Player Matchup

Nox
Nox
 
Nox
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
FrankieDondino
Medusa
Level 41
God Stats
3W - 4L
1,489 SR
Queue Stats
108W - 129L
1,470 Elo+
Solo
Fenrir
Fenrir
LfCle
Fenrir
Level 64
God Stats
3W - 8L
1,198 SR
Queue Stats
428W - 476L
1,467 Elo+
Solo
Bellona
Bellona
SightSceth
Bellona
Level 36
God Stats
1W - 1L
1,766 SR
Queue Stats
3W - 7L
1,511 Elo+
Solo
Nu Wa
Nu Wa
ValeriaVerão
Nu Wa
Level 109
God Stats
32W - 37L
1,508 SR
Queue Stats
350W - 396L
1,478 Elo+
Solo
Team Averages
Level 61
1,492 SR
1,485 Elo+

VS

Team Averages
Level 75
1,507 SR
1,482 Elo+
Bacchus
Bacchus
Adam_Automatic
Bacchus
Level 109
God Stats
30W - 32L
1,456 SR
Queue Stats
149W - 168L
1,451 Elo+
Solo
Chernobog
Chernobog
Erokngamingtv
Chernobog
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
184W - 182L
1,525 Elo+
Party 1
Zeus
Zeus
SuBNY
Zeus
Level 69
God Stats
2W - 1L
1,746 SR
Queue Stats
94W - 121L
1,445 Elo+
Solo
Thor
Thor
chevyworley8
Thor
Level 20
God Stats
4W - 0L
1,500 SR
Queue Stats
83W - 79L
1,552 Elo+
Party 1
Cliodhna
Cliodhna
micscroll210
Cliodhna
Level 49
God Stats
1W - 2L
1,333 SR
Queue Stats
180W - 182L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
4
0 / 2 / 0
2,950
590
727
3,156
1,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 1 / 0
2,876
575
1,069
2,964
674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
LfCle
Fenrir
5
0 / 1 / 0
3,140
628
576
2,668
649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
SightSceth
Bellona
1
0 / 0 / 0
2,406
481
0
0
0
6
1 / 2 / 0
3,614
723
1,651
2,291
493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 2
3,644
729
1,392
3,347
1,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
Erokngamingtv
Chernobog
6
3 / 0 / 0
4,141
828
2,004
2,765
649
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zeus
SuBNY
Zeus
6
2 / 0 / 1
3,551
710
2,408
1,474
301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

6
0 / 1 / 3
3,693
739
627
2,615
612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
micscroll210
Cliodhna
6
0 / 0 / 0
3,462
692
0
2,155
500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
12
1
Kills
6
6
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
2
0
0
W
1
0
2
2
W
Chernobog
Erokngamingtv
Chernobog
3
0
0
3
L
0
1
0
0
L
Fenrir
LfCle
Fenrir
0
1
0
0
L
Bellona
SightSceth
Bellona
0
0
0
0
W
Zeus
SuBNY
Zeus
2
0
1
2.5
L
1
2
0
0.5
W
0
1
3
1.5
W
Cliodhna
micscroll210
Cliodhna
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,023
Damage
6,431
11,079
Taken
12,356
2,887
Mitigated
3,777
3,896
Healing
3,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
727
370
0
794
3,156
1,071
0
2,338
818
5,377
0
W
1,392
286
0
1,626
3,347
1,715
0
486
2,861
5,486
0
W
Chernobog
Erokngamingtv
Chernobog
2,004
917
0
500
2,765
649
0
1,075
1,542
0
14,340
L
1,069
646
0
1,339
2,964
674
0
1,462
1,502
0
9,227
L
Fenrir
LfCle
Fenrir
576
0
0
1,335
2,668
649
0
0
2,668
0
9,304
L
Bellona
SightSceth
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Zeus
SuBNY
Zeus
2,408
1,067
0
532
1,474
301
0
241
1,233
16,581
0
L
1,651
535
0
428
2,291
493
0
0
2,291
12,308
0
W
627
189
0
822
2,615
612
0
360
2,187
0
12,182
W
Cliodhna
micscroll210
Cliodhna
0
0
0
328
2,155
500
604
0
2,155
0
14,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,986
Gold Earned
18,491
93
Minions Killed
141
0
Camps Cleared
0
368,845
Distance Traveled
461,183
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
2,950
590
12
2
0
100,162
0
W
Bacchus
3,644
729
7
1
0
102,050
1
W
Chernobog
4,141
828
32
6
0
97,841
1
L
Medusa
2,876
575
21
4
0
86,104
0
L
Fenrir
3,140
628
30
6
0
94,079
1
L
Bellona
2,406
481
0
0
0
0
0
W
Zeus
3,551
710
38
8
0
79,695
0
L
Nu Wa
3,614
723
30
6
0
88,500
1
W
Thor
3,693
739
29
6
0
96,614
1
W
Cliodhna
3,462
692
35
7
0
84,983
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role