Player Matchup

Fafnir
Fafnir
Platinum IV
Digital Lif3 DL
Fafnir
Platinum IV
Level 146
God Stats
13W - 12L
1,401 SR
Queue Stats
237W - 242L
1,582 MMR
Solo
Cabrakan
Cabrakan
Gold II
Dj5Fish23
Cabrakan
Gold II
Level 104
God Stats
4W - 3L
1,538 SR
Queue Stats
58W - 50L
1,554 MMR
Solo
Agni
Agni
Gold III
Mythaelogy
Agni
Gold III
Level 158
God Stats
1W - 1L
1,247 SR
Queue Stats
31W - 25L
1,474 MMR
Solo
Jormungandr
Jormungandr
Platinum V
TatorThoughts26
Jormungandr
Platinum V
Level 159
God Stats
9W - 5L
1,500 SR
Queue Stats
268W - 254L
1,583 MMR
Solo
Cernunnos
Cernunnos
Gold II
Vermeehr
Cernunnos
Gold II
Level 108
God Stats
10W - 4L
1,833 SR
Queue Stats
234W - 250L
1,599 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 135
1,504 SR
1,558 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,570 SR
1,459 MMR
Morgan Le Fay
Morgan Le Fay
Gold III
Abouk_lp
Morgan Le Fay
Gold III
Level 126
God Stats
22W - 18L
1,571 SR
Queue Stats
55W - 60L
1,617 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum III
OGJRKILLA
Kumbhakarna
Platinum III
Level 146
God Stats
25W - 38L
1,544 SR
Queue Stats
559W - 559L
1,625 MMR
Solo
Danzaburou
Danzaburou
Gold III
gpm1990_
Danzaburou
Gold III
Level 129
God Stats
5W - 3L
1,702 SR
Queue Stats
157W - 166L
1,617 MMR
Solo
Ra
Ra
Bronze V
iron_berseker
Ra
Bronze V
Level 88
God Stats
0W - 3L
1,414 SR
Queue Stats
15W - 41L
812 MMR
Solo
Achilles
Achilles
Platinum IV
oSpyC
Achilles
Platinum IV
Level 132
God Stats
1W - 4L
1,619 SR
Queue Stats
111W - 104L
1,626 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 1
5,049
561
937
6,715
3,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cabrakan
Dj5Fish23
Cabrakan
10
1 / 0 / 1
5,817
646
1,454
4,378
2,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
1 / 1 / 0
5,268
585
1,433
3,622
928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
TatorThoughts26
Jormungandr
11
3 / 0 / 0
6,475
719
4,309
4,078
2,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
Vermeehr
Cernunnos
9
1 / 3 / 2
5,184
576
3,255
4,809
996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bans
ChernobogAtlasBastet

VS

Bans
VamanaArtioCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Abouk_lp
Morgan Le Fay
9
0 / 1 / 1
5,254
584
1,507
2,838
946
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
OGJRKILLA
Kumbhakarna
7
0 / 0 / 4
4,721
525
2,315
3,349
1,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
gpm1990_
Danzaburou
9
4 / 2 / 1
5,521
613
4,374
6,159
1,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 3 / 0
4,202
467
921
5,588
2,125
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
oSpyC
Achilles
8
3 / 1 / 3
5,419
602
3,948
5,131
1,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
7
Kills
7
7
Deaths
7
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Abouk_lp
Morgan Le Fay
0
1
1
0.5
W
1
3
1
0.5
W
Cabrakan
Dj5Fish23
Cabrakan
1
0
1
1.5
W
1
1
0
1
L
Kumbhakarna
OGJRKILLA
Kumbhakarna
0
0
4
2
W
Jormungandr
TatorThoughts26
Jormungandr
3
0
0
3
W
Cernunnos
Vermeehr
Cernunnos
1
3
2
0.67
L
Danzaburou
gpm1990_
Danzaburou
4
2
1
2.25
L
0
3
0
0
L
Achilles
oSpyC
Achilles
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,388
Damage
13,065
23,602
Taken
23,065
10,914
Mitigated
8,078
8,942
Healing
9,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Abouk_lp
Morgan Le Fay
1,507
45
0
412
2,838
946
0
1,487
1,351
28,047
0
W
937
416
0
1,288
6,715
3,813
0
946
5,769
7,543
0
W
Cabrakan
Dj5Fish23
Cabrakan
1,454
218
0
2,844
4,378
2,198
0
836
3,542
28,949
2,478
W
1,433
46
0
1,500
3,622
928
0
1,233
2,389
23,994
0
L
Kumbhakarna
OGJRKILLA
Kumbhakarna
2,315
318
0
1,235
3,349
1,970
0
344
3,005
8,907
0
W
Jormungandr
TatorThoughts26
Jormungandr
4,309
1,556
0
2,000
4,078
2,979
0
921
3,157
38,797
0
W
Cernunnos
Vermeehr
Cernunnos
3,255
1,538
0
1,310
4,809
996
315
807
4,002
0
25,574
L
Danzaburou
gpm1990_
Danzaburou
4,374
1,463
0
3,176
6,159
1,518
0
850
5,309
0
30,854
L
921
124
0
2,581
5,588
2,125
0
3,795
1,793
14,083
0
L
Achilles
oSpyC
Achilles
3,948
1,227
0
1,970
5,131
1,519
0
1,612
3,519
0
21,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,793
Gold Earned
25,117
279
Minions Killed
195
0
Camps Cleared
0
897,592
Distance Traveled
823,793
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,254
584
58
6
0
146,711
4
W
Fafnir
5,049
561
16
2
0
167,526
1
W
Cabrakan
5,817
646
79
9
0
197,563
3
W
Agni
5,268
585
51
6
0
200,781
3
L
Kumbhakarna
4,721
525
7
1
0
169,889
5
W
Jormungandr
6,475
719
85
9
0
166,185
4
W
Cernunnos
5,184
576
48
5
0
165,537
4
L
Danzaburou
5,521
613
66
7
0
169,111
1
L
Ra
4,202
467
18
2
0
142,415
0
L
Achilles
5,419
602
46
5
0
195,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role