Player Matchup

Sol
Sol
Platinum IV
AlvoRoisE
Sol
Platinum IV
Level 147
God Stats
20W - 8L
1,752 SR
Queue Stats
1,052W - 1,087L
1,711 MMR
Solo
Bellona
Bellona
Gold IV
HagaR-E-N
Bellona
Gold IV
Level 146
God Stats
14W - 12L
1,649 SR
Queue Stats
238W - 238L
1,607 MMR
Solo
Aphrodite
Aphrodite
Gold IV
Maienee
Aphrodite
Gold IV
Level 103
God Stats
2W - 2L
1,426 SR
Queue Stats
10W - 7L
1,786 MMR
Party 2
Medusa
Medusa
Gold II
andy2937423748il
Medusa
Gold II
Level 55
God Stats
1W - 2L
1,638 SR
Queue Stats
28W - 22L
1,701 MMR
Solo
Ravana
Ravana
Silver II
danielgough4
Ravana
Silver II
Level 105
God Stats
14W - 7L
1,765 SR
Queue Stats
37W - 33L
1,427 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 111
1,646 SR
1,646 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 144
1,657 SR
1,644 MMR
Ullr
Ullr
Platinum III
LuisFigen
Ullr
Platinum III
Level 127
God Stats
2W - 0L
1,785 SR
Queue Stats
364W - 366L
1,815 MMR
Party 1
Zeus
Zeus
Platinum IV
benwoody97
Zeus
Platinum IV
Level 141
God Stats
4W - 3L
1,743 SR
Queue Stats
292W - 292L
1,716 MMR
Solo
Bakasura
Bakasura
Gold I
berrgen
Bakasura
Gold I
Level 132
God Stats
14W - 9L
1,572 SR
Queue Stats
349W - 346L
1,511 MMR
Party 1
Sylvanus
Sylvanus
Gold III
iBrightroar
Sylvanus
Gold III
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
358W - 352L
1,542 MMR
Solo
Cerberus
Cerberus
Gold V
sozaro-_-
Cerberus
Gold V
Level 160
God Stats
1W - 0L
1,686 SR
Queue Stats
73W - 46L
1,635 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 0
11,995
480
10,347
12,995
4,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
HagaR-E-N
Bellona
19
0 / 5 / 1
11,093
444
8,846
27,511
22,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Aphrodite
Maienee
Aphrodite
16
0 / 2 / 5
8,917
357
5,924
10,038
5,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
3 / 2 / 2
11,284
451
16,840
17,912
6,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
20
3 / 5 / 4
11,955
478
11,192
15,402
5,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
KhepriSusanoBastetSkadi

VS

Bans
CliodhnaShivaArachneKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
2 / 4 / 2
15,020
601
10,423
17,329
5,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
5 / 1 / 6
15,715
629
18,196
10,215
4,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
berrgen
Bakasura
20
6 / 1 / 4
15,565
623
9,180
22,439
11,701
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
iBrightroar
Sylvanus
17
1 / 3 / 6
12,645
506
4,879
20,925
19,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cerberus
sozaro-_-
Cerberus
20
2 / 0 / 10
14,296
572
16,676
23,190
34,225
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
9
Kills
16
16
Deaths
9
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
L
Bellona
HagaR-E-N
Bellona
0
5
1
0.1
W
Ullr
2
4
2
0.75
L
Aphrodite
Maienee
Aphrodite
0
2
5
1.25
L
3
2
2
2
W
5
1
6
8
W
Bakasura
berrgen
Bakasura
6
1
4
8
L
Ravana
3
5
4
1
W
Sylvanus
iBrightroar
Sylvanus
1
3
6
1.33
W
Cerberus
sozaro-_-
Cerberus
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,149
Damage
59,354
83,858
Taken
94,098
44,290
Mitigated
76,061
33,252
Healing
39,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,347
2,100
0
7,350
12,995
4,609
0
4,885
8,110
101,946
0
L
Bellona
HagaR-E-N
Bellona
8,846
3,527
0
8,472
27,511
22,105
0
14,886
12,099
0
68,861
W
Ullr
10,423
3,564
0
1,822
17,329
5,945
1,485
2,953
14,376
0
124,827
L
Aphrodite
Maienee
Aphrodite
5,924
405
3,505
4,134
10,038
5,926
168
5,792
4,246
25,734
0
L
16,840
6,678
0
5,911
17,912
6,135
560
4,980
12,601
0
107,238
W
18,196
2,097
0
2,691
10,215
4,604
4,386
2,242
7,973
164,496
0
W
Bakasura
berrgen
Bakasura
9,180
7,214
0
8,896
22,439
11,701
4,239
3,058
19,381
0
130,819
L
Ravana
11,192
2,648
0
3,880
15,402
5,515
0
8,383
6,986
0
102,781
W
Sylvanus
iBrightroar
Sylvanus
4,879
365
7,448
8,035
20,925
19,586
872
7,312
12,638
24,308
6,684
W
Cerberus
sozaro-_-
Cerberus
16,676
1,368
0
10,769
23,190
34,225
300
2,970
20,220
87,438
2,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,244
Gold Earned
73,241
709
Minions Killed
900
0
Camps Cleared
0
2,484,542
Distance Traveled
2,530,784
31
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,995
480
194
8
0
449,465
6
L
Bellona
11,093
444
128
5
0
501,337
5
W
Ullr
15,020
601
202
8
0
464,002
7
L
Aphrodite
8,917
357
62
2
0
495,848
7
L
Medusa
11,284
451
151
6
0
503,058
9
W
Zeus
15,715
629
250
10
0
447,810
8
W
Bakasura
15,565
623
212
8
0
627,140
0
L
Ravana
11,955
478
174
7
0
534,834
4
W
Sylvanus
12,645
506
43
2
0
483,440
7
W
Cerberus
14,296
572
193
8
0
508,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role