Player Matchup

Thoth
Thoth
 
Thoth
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BIG__BOSS__TOM
Skadi
Level 127
God Stats
4W - 3L
1,475 SR
Queue Stats
439W - 462L
1,477 Elo+
Solo
Ganesha
Ganesha
ByHaobin
Ganesha
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,586 Elo+
Solo
Nu Wa
Nu Wa
fabri16_lugones
Nu Wa
Level 129
God Stats
5W - 0L
1,662 SR
Queue Stats
45W - 37L
1,530 Elo+
Party 1
Bastet
Bastet
miguelin_8
Bastet
Level 125
God Stats
3W - 1L
1,703 SR
Queue Stats
45W - 38L
1,511 Elo+
Party 1
Team Averages
Level 124
1,568 SR
1,521 Elo+

VS

Team Averages
Level 91
1,522 SR
1,517 Elo+
Eset
Eset
KOTISHE
Eset
Level 114
God Stats
3W - 3L
1,634 SR
Queue Stats
301W - 284L
1,538 Elo+
Solo
Hades
Hades
Mr_Pebblez
Hades
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,232 Elo+
Solo
Izanami
Izanami
Sese69
Izanami
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
331W - 340L
1,494 Elo+
Solo
Cerberus
Cerberus
TheDenbot
Cerberus
Level 121
God Stats
1W - 2L
1,474 SR
Queue Stats
81W - 82L
1,525 Elo+
Solo
Rama
Rama
Vraxis
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,796 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
9 / 5 / 12
11,295
869
16,577
9,540
4,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
3 / 4 / 21
10,449
804
13,734
10,344
6,465
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
ByHaobin
Ganesha
15
0 / 6 / 25
9,673
744
3,480
17,922
20,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
11 / 5 / 15
11,908
916
16,351
12,009
5,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
miguelin_8
Bastet
19
13 / 3 / 16
12,132
933
16,096
12,550
5,499
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
KOTISHE
Eset
19
10 / 7 / 9
11,529
887
11,663
12,632
4,119
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
16
3 / 7 / 8
9,861
759
7,925
14,558
8,540
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Sese69
Izanami
14
3 / 8 / 6
9,191
707
13,937
13,600
2,772
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
TheDenbot
Cerberus
15
1 / 7 / 14
9,692
746
6,246
21,454
19,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
Vraxis
Rama
16
6 / 8 / 6
10,041
772
13,933
13,923
3,837
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
66
36
Kills
23
23
Deaths
37
89
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
9
5
12
3
W
3
4
21
3.38
W
Ganesha
ByHaobin
Ganesha
0
6
25
2.08
L
Eset
KOTISHE
Eset
10
7
9
2.07
L
Hades
3
7
8
1
L
Izanami
Sese69
Izanami
3
8
6
0.75
L
Cerberus
TheDenbot
Cerberus
1
7
14
1.14
L
Rama
Vraxis
Rama
6
8
6
1.13
W
11
5
15
3.7
W
Bastet
miguelin_8
Bastet
13
3
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,238
Damage
53,704
62,365
Taken
76,167
41,567
Mitigated
38,365
17,743
Healing
16,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
16,577
671
681
1,222
9,540
4,363
1,119
2,923
6,617
32,037
0
W
13,734
5,597
0
2,150
10,344
6,465
2,144
3,984
6,360
0
24,489
W
Ganesha
ByHaobin
Ganesha
3,480
505
68
2,993
17,922
20,159
0
5,631
12,291
8,726
0
L
Eset
KOTISHE
Eset
11,663
360
1,814
1,528
12,632
4,119
838
5,835
6,680
31,213
0
L
Hades
7,925
492
675
3,158
14,558
8,540
748
5,279
9,147
20,427
0
L
Izanami
Sese69
Izanami
13,937
6,890
602
1,860
13,600
2,772
44
8,617
4,748
0
34,063
L
Cerberus
TheDenbot
Cerberus
6,246
92
715
3,556
21,454
19,097
156
9,770
11,154
14,913
0
L
Rama
Vraxis
Rama
13,933
7,587
614
1,529
13,923
3,837
847
5,733
8,030
0
31,302
W
16,351
3,668
1,198
3,351
12,009
5,081
1,716
7,256
4,753
33,135
0
W
Bastet
miguelin_8
Bastet
16,096
3,475
1,099
4,981
12,550
5,499
1,197
6,040
6,510
0
31,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,457
Gold Earned
50,314
133
Minions Killed
185
0
Camps Cleared
0
1,118,670
Distance Traveled
959,083
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,295
869
44
3
0
247,246
5
W
Skadi
10,449
804
21
2
0
215,758
1
W
Ganesha
9,673
744
0
0
0
197,013
0
L
Eset
11,529
887
41
3
0
184,006
0
L
Hades
9,861
759
31
2
0
198,358
1
L
Izanami
9,191
707
49
4
0
191,412
0
L
Cerberus
9,692
746
22
2
0
193,525
0
L
Rama
10,041
772
42
3
0
191,782
2
W
Nu Wa
11,908
916
46
4
0
206,412
0
W
Bastet
12,132
933
22
2
0
252,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role