Player Matchup

Zeus
Zeus
DaviShock
Zeus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 33L
1,266 Elo+
Party 1
Bellona
Bellona
FRAIOZ
Bellona
Level 23
God Stats
0W - 1L
1,175 SR
Queue Stats
7W - 27L
1,208 Elo+
Party 1
Cthulhu
Cthulhu
SirLagopus
Cthulhu
Level 47
God Stats
6W - 12L
1,436 SR
Queue Stats
19W - 45L
1,352 Elo+
Solo
Team Averages
Level 38
1,370 SR
1,276 Elo+

VS

Team Averages
Level 96
1,475 SR
1,571 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Nephalem98
Sol
Level 45
God Stats
16W - 6L
1,635 SR
Queue Stats
100W - 55L
1,620 Elo+
Party 2
Jormungandr
Jormungandr
WELLING518
Jormungandr
Level 127
God Stats
4W - 1L
1,290 SR
Queue Stats
139W - 93L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
0 / 5 / 3
6,242
624
3,596
6,124
1,823
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
FRAIOZ
Bellona
10
1 / 7 / 4
6,882
688
3,491
9,319
5,293
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
SirLagopus
Cthulhu
12
4 / 5 / 1
8,212
821
7,091
9,919
6,180
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
5 / 3 / 11
7,924
792
4,583
8,468
6,877
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
8 / 2 / 8
8,584
858
10,607
8,204
3,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jormungandr
WELLING518
Jormungandr
13
4 / 0 / 11
7,767
777
7,451
5,696
4,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
5
Kills
17
17
Deaths
5
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
3
11
3.5
L
Zeus
0
5
3
0.3
L
Bellona
FRAIOZ
Bellona
1
7
4
0.43
W
8
2
8
6
L
Cthulhu
SirLagopus
Cthulhu
4
5
1
0.9
W
Jormungandr
WELLING518
Jormungandr
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,178
Damage
22,641
25,362
Taken
22,368
13,296
Mitigated
15,095
1,899
Healing
7,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,583
761
540
849
8,468
6,877
617
4,386
4,082
0
13,873
L
Zeus
3,596
531
0
350
6,124
1,823
0
3,043
2,990
14,592
0
L
Bellona
FRAIOZ
Bellona
3,491
634
0
383
9,319
5,293
0
6,451
2,490
0
9,180
W
10,607
4,547
0
3,933
8,204
3,252
1,283
3,979
4,225
36,640
0
L
Cthulhu
SirLagopus
Cthulhu
7,091
266
243
923
9,919
6,180
0
8,048
1,720
20,487
0
W
Jormungandr
WELLING518
Jormungandr
7,451
1,583
358
1,505
5,696
4,966
383
2,800
2,896
21,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,336
Gold Earned
24,275
70
Minions Killed
119
1
Camps Cleared
8
492,524
Distance Traveled
552,277
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,924
792
13
1
1
189,432
0
L
Zeus
6,242
624
23
2
1
151,505
0
L
Bellona
6,882
688
14
1
0
155,997
1
W
Sol
8,584
858
65
7
3
174,713
1
L
Cthulhu
8,212
821
33
3
0
185,022
3
W
Jormungandr
7,767
777
41
4
4
188,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role