Player Matchup

Discordia
Discordia
Happymonster86
Discordia
Level 36
God Stats
2W - 3L
1,506 SR
Queue Stats
68W - 68L
1,366 Elo+
Solo
Bacchus
Bacchus
Ki11er Artist
Bacchus
Level 55
God Stats
3W - 2L
1,500 SR
Queue Stats
90W - 100L
1,333 Elo+
Solo
Horus
Horus
XShiningPanzerX
Horus
Level 45
God Stats
6W - 4L
1,644 SR
Queue Stats
23W - 32L
1,322 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
ZABUZA-0209
Ah Muzen Cab
Level 99
God Stats
11W - 8L
1,545 SR
Queue Stats
70W - 75L
1,411 Elo+
Solo
Cliodhna
Cliodhna
Zero6188
Cliodhna
Level 58
God Stats
17W - 21L
1,429 SR
Queue Stats
148W - 196L
1,368 Elo+
Party 3
Team Averages
Level 59
1,525 SR
1,360 Elo+

VS

Team Averages
Level 90
1,429 SR
1,362 Elo+
Janus
Janus
CHA0S REAP3RZz
Janus
Level 106
God Stats
1W - 4L
1,500 SR
Queue Stats
179W - 230L
1,378 Elo+
Party 1
Cupid
Cupid
CHAOS KINGzz
Cupid
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 184L
1,352 Elo+
Party 1
Athena
Athena
Hayru_
Athena
Level 27
God Stats
3W - 7L
1,410 SR
Queue Stats
25W - 46L
1,361 Elo+
Party 2
Mercury
Mercury
VladJoli
Mercury
Level 137
God Stats
11W - 18L
1,500 SR
Queue Stats
752W - 880L
1,365 Elo+
Solo
King Arthur
King Arthur
jin_mori_3_E
King Arthur
Level 64
God Stats
0W - 3L
1,234 SR
Queue Stats
24W - 39L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Happymonster86
Discordia
11
4 / 4 / 3
6,609
551
4,410
5,918
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
9
1 / 2 / 2
6,028
502
2,369
6,056
3,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
3 / 1 / 2
6,543
545
3,957
6,420
3,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ah Muzen Cab
ZABUZA-0209
Ah Muzen Cab
10
1 / 0 / 5
5,913
493
4,852
3,804
1,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
Zero6188
Cliodhna
13
5 / 0 / 3
7,279
607
6,061
7,181
2,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 1
6,156
513
5,360
5,160
1,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
2 / 1 / 0
5,398
450
2,684
6,905
2,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
Hayru_
Athena
6
0 / 2 / 1
4,520
377
34
3,365
1,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mercury
VladJoli
Mercury
10
0 / 4 / 2
5,662
472
2,589
9,097
2,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
jin_mori_3_E
King Arthur
10
1 / 3 / 0
5,733
478
3,173
10,081
6,691
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
14
Kills
6
7
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
L
2
1
0
2
W
Discordia
Happymonster86
Discordia
4
4
3
1.38
L
Athena
Hayru_
Athena
0
2
1
0.25
W
Bacchus
1
2
2
1
L
Mercury
VladJoli
Mercury
0
4
2
0.25
W
3
1
2
4
W
Ah Muzen Cab
ZABUZA-0209
Ah Muzen Cab
1
0
5
3.5
W
Cliodhna
Zero6188
Cliodhna
5
0
3
6.5
L
King Arthur
jin_mori_3_E
King Arthur
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,649
Damage
13,840
29,379
Taken
34,608
11,724
Mitigated
13,959
5,860
Healing
5,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,360
425
0
378
5,160
1,228
0
1,564
3,596
25,028
0
L
2,684
1,479
35
2,263
6,905
2,237
0
2,004
4,901
0
24,155
W
Discordia
Happymonster86
Discordia
4,410
607
0
612
5,918
1,853
293
2,888
3,030
24,732
0
L
Athena
Hayru_
Athena
34
34
0
432
3,365
1,174
0
474
2,891
824
0
W
Bacchus
2,369
222
0
1,598
6,056
3,489
267
200
5,856
13,164
0
L
Mercury
VladJoli
Mercury
2,589
1,092
0
1,290
9,097
2,629
0
1,443
7,654
0
31,103
W
3,957
1,892
172
1,502
6,420
3,142
556
0
6,420
0
24,086
W
Ah Muzen Cab
ZABUZA-0209
Ah Muzen Cab
4,852
1,325
0
1,405
3,804
1,025
573
438
3,366
0
26,997
W
Cliodhna
Zero6188
Cliodhna
6,061
704
0
571
7,181
2,215
0
1,868
5,313
0
48,289
L
King Arthur
jin_mori_3_E
King Arthur
3,173
287
0
870
10,081
6,691
0
1,294
8,408
0
27,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,372
Gold Earned
27,469
255
Minions Killed
223
0
Camps Cleared
0
1,167,198
Distance Traveled
1,002,201
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,156
513
57
5
0
208,359
2
L
Cupid
5,398
450
55
5
0
210,938
1
W
Discordia
6,609
551
39
3
0
212,607
1
L
Athena
4,520
377
1
0
0
129,551
0
W
Bacchus
6,028
502
23
2
0
216,871
0
L
Mercury
5,662
472
58
5
0
248,685
1
W
Horus
6,543
545
48
4
0
236,745
1
W
Ah Muzen Cab
5,913
493
49
4
0
224,079
2
W
Cliodhna
7,279
607
96
8
0
276,896
5
L
King Arthur
5,733
478
52
4
0
204,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role