Player Matchup

Kali
Kali
CRIS_1703
Kali
Level 104
God Stats
19W - 12L
1,795 SR
Queue Stats
121W - 141L
1,444 Elo+
Solo
Anubis
Anubis
JudsonSilva
Anubis
Level 124
God Stats
2W - 0L
1,337 SR
Queue Stats
25W - 34L
1,496 Elo+
Solo
Kuzenbo
Kuzenbo
ThExodia
Kuzenbo
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 56L
1,504 Elo+
Party 1
Izanami
Izanami
TioKillerBR
Izanami
Level 153
God Stats
5W - 1L
1,802 SR
Queue Stats
146W - 135L
1,462 Elo+
Party 1
Mulan
Mulan
samguinaria
Mulan
Level 160
God Stats
14W - 14L
1,748 SR
Queue Stats
295W - 298L
1,534 Elo+
Party 1
Team Averages
Level 134
1,636 SR
1,488 Elo+

VS

Team Averages
Level 126
1,468 SR
1,481 Elo+
Serqet
Serqet
 
Serqet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Allan Becks
Poseidon
Level 134
God Stats
0W - 1L
1,285 SR
Queue Stats
235W - 246L
1,433 Elo+
Solo
Gilgamesh
Gilgamesh
Chowguer
Gilgamesh
Level 115
God Stats
22W - 22L
1,508 SR
Queue Stats
382W - 427L
1,465 Elo+
Solo
Jormungandr
Jormungandr
MAKIOLI69
Jormungandr
Level 115
God Stats
11W - 4L
1,640 SR
Queue Stats
221W - 235L
1,568 Elo+
Solo
Apollo
Apollo
poeblo01
Apollo
Level 108
God Stats
14W - 11L
1,406 SR
Queue Stats
268W - 343L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
11
3 / 0 / 3
7,161
597
2,652
8,074
2,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
12
6 / 1 / 3
7,442
620
7,665
6,076
2,756
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
ThExodia
Kuzenbo
10
0 / 1 / 3
6,167
514
1,481
6,838
5,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
TioKillerBR
Izanami
13
1 / 0 / 1
7,068
589
3,780
4,542
1,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 3 / 0
6,515
543
4,470
9,450
6,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
1
0 / 0 / 0
3,690
308
0
0
0
Poseidon
Allan Becks
Poseidon
10
0 / 6 / 3
6,008
501
4,420
9,172
2,187
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Chowguer
Gilgamesh
10
1 / 3 / 2
6,063
505
5,498
10,343
3,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
MAKIOLI69
Jormungandr
13
4 / 0 / 1
7,776
648
5,816
5,558
4,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
poeblo01
Apollo
10
0 / 1 / 0
5,771
481
1,840
4,255
1,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
10
Kills
5
5
Deaths
10
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
0
0
0
L
Poseidon
Allan Becks
Poseidon
0
6
3
0.25
W
Kali
3
0
3
4.5
L
Gilgamesh
Chowguer
Gilgamesh
1
3
2
0.67
W
Anubis
6
1
3
7.5
L
Jormungandr
MAKIOLI69
Jormungandr
4
0
1
4.5
W
Kuzenbo
ThExodia
Kuzenbo
0
1
3
1.5
W
Izanami
TioKillerBR
Izanami
1
0
1
1.5
L
Apollo
poeblo01
Apollo
0
1
0
0
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,048
Damage
17,574
34,980
Taken
29,328
18,056
Mitigated
11,172
12,584
Healing
9,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
0
0
0
0
0
0
0
0
0
0
0
L
Poseidon
Allan Becks
Poseidon
4,420
472
45
2,502
9,172
2,187
0
5,415
3,757
34,577
0
W
Kali
2,652
1,211
0
1,149
8,074
2,592
0
463
7,611
0
39,778
L
Gilgamesh
Chowguer
Gilgamesh
5,498
1,684
0
3,877
10,343
3,551
0
3,176
7,096
0
33,140
W
Anubis
7,665
317
0
3,430
6,076
2,756
0
3,086
2,990
39,212
0
L
Jormungandr
MAKIOLI69
Jormungandr
5,816
2,434
0
1,198
5,558
4,375
0
218
4,961
45,833
0
W
Kuzenbo
ThExodia
Kuzenbo
1,481
524
0
1,577
6,838
5,002
0
1,963
4,875
17,500
3,638
W
Izanami
TioKillerBR
Izanami
3,780
2,118
0
2,319
4,542
1,344
647
0
4,542
0
57,618
L
Apollo
poeblo01
Apollo
1,840
917
0
1,907
4,255
1,059
0
0
4,255
0
33,290
W
4,470
188
0
4,109
9,450
6,362
0
4,724
4,726
0
37,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,353
Gold Earned
29,308
393
Minions Killed
292
0
Camps Cleared
0
1,146,915
Distance Traveled
879,392
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
3,690
308
0
0
0
0
0
L
Poseidon
6,008
501
63
5
0
218,955
5
W
Kali
7,161
597
78
7
0
279,021
4
L
Gilgamesh
6,063
505
68
6
0
256,074
0
W
Anubis
7,442
620
77
6
0
223,390
5
L
Jormungandr
7,776
648
96
8
0
220,588
7
W
Kuzenbo
6,167
514
31
3
0
214,132
1
W
Izanami
7,068
589
113
9
0
223,221
1
L
Apollo
5,771
481
65
5
0
183,775
4
W
Mulan
6,515
543
94
8
0
207,151
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role