Player Matchup

King Arthur
King Arthur
IzMags
King Arthur
Level 10
God Stats
1W - 3L
1,262 SR
Queue Stats
4W - 4L
1,462 Elo+
Solo
Fenrir
Fenrir
Majesteea
Fenrir
Level 43
God Stats
2W - 2L
1,743 SR
Queue Stats
489W - 587L
1,474 Elo+
Solo
Apollo
Apollo
allaalla
Apollo
Level 26
God Stats
4W - 11L
1,500 SR
Queue Stats
57W - 60L
1,566 Elo+
Solo
The Morrigan
The Morrigan
fantasymaster
The Morrigan
Level 11
God Stats
2W - 3L
1,286 SR
Queue Stats
9W - 22L
1,411 Elo+
Solo
Zeus
Zeus
icydripII
Zeus
Level 103
God Stats
0W - 1L
1,636 SR
Queue Stats
36W - 50L
1,433 Elo+
Solo
Team Averages
Level 39
1,485 SR
1,469 Elo+

VS

Team Averages
Level 99
1,548 SR
1,458 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
WaffleRook
Horus
Level 89
God Stats
5W - 0L
1,678 SR
Queue Stats
251W - 252L
1,487 Elo+
Solo
Artemis
Artemis
Yorijchi
Artemis
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,498 Elo+
Party 1
Hou Yi
Hou Yi
Zanoza553
Hou Yi
Level 69
God Stats
1W - 0L
1,561 SR
Queue Stats
7W - 9L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IzMags
King Arthur
14
0 / 9 / 1
8,296
593
5,908
21,066
11,367
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
Majesteea
Fenrir
16
3 / 7 / 1
9,795
700
7,828
18,635
7,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
allaalla
Apollo
16
1 / 6 / 3
9,109
651
11,603
17,156
4,472
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
fantasymaster
The Morrigan
12
0 / 8 / 1
7,744
553
2,553
11,526
2,209
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Zeus
16
1 / 6 / 3
9,241
660
12,543
16,508
4,411
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
14 / 0 / 17
12,292
878
31,401
11,256
5,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
 
Sylvanus
17
2 / 1 / 26
11,151
797
8,024
16,167
24,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Horus
16
4 / 2 / 18
10,184
727
13,067
13,665
13,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
Yorijchi
Artemis
18
6 / 1 / 13
10,872
777
15,365
10,465
4,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
Zanoza553
Hou Yi
19
10 / 1 / 9
11,500
821
10,737
7,933
4,118
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
119
5
Kills
36
36
Deaths
5
9
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
14
0
17
22.5
W
Sylvanus
 
Sylvanus
2
1
26
15
L
King Arthur
IzMags
King Arthur
0
9
1
0.06
L
Fenrir
Majesteea
Fenrir
3
7
1
0.5
W
Horus
4
2
18
6.5
W
Artemis
Yorijchi
Artemis
6
1
13
12.5
W
Hou Yi
Zanoza553
Hou Yi
10
1
9
14.5
L
Apollo
allaalla
Apollo
1
6
3
0.42
L
The Morrigan
fantasymaster
The Morrigan
0
8
1
0.06
L
Zeus
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,435
Damage
78,594
84,891
Taken
59,486
29,901
Mitigated
52,385
7,681
Healing
26,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
31,401
6,708
426
2,368
11,256
5,856
2,478
3,554
7,617
68,410
0
W
Sylvanus
 
Sylvanus
8,024
320
7,357
6,534
16,167
24,083
248
3,939
12,126
14,852
0
L
King Arthur
IzMags
King Arthur
5,908
175
235
2,075
21,066
11,367
0
11,718
9,112
0
19,209
L
Fenrir
Majesteea
Fenrir
7,828
835
188
2,333
18,635
7,442
0
7,360
11,045
0
27,438
W
Horus
13,067
4,530
2,080
2,993
13,665
13,465
199
2,166
11,283
0
25,356
W
Artemis
Yorijchi
Artemis
15,365
6,370
0
2,656
10,465
4,863
3,373
2,481
7,944
0
41,222
W
Hou Yi
Zanoza553
Hou Yi
10,737
5,000
0
1,999
7,933
4,118
2,050
2,659
5,274
0
44,190
L
Apollo
allaalla
Apollo
11,603
5,062
0
1,185
17,156
4,472
0
9,070
8,011
0
42,082
L
The Morrigan
fantasymaster
The Morrigan
2,553
0
0
58
11,526
2,209
0
4,583
6,810
4,063
261
L
Zeus
12,543
1,079
0
1,607
16,508
4,411
0
6,694
9,554
49,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,185
Gold Earned
55,999
206
Minions Killed
251
0
Camps Cleared
0
1,210,323
Distance Traveled
1,420,672
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,292
878
72
5
0
283,031
2
W
Sylvanus
11,151
797
18
1
0
270,523
2
L
King Arthur
8,296
593
24
2
0
258,112
4
L
Fenrir
9,795
700
46
3
0
271,051
1
W
Horus
10,184
727
23
2
0
313,657
4
W
Artemis
10,872
777
63
5
0
257,790
0
W
Hou Yi
11,500
821
75
5
0
295,671
0
L
Apollo
9,109
651
73
5
0
266,371
5
L
The Morrigan
7,744
553
0
0
0
177,893
0
L
Zeus
9,241
660
63
5
0
236,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role