Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Demeter-36
Sol
Level 99
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 67L
1,444 Elo+
Solo
Yemoja
Yemoja
kittyeverton
Yemoja
Level 29
God Stats
3W - 2L
1,534 SR
Queue Stats
151W - 169L
1,508 Elo+
Solo
Zhong Kui
Zhong Kui
ololo777ololo
Zhong Kui
Level 126
God Stats
5W - 2L
1,796 SR
Queue Stats
253W - 235L
1,425 Elo+
Solo
Neith
Neith
raptornase
Neith
Level 107
God Stats
3W - 3L
1,391 SR
Queue Stats
373W - 370L
1,403 Elo+
Solo
Team Averages
Level 78
1,544 SR
1,456 Elo+

VS

Team Averages
Level 64
1,592 SR
1,374 Elo+
Fenrir
Fenrir
Arhonus
Fenrir
Level 106
God Stats
2W - 4L
1,500 SR
Queue Stats
109W - 126L
1,237 Elo+
Solo
Aphrodite
Aphrodite
DonDigidon87
Aphrodite
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,407 Elo+
Solo
Bellona
Bellona
Hanednl
Bellona
Level 29
God Stats
0W - 1L
1,987 SR
Queue Stats
28W - 33L
1,497 Elo+
Solo
Camazotz
Camazotz
RIKKU-90-
Camazotz
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 71L
1,338 Elo+
Solo
Tsukuyomi
Tsukuyomi
sheldonezio
Tsukuyomi
Level 66
God Stats
8W - 7L
1,471 SR
Queue Stats
274W - 276L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
6 / 6 / 7
9,153
832
9,358
12,241
5,201
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 3 / 11
7,819
711
4,182
6,576
2,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yemoja
15
3 / 1 / 19
9,310
846
6,898
8,865
10,310
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
ololo777ololo
Zhong Kui
17
6 / 3 / 14
9,740
885
17,299
12,484
8,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
16
8 / 2 / 7
9,409
855
12,434
9,620
4,506
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arhonus
Fenrir
16
6 / 7 / 6
9,012
819
9,815
12,943
6,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Aphrodite
DonDigidon87
Aphrodite
17
3 / 2 / 8
8,418
765
5,038
7,521
5,826
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
Hanednl
Bellona
14
3 / 3 / 8
8,162
742
12,585
12,752
7,840
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Camazotz
RIKKU-90-
Camazotz
13
0 / 5 / 6
7,079
644
4,596
12,442
8,032
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
sheldonezio
Tsukuyomi
15
3 / 6 / 7
7,959
724
10,641
12,909
5,022
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
50
23
Kills
15
15
Deaths
23
58
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
6
6
7
1.58
L
Fenrir
Arhonus
Fenrir
6
7
6
1.29
W
0
3
11
1.83
L
Aphrodite
DonDigidon87
Aphrodite
3
2
8
3.5
L
Bellona
Hanednl
Bellona
3
3
8
2.33
L
Camazotz
RIKKU-90-
Camazotz
0
5
6
0.6
W
Yemoja
3
1
19
12.5
W
Zhong Kui
ololo777ololo
Zhong Kui
6
3
14
4.33
W
Neith
8
2
7
5.75
L
Tsukuyomi
sheldonezio
Tsukuyomi
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,171
Damage
42,675
49,786
Taken
58,567
31,001
Mitigated
33,426
21,841
Healing
22,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
9,358
6,421
1,874
1,668
12,241
5,201
989
920
11,182
0
19,576
L
Fenrir
Arhonus
Fenrir
9,815
1,668
521
2,225
12,943
6,706
0
6,320
6,623
0
14,672
W
4,182
666
230
705
6,576
2,113
208
727
5,772
10,846
0
L
Aphrodite
DonDigidon87
Aphrodite
5,038
571
3,700
2,965
7,521
5,826
0
3,292
4,229
13,187
0
L
Bellona
Hanednl
Bellona
12,585
839
522
4,012
12,752
7,840
0
6,408
6,344
0
21,698
L
Camazotz
RIKKU-90-
Camazotz
4,596
680
719
3,437
12,442
8,032
0
5,729
6,713
0
12,267
W
Yemoja
6,898
1,190
6,165
3,382
8,865
10,310
50
1,151
7,548
10,629
0
W
Zhong Kui
ololo777ololo
Zhong Kui
17,299
937
975
3,409
12,484
8,871
603
1,532
10,823
31,731
0
W
Neith
12,434
4,825
732
2,701
9,620
4,506
0
708
8,872
0
23,177
L
Tsukuyomi
sheldonezio
Tsukuyomi
10,641
1,566
1,400
3,089
12,909
5,022
0
6,630
6,279
0
22,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,431
Gold Earned
40,630
111
Minions Killed
90
0
Camps Cleared
0
997,531
Distance Traveled
1,039,412
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,153
832
24
2
0
172,464
0
L
Fenrir
9,012
819
11
1
0
193,671
0
W
Sol
7,819
711
11
1
0
207,475
3
L
Aphrodite
8,418
765
21
2
0
219,284
0
L
Bellona
8,162
742
30
3
0
228,211
3
L
Camazotz
7,079
644
10
1
0
166,864
0
W
Yemoja
9,310
846
5
0
0
200,359
0
W
Zhong Kui
9,740
885
40
4
0
220,941
1
W
Neith
9,409
855
31
3
0
196,292
0
L
Tsukuyomi
7,959
724
18
2
0
231,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role