Player Matchup

Osiris
Osiris
HeavyBullFly
Osiris
Level 35
God Stats
1W - 0L
1,718 SR
Queue Stats
18W - 16L
1,635 Elo+
Solo
Eset
Eset
SOLTAN_3exi
Eset
Level 107
God Stats
5W - 8L
1,391 SR
Queue Stats
76W - 96L
1,483 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Verqam
Morgan Le Fay
Level 18
God Stats
1W - 1L
1,233 SR
Queue Stats
7W - 11L
1,310 Elo+
Party 1
Rama
Rama
mamadsaedi
Rama
Level 128
God Stats
1W - 2L
1,601 SR
Queue Stats
185W - 232L
1,456 Elo+
Party 1
Mercury
Mercury
pooria1377
Mercury
Level 142
God Stats
4W - 1L
1,551 SR
Queue Stats
238W - 235L
1,549 Elo+
Party 1
Team Averages
Level 86
1,499 SR
1,486 Elo+

VS

Team Averages
Level 53
1,411 SR
1,442 Elo+
Atlas
Atlas
 
Atlas
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
FateKazuki
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 39L
1,339 Elo+
Party 2
Ra
Ra
JakeMAYUN
Ra
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 20L
1,500 Elo+
Party 3
Mercury
Mercury
NaVeek
Mercury
Level 47
God Stats
1W - 4L
1,287 SR
Queue Stats
146W - 163L
1,488 Elo+
Solo
Guan Yu
Guan Yu
gerardsesa
Guan Yu
Level 40
God Stats
0W - 3L
1,269 SR
Queue Stats
35W - 52L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
6 / 3 / 3
9,015
644
12,568
15,882
12,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 0 / 12
7,669
548
3,642
8,387
6,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Verqam
Morgan Le Fay
14
5 / 1 / 3
8,269
591
3,647
3,387
1,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 2 / 10
8,372
598
7,936
11,416
4,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
pooria1377
Mercury
13
9 / 2 / 5
8,127
581
9,519
10,451
3,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
0 / 4 / 2
5,966
426
3,331
10,262
5,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 5 / 0
7,297
521
6,862
9,506
2,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 2 / 1
7,435
531
5,304
5,360
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
NaVeek
Mercury
13
2 / 7 / 6
7,921
566
6,591
12,240
4,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
gerardsesa
Guan Yu
14
3 / 5 / 0
7,791
557
4,895
12,395
12,569
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
23
Kills
8
8
Deaths
23
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
4
2
0.25
L
1
5
0
0.2
W
Osiris
6
3
3
2.5
L
2
2
1
1.25
L
Mercury
NaVeek
Mercury
2
7
6
0.71
W
2
0
12
8
W
Morgan Le Fay
Verqam
Morgan Le Fay
5
1
3
6.5
L
Guan Yu
gerardsesa
Guan Yu
3
5
0
0.6
W
1
2
10
3
W
Mercury
pooria1377
Mercury
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,312
Damage
26,983
49,523
Taken
49,763
27,903
Mitigated
26,716
15,472
Healing
11,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,331
941
55
1,081
10,262
5,666
0
1,994
8,268
13,396
1,460
L
6,862
2,726
0
3,465
9,506
2,392
842
1,335
8,171
47,760
0
W
Osiris
12,568
3,589
0
5,411
15,882
12,265
266
316
15,566
0
62,341
L
5,304
528
775
1,661
5,360
2,015
0
1,484
3,876
42,559
0
L
Mercury
NaVeek
Mercury
6,591
3,695
0
703
12,240
4,074
0
2,284
9,956
0
50,127
W
3,642
551
544
2,641
8,387
6,384
185
3,563
4,598
18,285
0
W
Morgan Le Fay
Verqam
Morgan Le Fay
3,647
778
0
403
3,387
1,203
0
950
2,437
51,572
0
L
Guan Yu
gerardsesa
Guan Yu
4,895
1,154
50
3,878
12,395
12,569
0
192
12,203
0
38,045
W
7,936
6,430
0
5,595
11,416
4,073
666
6,651
4,765
0
60,994
W
Mercury
pooria1377
Mercury
9,519
4,156
0
878
10,451
3,978
311
3,697
6,754
0
42,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,452
Gold Earned
36,410
425
Minions Killed
357
0
Camps Cleared
0
1,450,345
Distance Traveled
1,399,048
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,966
426
21
2
0
260,751
5
L
Sol
7,297
521
97
7
0
247,645
2
W
Osiris
9,015
644
118
8
0
281,328
3
L
Ra
7,435
531
78
6
0
299,941
6
L
Mercury
7,921
566
86
6
0
320,536
5
W
Eset
7,669
548
21
2
0
286,713
7
W
Morgan Le Fay
8,269
591
106
8
0
302,075
2
L
Guan Yu
7,791
557
75
5
0
270,175
0
W
Rama
8,372
598
110
8
0
257,669
6
W
Mercury
8,127
581
70
5
0
322,560
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role