Player Matchup

Merlin
Merlin
 
Merlin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
GuseyNaNoj
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Eset
Eset
PandaRage
Eset
Level 159
God Stats
0W - 1L
1,812 SR
Queue Stats
12W - 19L
1,483 Elo+
Solo
Kumbhakarna
Kumbhakarna
Water1290
Kumbhakarna
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Apollo
Apollo
grgrgr77
Apollo
Level 88
God Stats
2W - 1L
1,830 SR
Queue Stats
47W - 56L
1,480 Elo+
Solo
Team Averages
Level 94
1,628 SR
1,493 Elo+

VS

Team Averages
Level 107
1,540 SR
1,475 Elo+
Anhur
Anhur
 
Anhur
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Gallardoman
Loki
Level 133
God Stats
1W - 1L
1,576 SR
Queue Stats
38W - 37L
1,467 Elo+
Solo
Fafnir
Fafnir
Leveskocka24
Fafnir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,584 Elo+
Solo
Baron Samedi
Baron Samedi
Szatanuu
Baron Samedi
Level 86
God Stats
7W - 4L
1,623 SR
Queue Stats
156W - 175L
1,414 Elo+
Solo
Chaac
Chaac
licas20
Chaac
Level 124
God Stats
1W - 4L
1,500 SR
Queue Stats
222W - 249L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
5
0 / 0 / 0
3,344
557
0
1,379
245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
GuseyNaNoj
Nemesis
3
0 / 5 / 0
2,943
491
985
3,803
978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Eset
5
0 / 2 / 0
3,620
603
1,347
3,775
724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kumbhakarna
Water1290
Kumbhakarna
3
0 / 4 / 0
2,903
484
1,251
3,057
760
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
grgrgr77
Apollo
4
0 / 1 / 0
3,082
514
1,680
2,594
554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
7
3 / 0 / 0
4,063
677
2,382
3,636
867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
1 / 0 / 1
3,898
650
491
2,603
523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
6
0 / 0 / 2
3,841
640
1,105
3,576
2,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Szatanuu
Baron Samedi
8
0 / 0 / 2
4,392
732
456
1,389
558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
licas20
Chaac
9
8 / 0 / 1
5,499
917
5,300
4,371
2,005

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
12
12
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
0
0
W
Anhur
 
Anhur
3
0
0
3
W
1
0
1
1.5
L
Nemesis
GuseyNaNoj
Nemesis
0
5
0
0
W
Fafnir
0
0
2
1
L
Eset
0
2
0
0
W
Baron Samedi
Szatanuu
Baron Samedi
0
0
2
1
L
Kumbhakarna
Water1290
Kumbhakarna
0
4
0
0
L
Apollo
grgrgr77
Apollo
0
1
0
0
W
Chaac
licas20
Chaac
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,263
Damage
9,734
14,608
Taken
15,575
3,261
Mitigated
6,269
2,143
Healing
6,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
0
0
0
0
1,379
245
0
0
1,379
8,868
0
W
Anhur
 
Anhur
2,382
843
0
1,491
3,636
867
159
893
2,743
0
16,783
W
491
0
0
1,626
2,603
523
0
0
2,603
0
15,879
L
Nemesis
GuseyNaNoj
Nemesis
985
386
0
250
3,803
978
0
0
3,803
0
4,021
W
Fafnir
1,105
398
118
2,045
3,576
2,316
0
454
3,122
4,201
0
L
Eset
1,347
488
0
617
3,775
724
0
518
3,257
9,943
0
W
Baron Samedi
Szatanuu
Baron Samedi
456
154
0
140
1,389
558
789
0
1,389
20,617
0
L
Kumbhakarna
Water1290
Kumbhakarna
1,251
388
0
0
3,057
760
0
0
3,057
5,106
0
L
Apollo
grgrgr77
Apollo
1,680
1,353
0
1,276
2,594
554
0
1,043
1,551
0
11,182
W
Chaac
licas20
Chaac
5,300
937
0
1,190
4,371
2,005
523
1,251
3,120
0
23,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,892
Gold Earned
21,693
75
Minions Killed
165
0
Camps Cleared
0
518,470
Distance Traveled
613,274
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,344
557
20
3
0
93,442
0
W
Anhur
4,063
677
27
5
0
113,899
1
W
Loki
3,898
650
36
6
0
133,477
0
L
Nemesis
2,943
491
7
1
0
136,717
0
W
Fafnir
3,841
640
11
2
0
139,480
1
L
Eset
3,620
603
21
4
0
100,054
0
W
Baron Samedi
4,392
732
48
8
0
110,199
1
L
Kumbhakarna
2,903
484
7
1
0
117,404
0
L
Apollo
3,082
514
20
3
0
70,853
1
W
Chaac
5,499
917
43
7
0
116,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role