Player Matchup

Loki
Loki
Gastez
Loki
Level 105
God Stats
9W - 7L
1,313 SR
Queue Stats
112W - 87L
1,397 Elo+
Party 1
Baron Samedi
Baron Samedi
TrueDr4gonF1re
Baron Samedi
Level 106
God Stats
24W - 14L
1,215 SR
Queue Stats
61W - 41L
1,317 Elo+
Party 1
Ares
Ares
deondeon2008
Ares
Level 62
God Stats
7W - 5L
1,845 SR
Queue Stats
98W - 96L
1,292 Elo+
Party 1
Team Averages
Level 91
1,458 SR
1,335 Elo+

VS

Team Averages
Level 98
1,469 SR
1,483 Elo+
Jing Wei
Jing Wei
MI-COMANDANTE
Jing Wei
Level 151
God Stats
0W - 2L
1,297 SR
Queue Stats
368W - 456L
1,490 Elo+
Solo
Zhong Kui
Zhong Kui
WOLFY---GAMING
Zhong Kui
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
210W - 198L
1,459 Elo+
Party 2
Kuzenbo
Kuzenbo
leighbo82
Kuzenbo
Level 66
God Stats
31W - 29L
1,611 SR
Queue Stats
47W - 40L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Gastez
Loki
16
8 / 6 / 10
11,698
780
20,001
18,266
9,364
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
TrueDr4gonF1re
Baron Samedi
15
2 / 1 / 13
10,419
695
14,773
13,879
7,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
11 / 0 / 8
12,554
837
10,208
15,477
16,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MI-COMANDANTE
Jing Wei
15
2 / 5 / 4
9,868
658
10,875
14,839
4,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
WOLFY---GAMING
Zhong Kui
12
1 / 13 / 5
8,994
600
12,323
16,759
7,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
leighbo82
Kuzenbo
14
4 / 3 / 2
10,275
685
12,964
21,482
28,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
21
Kills
7
7
Deaths
21
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Loki
Gastez
Loki
8
6
10
2.17
L
Jing Wei
MI-COMANDANTE
Jing Wei
2
5
4
0.8
W
Baron Samedi
TrueDr4gonF1re
Baron Samedi
2
1
13
8.5
L
Zhong Kui
WOLFY---GAMING
Zhong Kui
1
13
5
0.27
W
11
0
8
15
L
Kuzenbo
leighbo82
Kuzenbo
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,982
Damage
36,162
47,622
Taken
53,080
34,070
Mitigated
40,837
18,678
Healing
9,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Gastez
Loki
20,001
4,477
0
6,461
18,266
9,364
936
8,615
9,651
0
60,932
L
Jing Wei
MI-COMANDANTE
Jing Wei
10,875
7,006
0
1,647
14,839
4,836
0
5,846
8,993
0
39,010
W
Baron Samedi
TrueDr4gonF1re
Baron Samedi
14,773
1,686
1,973
5,468
13,879
7,745
100
9,772
4,107
52,375
0
L
Zhong Kui
WOLFY---GAMING
Zhong Kui
12,323
1,525
346
1,550
16,759
7,983
0
5,969
10,790
25,726
0
W
10,208
1,715
192
4,584
15,477
16,961
246
8,189
7,288
15,494
0
L
Kuzenbo
leighbo82
Kuzenbo
12,964
4,683
159
5,478
21,482
28,018
120
13,655
7,827
23,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,671
Gold Earned
29,137
158
Minions Killed
119
9
Camps Cleared
5
825,804
Distance Traveled
791,453
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,698
780
73
5
4
275,844
5
L
Jing Wei
9,868
658
61
4
2
279,685
6
W
Baron Samedi
10,419
695
77
5
4
274,457
0
L
Zhong Kui
8,994
600
47
3
3
211,188
1
W
Ares
12,554
837
8
1
1
275,503
2
L
Kuzenbo
10,275
685
11
1
0
300,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role