Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
MajorPIYA
Kumbhakarna
Level 156
God Stats
9W - 12L
1,715 SR
Queue Stats
345W - 284L
1,595 Elo+
Party 1
Odin
Odin
Weezl3
Odin
Level 156
God Stats
98W - 60L
1,763 SR
Queue Stats
498W - 414L
1,607 Elo+
Party 1
Danzaburou
Danzaburou
bigsby17
Danzaburou
Level 160
God Stats
1W - 1L
1,836 SR
Queue Stats
436W - 280L
1,708 Elo+
Solo
Arachne
Arachne
ixihazard0usixi
Arachne
Level 105
God Stats
1W - 1L
1,770 SR
Queue Stats
16W - 18L
1,560 Elo+
Solo
Team Averages
Level 147
1,717 SR
1,594 Elo+

VS

Team Averages
Level 117
1,589 SR
1,558 Elo+
Mercury
Mercury
AsgerTheGreat
Mercury
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 73L
1,624 Elo+
Solo
Merlin
Merlin
CloudPrimee
Merlin
Level 127
God Stats
12W - 8L
1,531 SR
Queue Stats
68W - 56L
1,539 Elo+
Solo
Anhur
Anhur
IAmPrometheusX
Anhur
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 169L
1,451 Elo+
Solo
Amaterasu
Amaterasu
Sub1001
Amaterasu
Level 61
God Stats
76W - 54L
1,649 SR
Queue Stats
165W - 163L
1,624 Elo+
Solo
Hades
Hades
Xevzu
Hades
Level 116
God Stats
3W - 2L
1,767 SR
Queue Stats
394W - 380L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
0 / 0 / 0
4,118
824
2,771
1,242
402
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kumbhakarna
MajorPIYA
Kumbhakarna
9
1 / 3 / 1
4,269
854
798
5,667
4,083
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate

Breastplate

+20
Physical Protection

Odin
Weezl3
Odin
10
0 / 2 / 4
4,573
915
1,797
3,738
2,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
bigsby17
Danzaburou
6
0 / 0 / 0
3,705
741
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 1 / 1
4,405
881
1,764
4,624
1,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
9
1 / 1 / 3
4,515
903
1,633
2,935
1,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
9
0 / 1 / 2
4,384
877
2,604
1,616
554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 0 / 3
4,685
937
1,928
1,753
484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Sub1001
Amaterasu
9
2 / 2 / 1
4,806
961
2,281
3,660
1,970
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hades
Xevzu
Hades
10
2 / 0 / 1
4,790
958
3,716
3,075
1,991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
3
Kills
6
6
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
0
0
0
W
Mercury
1
1
3
2.5
W
Merlin
0
1
2
1
W
1
0
3
2.5
L
Kumbhakarna
MajorPIYA
Kumbhakarna
1
3
1
0.5
W
Amaterasu
Sub1001
Amaterasu
2
2
1
1.25
L
Odin
Weezl3
Odin
0
2
4
1
W
Hades
Xevzu
Hades
2
0
1
2.5
L
Danzaburou
bigsby17
Danzaburou
0
0
0
0
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,130
Damage
12,162
15,271
Taken
13,039
8,285
Mitigated
6,078
1,443
Healing
3,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
2,771
1,476
0
156
1,242
402
0
834
408
14,473
0
W
Mercury
1,633
956
0
250
2,935
1,079
0
740
2,042
0
8,392
W
Merlin
2,604
36
0
0
1,616
554
0
212
1,404
12,238
0
W
1,928
227
0
803
1,753
484
511
869
853
0
12,626
L
Kumbhakarna
MajorPIYA
Kumbhakarna
798
137
0
263
5,667
4,083
0
1,863
3,804
7,013
0
W
Amaterasu
Sub1001
Amaterasu
2,281
517
0
879
3,660
1,970
0
832
2,749
0
10,508
L
Odin
Weezl3
Odin
1,797
524
0
500
3,738
2,551
0
819
2,919
0
10,116
W
Hades
Xevzu
Hades
3,716
130
32
1,212
3,075
1,991
0
916
2,128
15,029
0
L
Danzaburou
bigsby17
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
1,764
1,438
0
524
4,624
1,249
0
2,804
1,820
0
4,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,070
Gold Earned
23,180
59
Minions Killed
116
0
Camps Cleared
0
451,732
Distance Traveled
561,719
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
4,118
824
25
5
0
117,041
2
W
Mercury
4,515
903
16
3
0
126,162
3
W
Merlin
4,384
877
23
5
0
101,088
0
W
Anhur
4,685
937
31
6
0
102,295
3
L
Kumbhakarna
4,269
854
7
1
0
107,578
2
W
Amaterasu
4,806
961
19
4
0
125,622
2
L
Odin
4,573
915
21
4
0
113,714
2
W
Hades
4,790
958
27
5
0
106,552
1
L
Danzaburou
3,705
741
0
0
0
7,269
0
L
Arachne
4,405
881
6
1
0
106,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role