Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
AdonaiYhwhe
Poseidon
Level 103
God Stats
1W - 0L
1,726 SR
Queue Stats
139W - 137L
1,494 Elo+
Solo
Fafnir
Fafnir
Duvier
Fafnir
Level 158
God Stats
3W - 2L
1,751 SR
Queue Stats
221W - 229L
1,486 Elo+
Party 1
Osiris
Osiris
SenchoMarine
Osiris
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
192W - 211L
1,499 Elo+
Solo
Izanami
Izanami
SimplyMarc92
Izanami
Level 129
God Stats
4W - 7L
1,338 SR
Queue Stats
372W - 399L
1,517 Elo+
Solo
Team Averages
Level 134
1,563 SR
1,499 Elo+

VS

Team Averages
Level 117
1,566 SR
1,515 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
FitPolecat
Neith
Level 107
God Stats
7W - 6L
1,924 SR
Queue Stats
422W - 441L
1,561 Elo+
Party 2
Bastet
Bastet
Fitpolecat
Bastet
Level 74
God Stats
4W - 5L
1,648 SR
Queue Stats
403W - 412L
1,587 Elo+
Party 2
Nu Wa
Nu Wa
TheRamaKid
Nu Wa
Level 119
God Stats
0W - 1L
1,256 SR
Queue Stats
1W - 3L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
0 / 3 / 7
7,680
853
5,558
11,632
13,148
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
AdonaiYhwhe
Poseidon
14
1 / 4 / 6
8,044
894
6,378
8,636
2,830
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fafnir
Duvier
Fafnir
14
1 / 2 / 6
8,258
918
2,229
12,087
10,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Osiris
15
3 / 2 / 7
8,430
937
5,494
7,720
9,668
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
SimplyMarc92
Izanami
15
7 / 3 / 1
9,218
1,024
6,461
6,012
2,012
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
1 / 4 / 10
7,777
864
3,605
5,901
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
 
Geb
10
0 / 0 / 6
6,704
745
2,857
5,583
4,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
13
2 / 2 / 4
7,067
785
13,011
6,550
2,695
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
Fitpolecat
Bastet
14
7 / 3 / 3
8,162
907
8,492
8,418
5,184
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Nu Wa
13
4 / 3 / 5
7,850
872
8,283
6,325
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
42
12
Kills
14
14
Deaths
12
27
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
3
7
1.17
L
The Morrigan
 
The Morrigan
1
4
10
1.5
L
Geb
 
Geb
0
0
6
3
W
Poseidon
AdonaiYhwhe
Poseidon
1
4
6
1
W
Fafnir
Duvier
Fafnir
1
2
6
2
L
Neith
2
2
4
2
L
Bastet
Fitpolecat
Bastet
7
3
3
2.83
W
Osiris
3
2
7
3.25
W
Izanami
SimplyMarc92
Izanami
7
3
1
2.5
L
Nu Wa
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,120
Damage
36,248
46,087
Taken
32,777
38,419
Mitigated
16,781
20,026
Healing
8,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,558
561
3,081
4,129
11,632
13,148
306
3,246
8,139
11,866
0
L
The Morrigan
 
The Morrigan
3,605
189
767
828
5,901
2,305
45
2,946
2,880
8,315
0
L
Geb
 
Geb
2,857
317
628
1,470
5,583
4,340
348
2,313
3,270
6,624
0
W
Poseidon
AdonaiYhwhe
Poseidon
6,378
842
1,054
1,788
8,636
2,830
868
3,965
4,495
24,700
0
W
Fafnir
Duvier
Fafnir
2,229
401
1,407
4,750
12,087
10,761
639
2,625
9,210
8,548
0
L
Neith
13,011
1,401
1,193
1,075
6,550
2,695
855
3,154
3,396
0
23,556
L
Bastet
Fitpolecat
Bastet
8,492
1,891
244
1,158
8,418
5,184
0
2,996
5,422
0
13,006
W
Osiris
5,494
874
880
1,192
7,720
9,668
651
2,357
5,195
1,474
15,715
W
Izanami
SimplyMarc92
Izanami
6,461
4,536
570
1,175
6,012
2,012
2,640
1,586
4,303
0
24,856
L
Nu Wa
8,283
2,738
369
327
6,325
2,257
993
2,945
3,380
16,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,630
Gold Earned
37,560
109
Minions Killed
75
0
Camps Cleared
0
821,726
Distance Traveled
738,167
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,680
853
14
2
0
206,498
1
L
The Morrigan
7,777
864
11
1
0
149,068
1
L
Geb
6,704
745
7
1
0
112,579
0
W
Poseidon
8,044
894
36
4
0
162,488
0
W
Fafnir
8,258
918
11
1
0
168,407
2
L
Neith
7,067
785
11
1
0
158,312
0
L
Bastet
8,162
907
9
1
0
169,816
0
W
Osiris
8,430
937
14
2
0
181,222
2
W
Izanami
9,218
1,024
34
4
0
103,111
0
L
Nu Wa
7,850
872
37
4
0
148,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role