Player Matchup

Horus
Horus
XoxSabreWulfxoX
Horus
Level 124
God Stats
18W - 21L
1,481 SR
Queue Stats
328W - 316L
1,482 Elo+
Solo
Bastet
Bastet
anpantano
Bastet
Level 104
God Stats
1W - 1L
1,775 SR
Queue Stats
433W - 449L
1,495 Elo+
Solo
Medusa
Medusa
klutz_98
Medusa
Level 149
God Stats
21W - 15L
1,643 SR
Queue Stats
355W - 412L
1,481 Elo+
Solo
Athena
Athena
magnettrain
Athena
Level 44
God Stats
2W - 1L
1,512 SR
Queue Stats
19W - 23L
1,484 Elo+
Solo
Yu Huang
Yu Huang
xXBMW24Xx
Yu Huang
Level 153
God Stats
1W - 0L
1,495 SR
Queue Stats
41W - 35L
1,578 Elo+
Solo
Team Averages
Level 115
1,581 SR
1,504 Elo+

VS

Team Averages
Level 154
1,578 SR
1,474 Elo+
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ElScholl
Guan Yu
Level 160
God Stats
7W - 11L
1,598 SR
Queue Stats
437W - 477L
1,395 Elo+
Solo
Charybdis
Charybdis
Stabby Joe13
Charybdis
Level 143
God Stats
14W - 21L
1,391 SR
Queue Stats
186W - 184L
1,451 Elo+
Party 1
Baba Yaga
Baba Yaga
UncIeYams
Baba Yaga
Level 156
God Stats
1W - 1L
1,830 SR
Queue Stats
186W - 194L
1,542 Elo+
Solo
Cthulhu
Cthulhu
xLazyNinjax3
Cthulhu
Level 149
God Stats
16W - 10L
1,571 SR
Queue Stats
352W - 405L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 4
10,454
581
11,247
10,100
8,081
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bastet
anpantano
Bastet
15
3 / 2 / 2
8,640
480
7,007
13,920
5,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
klutz_98
Medusa
16
1 / 2 / 0
9,381
521
5,048
11,951
3,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
12
0 / 2 / 6
7,955
442
6,195
14,054
11,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Yu Huang
xXBMW24Xx
Yu Huang
15
2 / 2 / 4
9,310
517
9,330
5,820
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
0 / 4 / 2
8,715
484
6,236
13,581
7,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Guan Yu
ElScholl
Guan Yu
13
0 / 2 / 3
7,430
413
4,264
18,616
12,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
Stabby Joe13
Charybdis
16
1 / 0 / 3
9,397
522
6,594
8,060
2,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baba Yaga
UncIeYams
Baba Yaga
16
6 / 1 / 1
9,710
539
10,661
9,963
3,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
xLazyNinjax3
Cthulhu
12
1 / 2 / 4
7,665
426
8,279
15,405
8,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
9
Kills
8
8
Deaths
9
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
4
2
0.25
L
Guan Yu
ElScholl
Guan Yu
0
2
3
0.75
L
Charybdis
Stabby Joe13
Charybdis
1
0
3
2.5
L
Baba Yaga
UncIeYams
Baba Yaga
6
1
1
6.5
W
3
0
4
5
W
Bastet
anpantano
Bastet
3
2
2
2
W
Medusa
klutz_98
Medusa
1
2
0
0.5
W
Athena
0
2
6
1.5
L
Cthulhu
xLazyNinjax3
Cthulhu
1
2
4
1.5
W
Yu Huang
xXBMW24Xx
Yu Huang
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,827
Damage
36,034
55,845
Taken
65,625
30,477
Mitigated
34,552
14,618
Healing
29,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,236
1,448
0
6,067
13,581
7,286
0
2,836
10,745
0
54,900
L
Guan Yu
ElScholl
Guan Yu
4,264
262
1,250
7,670
18,616
12,698
57
3,572
15,044
3,871
35,289
L
Charybdis
Stabby Joe13
Charybdis
6,594
1,865
0
3,923
8,060
2,610
3,546
1,448
6,612
0
70,183
L
Baba Yaga
UncIeYams
Baba Yaga
10,661
645
0
3,984
9,963
3,877
286
4,363
5,600
64,551
0
W
11,247
5,894
1,157
4,471
10,100
8,081
40
2,511
7,326
0
69,874
W
Bastet
anpantano
Bastet
7,007
2,141
0
2,213
13,920
5,477
0
3,681
10,073
0
59,095
W
Medusa
klutz_98
Medusa
5,048
1,945
0
4,094
11,951
3,109
2,400
2,993
8,721
0
72,554
W
Athena
6,195
1,764
0
2,209
14,054
11,760
0
6,105
7,436
21,261
0
L
Cthulhu
xLazyNinjax3
Cthulhu
8,279
381
554
6,267
15,405
8,081
230
3,306
12,099
29,013
4,044
W
Yu Huang
xXBMW24Xx
Yu Huang
9,330
1,112
0
474
5,820
2,050
872
3,239
2,521
68,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,740
Gold Earned
42,917
540
Minions Killed
497
0
Camps Cleared
0
1,833,455
Distance Traveled
1,751,927
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,715
484
114
6
0
341,594
2
L
Guan Yu
7,430
413
65
4
0
354,350
2
L
Charybdis
9,397
522
156
9
0
349,217
1
L
Baba Yaga
9,710
539
130
7
0
339,812
4
W
Horus
10,454
581
152
8
0
398,958
2
W
Bastet
8,640
480
95
5
0
373,661
5
W
Medusa
9,381
521
143
8
0
324,187
5
W
Athena
7,955
442
21
1
0
401,521
4
L
Cthulhu
7,665
426
32
2
0
366,954
7
W
Yu Huang
9,310
517
129
7
0
335,128
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role