Player Matchup

Danzaburou
Danzaburou
Platinum II
 
Danzaburou
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum III
BouncyPigeon348
Sylvanus
Platinum III
Level 160
God Stats
57W - 43L
1,609 SR
Queue Stats
369W - 388L
1,834 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
Sodenizer
Ah Muzen Cab
Diamond IV
Level 139
God Stats
8W - 5L
1,828 SR
Queue Stats
119W - 97L
2,261 MMR
Solo
Bacchus
Bacchus
Masters
alexvga1909
Bacchus
Masters
Level 160
God Stats
9W - 5L
1,807 SR
Queue Stats
359W - 351L
2,261 MMR
Solo
Gilgamesh
Gilgamesh
Platinum IV
santiago2408
Gilgamesh
Platinum IV
Level 160
God Stats
32W - 25L
1,600 SR
Queue Stats
247W - 241L
1,812 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 156
1,669 SR
1,934 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 129
1,686 SR
2,009 MMR
Xbalanque
Xbalanque
Masters
TgF Balkks
Xbalanque
Masters
Level 132
God Stats
24W - 18L
1,709 SR
Queue Stats
183W - 171L
2,671 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
ValuableGhost
Kumbhakarna
Gold III
Level 143
God Stats
3W - 4L
1,270 SR
Queue Stats
152W - 152L
1,561 MMR
Solo
Amaterasu
Amaterasu
Gold II
WoolierSinger71
Amaterasu
Gold II
Level 78
God Stats
13W - 4L
1,724 SR
Queue Stats
36W - 28L
1,626 MMR
Solo
Susano
Susano
Platinum I
kevinimparable90
Susano
Platinum I
Level 133
God Stats
17W - 13L
1,822 SR
Queue Stats
387W - 388L
1,971 MMR
Solo
Poseidon
Poseidon
Diamond III
rustyshckl3ford
Poseidon
Diamond III
Level 159
God Stats
11W - 4L
1,903 SR
Queue Stats
232W - 217L
2,214 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
7 / 3 / 5
13,099
504
21,279
26,075
11,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
19
0 / 5 / 3
12,049
463
12,865
20,244
19,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Sodenizer
Ah Muzen Cab
19
5 / 5 / 4
12,434
478
16,138
18,290
8,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
alexvga1909
Bacchus
18
3 / 1 / 8
11,656
448
12,229
20,805
30,245
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
santiago2408
Gilgamesh
19
2 / 3 / 6
11,784
453
9,960
18,798
16,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
ShivaChironThothBastet

VS

Bans
LokiCliodhnaAtlasArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
TgF Balkks
Xbalanque
20
2 / 4 / 9
14,760
568
18,506
17,547
7,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
ValuableGhost
Kumbhakarna
18
2 / 4 / 9
13,173
507
6,509
24,928
33,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
WoolierSinger71
Amaterasu
20
4 / 0 / 8
16,279
626
18,720
27,177
32,080
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
6 / 4 / 7
15,712
604
18,151
21,367
10,508
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
20
3 / 5 / 5
14,789
569
16,858
15,666
5,465
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
55
17
Kills
17
17
Deaths
17
26
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
7
3
5
3.17
L
Sylvanus
0
5
3
0.3
L
Ah Muzen Cab
Sodenizer
Ah Muzen Cab
5
5
4
1.4
W
Xbalanque
TgF Balkks
Xbalanque
2
4
9
1.63
W
Kumbhakarna
ValuableGhost
Kumbhakarna
2
4
9
1.63
W
Amaterasu
WoolierSinger71
Amaterasu
4
0
8
8
L
Bacchus
alexvga1909
Bacchus
3
1
8
7
W
6
4
7
2.38
W
Poseidon
3
5
5
1.1
L
Gilgamesh
santiago2408
Gilgamesh
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,471
Damage
78,744
104,212
Taken
106,685
85,755
Mitigated
88,463
35,497
Healing
42,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
21,279
10,367
0
13,119
26,075
11,412
658
6,205
19,870
0
106,230
L
Sylvanus
12,865
2,300
2,696
7,248
20,244
19,814
0
2,068
18,176
83,256
17,136
L
Ah Muzen Cab
Sodenizer
Ah Muzen Cab
16,138
5,949
0
3,845
18,290
8,140
898
5,498
12,792
0
97,169
W
Xbalanque
TgF Balkks
Xbalanque
18,506
8,791
0
6,844
17,547
7,231
5,782
3,236
14,311
0
140,887
W
Kumbhakarna
ValuableGhost
Kumbhakarna
6,509
568
273
6,234
24,928
33,179
0
6,796
18,132
28,385
1,091
W
Amaterasu
WoolierSinger71
Amaterasu
18,720
7,999
0
14,908
27,177
32,080
2,001
8,771
18,038
0
128,713
L
Bacchus
alexvga1909
Bacchus
12,229
1,641
0
2,995
20,805
30,245
0
6,002
14,803
32,315
0
W
18,151
3,590
0
11,000
21,367
10,508
0
2,754
18,613
0
123,582
W
Poseidon
16,858
2,279
0
2,805
15,666
5,465
3,367
3,613
12,053
119,972
0
L
Gilgamesh
santiago2408
Gilgamesh
9,960
2,531
0
5,594
18,798
16,144
0
3,390
15,408
0
95,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,022
Gold Earned
74,713
720
Minions Killed
819
0
Camps Cleared
0
2,414,890
Distance Traveled
2,683,151
32
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,099
504
175
7
0
468,892
8
L
Sylvanus
12,049
463
189
7
0
388,760
3
L
Ah Muzen Cab
12,434
478
180
7
0
483,323
10
W
Xbalanque
14,760
568
209
8
0
480,194
15
W
Kumbhakarna
13,173
507
37
1
0
500,969
6
W
Amaterasu
16,279
626
209
8
0
586,873
5
L
Bacchus
11,656
448
38
1
0
531,105
7
W
Susano
15,712
604
174
7
0
601,640
3
W
Poseidon
14,789
569
190
7
0
513,475
8
L
Gilgamesh
11,784
453
138
5
0
542,810
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role