Player Matchup

Ymir
Ymir
ADAMLEHRECH
Ymir
Level 61
God Stats
3W - 1L
1,464 SR
Queue Stats
21W - 13L
1,578 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
FlUhX XtReAmZZ
Morgan Le Fay
Level 89
God Stats
4W - 1L
1,640 SR
Queue Stats
193W - 185L
1,469 Elo+
Party 1
Sun Wukong
Sun Wukong
MrBlueSky_27
Sun Wukong
Level 28
God Stats
19W - 20L
1,477 SR
Queue Stats
47W - 44L
1,466 Elo+
Party 2
Cernunnos
Cernunnos
ZYX SprayZ
Cernunnos
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
31W - 42L
1,408 Elo+
Party 1
Hercules
Hercules
fermotril
Hercules
Level 75
God Stats
5W - 3L
1,644 SR
Queue Stats
54W - 35L
1,460 Elo+
Party 2
Team Averages
Level 54
1,545 SR
1,476 Elo+

VS

Team Averages
Level 44
1,606 SR
1,477 Elo+
Khepri
Khepri
Be-PaRaDooKs
Khepri
Level 43
God Stats
2W - 1L
1,696 SR
Queue Stats
88W - 87L
1,402 Elo+
Party 3
He Bo
He Bo
Libicorne
He Bo
Level 59
God Stats
1W - 2L
1,616 SR
Queue Stats
156W - 117L
1,565 Elo+
Party 4
Cernunnos
Cernunnos
Rodouawn
Cernunnos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 53L
1,515 Elo+
Party 4
Hel
Hel
Tropikal_Jr
Hel
Level 64
God Stats
1W - 3L
1,509 SR
Queue Stats
80W - 99L
1,373 Elo+
Party 3
Erlang Shen
Erlang Shen
lapefra77
Erlang Shen
Level 27
God Stats
2W - 2L
1,711 SR
Queue Stats
51W - 44L
1,529 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 9
9,443
525
3,856
10,364
6,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
FlUhX XtReAmZZ
Morgan Le Fay
17
11 / 1 / 6
10,946
608
12,678
9,610
3,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
MrBlueSky_27
Sun Wukong
17
5 / 1 / 3
10,642
591
6,384
16,050
7,712
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
ZYX SprayZ
Cernunnos
16
5 / 1 / 3
9,834
546
11,163
14,514
4,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
fermotril
Hercules
15
5 / 2 / 7
9,771
543
8,249
13,409
5,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
0 / 3 / 2
7,259
403
3,728
12,024
8,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
Libicorne
He Bo
15
2 / 6 / 1
8,811
490
11,006
12,336
3,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
Rodouawn
Cernunnos
12
2 / 4 / 1
7,428
413
8,878
10,337
2,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 10 / 1
7,667
426
2,100
12,408
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
lapefra77
Erlang Shen
16
1 / 4 / 1
9,487
527
5,208
11,591
8,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
27
Kills
6
6
Deaths
27
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
L
Khepri
0
3
2
0.33
W
Morgan Le Fay
FlUhX XtReAmZZ
Morgan Le Fay
11
1
6
14
L
He Bo
Libicorne
He Bo
2
6
1
0.42
W
Sun Wukong
MrBlueSky_27
Sun Wukong
5
1
3
6.5
L
Cernunnos
Rodouawn
Cernunnos
2
4
1
0.63
L
1
10
1
0.15
W
Cernunnos
ZYX SprayZ
Cernunnos
5
1
3
6.5
W
Hercules
fermotril
Hercules
5
2
7
4.25
L
Erlang Shen
lapefra77
Erlang Shen
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,330
Damage
30,920
63,947
Taken
58,696
28,187
Mitigated
24,759
22,642
Healing
15,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,856
1,175
2,966
2,674
10,364
6,928
255
1,723
8,641
27,594
4,440
L
Khepri
3,728
398
0
2,774
12,024
8,289
0
3,722
8,302
26,048
0
W
Morgan Le Fay
FlUhX XtReAmZZ
Morgan Le Fay
12,678
1,066
0
2,962
9,610
3,713
725
4,140
5,470
76,969
0
L
He Bo
Libicorne
He Bo
11,006
329
0
3,619
12,336
3,103
240
3,136
9,200
64,219
0
W
Sun Wukong
MrBlueSky_27
Sun Wukong
6,384
1,779
0
4,930
16,050
7,712
961
4,552
11,498
0
58,926
L
Cernunnos
Rodouawn
Cernunnos
8,878
3,050
0
2,025
10,337
2,091
0
1,975
8,362
0
41,296
L
2,100
0
99
2,696
12,408
3,191
0
6,502
5,906
39,709
0
W
Cernunnos
ZYX SprayZ
Cernunnos
11,163
5,849
0
3,302
14,514
4,662
344
3,737
10,777
0
61,613
W
Hercules
fermotril
Hercules
8,249
2,064
0
5,808
13,409
5,172
654
3,834
9,575
0
60,957
L
Erlang Shen
lapefra77
Erlang Shen
5,208
3,576
0
3,879
11,591
8,085
728
1,129
10,462
0
52,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,636
Gold Earned
40,652
456
Minions Killed
398
0
Camps Cleared
0
1,834,755
Distance Traveled
1,649,308
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,443
525
42
2
0
353,248
2
L
Khepri
7,259
403
23
1
0
342,190
3
W
Morgan Le Fay
10,946
608
106
6
0
376,692
3
L
He Bo
8,811
490
120
7
0
346,141
6
W
Sun Wukong
10,642
591
126
7
0
376,388
3
L
Cernunnos
7,428
413
64
4
0
318,388
1
L
Hel
7,667
426
70
4
0
285,840
7
W
Cernunnos
9,834
546
102
6
0
347,541
4
W
Hercules
9,771
543
80
4
0
380,886
5
L
Erlang Shen
9,487
527
121
7
0
356,749
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role