Player Matchup

Nu Wa
Nu Wa
Aleee9807
Nu Wa
Level 98
God Stats
34W - 37L
1,487 SR
Queue Stats
129W - 175L
1,382 Elo+
Party 2
Izanami
Izanami
ButtGoblin69
Izanami
Level 38
God Stats
2W - 8L
1,270 SR
Queue Stats
47W - 75L
1,411 Elo+
Solo
Horus
Horus
Cheeto72k
Horus
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 183L
1,440 Elo+
Party 2
Cthulhu
Cthulhu
DRPOOP7
Cthulhu
Level 10
God Stats
1W - 3L
1,268 SR
Queue Stats
3W - 6L
1,093 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Elperromx
Morgan Le Fay
Level 16
God Stats
2W - 5L
1,460 SR
Queue Stats
13W - 18L
1,424 Elo+
Party 2
Team Averages
Level 52
1,397 SR
1,350 Elo+

VS

Team Averages
Level 55
1,528 SR
1,453 Elo+
Cupid
Cupid
Hildog
Cupid
Level 122
God Stats
2W - 2L
1,720 SR
Queue Stats
139W - 149L
1,544 Elo+
Solo
Poseidon
Poseidon
Sairentorabu
Poseidon
Level 8
God Stats
1W - 1L
1,343 SR
Queue Stats
2W - 4L
1,337 Elo+
Party 1
Neith
Neith
SpottySky821663
Neith
Level 58
God Stats
16W - 18L
1,493 SR
Queue Stats
130W - 119L
1,470 Elo+
Party 1
Cthulhu
Cthulhu
UzSavy
Cthulhu
Level 38
God Stats
48W - 38L
1,585 SR
Queue Stats
48W - 40L
1,538 Elo+
Party 1
King Arthur
King Arthur
someoneshawn
King Arthur
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 10L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aleee9807
Nu Wa
15
1 / 10 / 4
9,325
405
14,423
15,354
4,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
ButtGoblin69
Izanami
13
1 / 14 / 2
8,722
379
6,416
19,283
4,282
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Cheeto72k
Horus
16
4 / 6 / 5
10,907
474
10,777
36,304
21,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
DRPOOP7
Cthulhu
12
0 / 14 / 3
8,315
362
7,295
30,472
22,715
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
Elperromx
Morgan Le Fay
19
8 / 13 / 2
13,377
582
18,724
24,030
7,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Hildog
Cupid
17
11 / 3 / 14
12,381
538
16,674
20,151
7,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Sairentorabu
Poseidon
19
9 / 3 / 18
12,958
563
31,771
14,466
5,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
21 / 2 / 9
14,931
649
26,552
14,109
6,955
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
UzSavy
Cthulhu
17
5 / 1 / 25
12,454
541
16,488
22,042
24,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
someoneshawn
King Arthur
20
11 / 5 / 4
13,799
600
17,773
23,881
12,113
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
127
14
Kills
57
57
Deaths
14
16
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Aleee9807
Nu Wa
1
10
4
0.3
L
Izanami
ButtGoblin69
Izanami
1
14
2
0.14
L
Horus
Cheeto72k
Horus
4
6
5
1.08
L
Cthulhu
DRPOOP7
Cthulhu
0
14
3
0.11
L
Morgan Le Fay
Elperromx
Morgan Le Fay
8
13
2
0.69
W
Cupid
Hildog
Cupid
11
3
14
6
W
Poseidon
Sairentorabu
Poseidon
9
3
18
6
W
21
2
9
12.75
W
Cthulhu
UzSavy
Cthulhu
5
1
25
17.5
W
King Arthur
someoneshawn
King Arthur
11
5
4
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,635
Damage
109,258
125,443
Taken
94,649
60,686
Mitigated
55,700
23,840
Healing
31,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Aleee9807
Nu Wa
14,423
2,400
300
2,176
15,354
4,350
309
4,620
10,734
57,335
0
L
Izanami
ButtGoblin69
Izanami
6,416
4,805
0
1,911
19,283
4,282
660
5,484
13,799
0
38,457
L
Horus
Cheeto72k
Horus
10,777
4,417
1,372
10,864
36,304
21,393
0
16,926
19,378
0
36,072
L
Cthulhu
DRPOOP7
Cthulhu
7,295
941
143
3,096
30,472
22,715
0
13,669
16,803
24,464
0
L
Morgan Le Fay
Elperromx
Morgan Le Fay
18,724
1,015
248
3,730
24,030
7,946
0
7,560
16,470
70,796
0
W
Cupid
Hildog
Cupid
16,674
9,381
785
6,729
20,151
7,177
8,070
10,033
9,508
0
74,698
W
Poseidon
Sairentorabu
Poseidon
31,771
3,327
0
5,837
14,466
5,226
3,120
7,588
6,522
114,903
0
W
26,552
9,972
0
6,139
14,109
6,955
4,568
5,791
8,130
0
141,129
W
Cthulhu
UzSavy
Cthulhu
16,488
1,185
960
3,883
22,042
24,229
589
7,628
13,693
39,843
0
W
King Arthur
someoneshawn
King Arthur
17,773
3,229
0
7,283
23,881
12,113
1,946
7,916
15,336
0
99,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,646
Gold Earned
66,523
358
Minions Killed
707
0
Camps Cleared
0
1,829,214
Distance Traveled
2,177,830
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,325
405
93
4
0
366,882
4
L
Izanami
8,722
379
74
3
0
289,427
0
L
Horus
10,907
474
59
3
0
428,618
1
L
Cthulhu
8,315
362
32
1
0
385,554
0
L
Morgan Le Fay
13,377
582
100
4
0
358,733
3
W
Cupid
12,381
538
106
5
0
440,078
1
W
Poseidon
12,958
563
169
7
0
457,663
4
W
Neith
14,931
649
205
9
0
379,970
1
W
Cthulhu
12,454
541
38
2
0
455,810
0
W
King Arthur
13,799
600
189
8
0
444,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role