Player Matchup

Janus
Janus
Anubix56
Janus
Level 123
God Stats
4W - 3L
1,500 SR
Queue Stats
400W - 394L
1,449 Elo+
Solo
Agni
Agni
MrsCheshireCat
Agni
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,478 Elo+
Solo
Vulcan
Vulcan
PescTheAnimal
Vulcan
Level 112
God Stats
0W - 2L
1,241 SR
Queue Stats
31W - 34L
1,508 Elo+
Solo
Pele
Pele
hattan2021
Pele
Level 29
God Stats
2W - 5L
1,211 SR
Queue Stats
583W - 586L
1,468 Elo+
Solo
Persephone
Persephone
p14yerOne
Persephone
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 42L
1,436 Elo+
Solo
Team Averages
Level 61
1,390 SR
1,468 Elo+

VS

Team Averages
Level 72
1,518 SR
1,446 Elo+
Chiron
Chiron
Come2Dubai
Chiron
Level 27
God Stats
8W - 7L
1,565 SR
Queue Stats
528W - 510L
1,636 Elo+
Party 1
Artio
Artio
ICLEAVE
Artio
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,249 Elo+
Party 2
Sun Wukong
Sun Wukong
PacnymuH
Sun Wukong
Level 160
God Stats
3W - 3L
1,365 SR
Queue Stats
366W - 391L
1,498 Elo+
Solo
Cthulhu
Cthulhu
TenstulaDracula
Cthulhu
Level 134
God Stats
10W - 4L
1,661 SR
Queue Stats
314W - 285L
1,573 Elo+
Party 1
Erlang Shen
Erlang Shen
TheChorN
Erlang Shen
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Anubix56
Janus
16
3 / 7 / 4
9,213
709
11,603
11,171
4,546
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 6 / 6
8,248
634
6,632
11,283
8,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
0 / 6 / 7
8,209
631
11,713
9,358
3,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 7 / 1
9,570
736
12,931
16,898
7,174
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
p14yerOne
Persephone
17
5 / 5 / 4
10,656
820
17,073
13,874
7,859
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Come2Dubai
Chiron
18
11 / 3 / 9
11,032
849
19,671
14,874
7,558
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artio
ICLEAVE
Artio
17
2 / 2 / 15
10,089
776
4,789
15,345
16,901
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
PacnymuH
Sun Wukong
17
5 / 5 / 10
10,668
821
9,623
14,725
9,146
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
7 / 2 / 18
11,836
910
13,683
20,902
26,565
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
TheChorN
Erlang Shen
17
5 / 2 / 12
10,482
806
10,838
15,590
14,719
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
94
13
Kills
30
31
Deaths
14
22
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Janus
Anubix56
Janus
3
7
4
0.71
W
Chiron
Come2Dubai
Chiron
11
3
9
5.17
W
Artio
ICLEAVE
Artio
2
2
15
4.75
L
2
6
6
0.83
W
Sun Wukong
PacnymuH
Sun Wukong
5
5
10
2
L
0
6
7
0.58
W
7
2
18
8
W
Erlang Shen
TheChorN
Erlang Shen
5
2
12
5.5
L
3
7
1
0.5
L
Persephone
p14yerOne
Persephone
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,952
Damage
58,604
62,584
Taken
81,436
32,147
Mitigated
74,889
13,704
Healing
36,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Anubix56
Janus
11,603
304
322
1,064
11,171
4,546
0
2,601
8,570
26,719
0
W
Chiron
Come2Dubai
Chiron
19,671
8,469
4,092
6,006
14,874
7,558
2,163
7,745
6,911
0
36,542
W
Artio
ICLEAVE
Artio
4,789
605
1,998
2,735
15,345
16,901
1,000
11,551
3,324
10,094
0
L
6,632
575
0
2,244
11,283
8,733
0
2,929
8,354
8,977
0
W
Sun Wukong
PacnymuH
Sun Wukong
9,623
1,103
1,873
3,101
14,725
9,146
307
8,076
6,484
0
22,521
L
11,713
4,983
768
2,002
9,358
3,835
0
4,619
4,739
21,057
0
W
13,683
755
2,469
6,281
20,902
26,565
79
8,803
11,726
40,924
0
W
Erlang Shen
TheChorN
Erlang Shen
10,838
3,784
2,087
6,249
15,590
14,719
397
9,423
5,970
0
21,163
L
12,931
2,670
310
2,829
16,898
7,174
0
5,448
11,450
0
23,312
L
Persephone
p14yerOne
Persephone
17,073
1,341
302
3,863
13,874
7,859
0
2,874
10,995
33,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,896
Gold Earned
54,107
125
Minions Killed
150
0
Camps Cleared
0
1,077,147
Distance Traveled
1,349,685
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,213
709
32
2
0
215,301
2
W
Chiron
11,032
849
41
3
0
251,005
1
W
Artio
10,089
776
13
1
0
273,461
0
L
Agni
8,248
634
9
1
0
209,251
0
W
Sun Wukong
10,668
821
22
2
0
236,524
0
L
Vulcan
8,209
631
25
2
0
226,862
0
W
Cthulhu
11,836
910
51
4
0
286,262
0
W
Erlang Shen
10,482
806
23
2
0
302,433
2
L
Pele
9,570
736
28
2
0
207,776
1
L
Persephone
10,656
820
31
2
0
217,957
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role