Level 61
God Stats
4W - 4L
1,374 SR
Queue Stats
33W - 39L
1,419 Elo+
Solo
Team Averages
Level 70
1,455 SR
1,460 Elo+

VS

Team Averages
Level 71
1,434 SR
1,390 Elo+
Shiva
Shiva
Billnoob
Shiva
Level 24
God Stats
2W - 3L
1,516 SR
Queue Stats
13W - 16L
1,421 Elo+
Party 2
Sol
Sol
MasterBenjai
Sol
Level 81
God Stats
67W - 81L
1,354 SR
Queue Stats
172W - 222L
1,339 Elo+
Solo
Cupid
Cupid
dieccast
Cupid
Level 108
God Stats
4W - 5L
1,433 SR
Queue Stats
25W - 37L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Capitta
Neith
13
7 / 4 / 6
9,200
836
11,533
12,153
4,781
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 1 / 9
8,311
756
7,121
10,113
9,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
5 / 3 / 7
8,997
818
9,778
9,130
3,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Billnoob
Shiva
12
1 / 6 / 6
7,624
693
6,876
12,365
8,685
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 2 / 4
8,051
732
7,275
9,137
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
dieccast
Cupid
12
4 / 6 / 3
8,614
783
7,725
12,112
4,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
14
Kills
8
8
Deaths
14
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Shiva
Billnoob
Shiva
1
6
6
0.67
W
Neith
Capitta
Neith
7
4
6
2.5
L
3
2
4
2.5
W
2
1
9
6.5
W
5
3
7
2.83
L
Cupid
dieccast
Cupid
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,432
Damage
21,876
31,396
Taken
33,614
17,838
Mitigated
15,742
14,707
Healing
7,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Billnoob
Shiva
6,876
477
400
1,848
12,365
8,685
128
6,169
5,974
0
23,961
W
Neith
Capitta
Neith
11,533
6,260
0
2,345
12,153
4,781
1,708
1,867
10,286
0
27,284
L
7,275
1,271
111
2,590
9,137
2,762
672
4,976
4,099
19,568
0
W
7,121
500
0
1,864
10,113
9,391
41
2,484
7,629
22,091
0
W
9,778
86
5,754
4,744
9,130
3,666
527
3,498
5,632
37,291
0
L
Cupid
dieccast
Cupid
7,725
2,850
555
2,441
12,112
4,295
592
5,624
6,237
0
17,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,508
Gold Earned
24,289
132
Minions Killed
88
5
Camps Cleared
3
596,593
Distance Traveled
516,695
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,624
693
25
2
3
160,289
2
W
Neith
9,200
836
43
4
1
184,545
1
L
Sol
8,051
732
36
3
0
189,591
1
W
Bacchus
8,311
756
22
2
1
211,353
4
W
Hel
8,997
818
67
6
3
200,695
2
L
Cupid
8,614
783
27
2
0
166,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role