Player Matchup

Hou Yi
Hou Yi
NickerOK
Hou Yi
Level 124
God Stats
0W - 3L
1,354 SR
Queue Stats
23W - 47L
1,389 Elo+
Party 2
Ah Puch
Ah Puch
TOLIXXX
Ah Puch
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 61L
1,319 Elo+
Party 2
Cthulhu
Cthulhu
Vexanon
Cthulhu
Level 108
God Stats
5W - 8L
1,701 SR
Queue Stats
23W - 32L
1,499 Elo+
Solo
Team Averages
Level 86
1,518 SR
1,402 Elo+

VS

Team Averages
Level 84
1,559 SR
1,417 Elo+
Chang'e
Chang'e
Dunay
Chang'e
Level 15
God Stats
3W - 1L
1,677 SR
Queue Stats
30W - 39L
1,601 Elo+
Party 1
Anhur
Anhur
RyadSnowy
Anhur
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 4L
1,217 Elo+
Solo
Ymir
Ymir
Xx_Falcon17_xX
Ymir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 37L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
NickerOK
Hou Yi
16
5 / 5 / 0
11,158
656
10,092
10,374
3,466
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
TOLIXXX
Ah Puch
15
0 / 2 / 3
9,939
585
9,006
6,075
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Vexanon
Cthulhu
14
0 / 6 / 3
9,720
572
18,785
16,963
12,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dunay
Chang'e
16
2 / 4 / 10
11,053
650
7,455
14,117
4,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
RyadSnowy
Anhur
19
10 / 0 / 3
12,703
747
14,506
12,145
3,904
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 1 / 12
11,440
673
6,015
18,714
14,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
5
Kills
13
13
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Dunay
Chang'e
2
4
10
1.75
L
Hou Yi
NickerOK
Hou Yi
5
5
0
1
W
Anhur
RyadSnowy
Anhur
10
0
3
11.5
L
Ah Puch
TOLIXXX
Ah Puch
0
2
3
0.75
L
Cthulhu
Vexanon
Cthulhu
0
6
3
0.25
W
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,883
Damage
27,976
33,412
Taken
44,976
18,348
Mitigated
23,196
3,491
Healing
18,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Dunay
Chang'e
7,455
667
5,348
5,571
14,117
4,619
320
9,020
4,736
37,191
0
L
Hou Yi
NickerOK
Hou Yi
10,092
3,619
0
250
10,374
3,466
57
4,431
5,943
0
29,131
W
Anhur
RyadSnowy
Anhur
14,506
8,980
0
3,774
12,145
3,904
1,816
8,081
3,570
0
42,801
L
Ah Puch
TOLIXXX
Ah Puch
9,006
305
0
110
6,075
1,898
0
2,591
3,484
44,013
0
L
Cthulhu
Vexanon
Cthulhu
18,785
441
611
2,520
16,963
12,984
0
6,691
10,272
37,259
0
W
6,015
1,584
0
3,527
18,714
14,673
482
9,733
8,564
49,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,817
Gold Earned
35,196
182
Minions Killed
220
3
Camps Cleared
9
848,218
Distance Traveled
903,628
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,053
650
60
4
2
290,139
2
L
Hou Yi
11,158
656
52
3
1
243,375
3
W
Anhur
12,703
747
76
4
2
303,321
3
L
Ah Puch
9,939
585
88
5
2
289,413
2
L
Cthulhu
9,720
572
42
2
0
315,430
4
W
Ymir
11,440
673
84
5
5
310,168
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role