Player Matchup

Ah Muzen Cab
Ah Muzen Cab
OoooEXOoooO
Ah Muzen Cab
Level 154
God Stats
26W - 28L
1,485 SR
Queue Stats
1,244W - 1,390L
1,425 Elo+
Solo
Thanatos
Thanatos
SorrowGamer
Thanatos
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 32L
1,580 Elo+
Solo
Janus
Janus
Sugga5
Janus
Level 88
God Stats
3W - 6L
1,500 SR
Queue Stats
250W - 244L
1,504 Elo+
Solo
Erlang Shen
Erlang Shen
Theos_Gaming96
Erlang Shen
Level 142
God Stats
1W - 1L
1,487 SR
Queue Stats
144W - 157L
1,537 Elo+
Party 1
Nike
Nike
robotstriker
Nike
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,423 Elo+
Party 1
Team Averages
Level 87
1,494 SR
1,494 Elo+

VS

Team Averages
Level 74
1,343 SR
1,550 Elo+
Fenrir
Fenrir
BulkySmurf
Fenrir
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 33L
1,381 Elo+
Solo
Hera
Hera
Scooby Nice
Hera
Level 28
God Stats
1W - 0L
1,311 SR
Queue Stats
18W - 7L
1,714 Elo+
Party 2
Hades
Hades
Sokitheblue1
Hades
Level 63
God Stats
1W - 2L
1,249 SR
Queue Stats
193W - 202L
1,537 Elo+
Solo
Vamana
Vamana
T3RI
Vamana
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,718 Elo+
Solo
Cthulhu
Cthulhu
virtuous_road84
Cthulhu
Level 47
God Stats
1W - 2L
1,158 SR
Queue Stats
27W - 40L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
OoooEXOoooO
Ah Muzen Cab
20
9 / 3 / 10
13,026
766
27,787
16,717
8,308
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
SorrowGamer
Thanatos
18
10 / 11 / 6
11,894
700
23,320
21,406
9,141
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Sugga5
Janus
20
6 / 8 / 9
13,140
773
21,590
14,357
5,984
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
Theos_Gaming96
Erlang Shen
20
2 / 8 / 16
11,650
685
9,606
21,180
23,903
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 7 / 17
12,206
718
7,978
15,562
18,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BulkySmurf
Fenrir
19
2 / 4 / 18
11,892
700
12,404
22,515
23,012
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
13 / 5 / 13
14,240
838
24,537
14,728
5,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
2 / 6 / 18
11,422
672
9,022
18,917
10,910
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
T3RI
Vamana
20
16 / 8 / 11
14,595
859
25,171
27,314
29,672
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 7 / 23
12,717
748
11,670
26,200
31,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
120
30
Kills
37
37
Deaths
30
58
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BulkySmurf
Fenrir
2
4
18
2.75
L
Ah Muzen Cab
OoooEXOoooO
Ah Muzen Cab
9
3
10
4.67
W
13
5
13
3.9
W
2
6
18
1.83
L
Thanatos
SorrowGamer
Thanatos
10
11
6
1.18
L
Janus
Sugga5
Janus
6
8
9
1.31
W
Vamana
T3RI
Vamana
16
8
11
2.69
L
Erlang Shen
Theos_Gaming96
Erlang Shen
2
8
16
1.25
L
3
7
17
1.64
W
4
7
23
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,281
Damage
82,804
89,222
Taken
109,674
65,995
Mitigated
100,783
31,321
Healing
25,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BulkySmurf
Fenrir
12,404
2,535
2,881
2,750
22,515
23,012
1,582
5,470
17,045
0
18,307
L
Ah Muzen Cab
OoooEXOoooO
Ah Muzen Cab
27,787
6,356
1,453
8,389
16,717
8,308
184
7,336
9,148
311
65,797
W
24,537
5,058
1,324
1,884
14,728
5,394
2,368
3,440
11,288
56,308
0
W
9,022
1,398
1,155
2,844
18,917
10,910
983
3,581
15,336
19,342
0
L
Thanatos
SorrowGamer
Thanatos
23,320
6,163
650
10,232
21,406
9,141
616
8,633
12,605
0
27,014
L
Janus
Sugga5
Janus
21,590
2,400
1,146
1,874
14,357
5,984
220
6,686
7,519
45,721
0
W
Vamana
T3RI
Vamana
25,171
14,222
1,643
6,934
27,314
29,672
0
5,115
21,306
0
37,289
L
Erlang Shen
Theos_Gaming96
Erlang Shen
9,606
3,475
570
4,491
21,180
23,903
122
11,996
8,871
0
26,639
L
7,978
670
0
2,516
15,562
18,659
0
9,499
5,850
0
12,760
W
11,670
563
1,506
2,246
26,200
31,795
815
4,244
21,956
30,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,916
Gold Earned
64,866
153
Minions Killed
208
0
Camps Cleared
0
1,403,757
Distance Traveled
1,519,429
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,892
700
8
0
0
332,892
0
L
Ah Muzen Cab
13,026
766
58
3
0
262,930
2
W
Hera
14,240
838
70
4
0
305,985
0
W
Hades
11,422
672
33
2
0
280,235
0
L
Thanatos
11,894
700
4
0
0
276,746
1
L
Janus
13,140
773
67
4
0
269,821
0
W
Vamana
14,595
859
31
2
0
309,204
0
L
Erlang Shen
11,650
685
19
1
0
305,641
2
L
Nike
12,206
718
5
0
0
288,619
0
W
Cthulhu
12,717
748
66
4
0
291,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role