Player Matchup

Merlin
Merlin
 
Merlin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Dracandys
Shiva
Level 81
God Stats
28W - 13L
1,735 SR
Queue Stats
64W - 48L
1,579 Elo+
Party 1
Mulan
Mulan
Femboy_Port35
Mulan
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 30L
1,513 Elo+
Party 1
Fenrir
Fenrir
JahziIla
Fenrir
Level 75
God Stats
5W - 2L
1,519 SR
Queue Stats
11W - 9L
1,700 Elo+
Solo
Skadi
Skadi
TheAstrophel
Skadi
Level 122
God Stats
8W - 6L
1,689 SR
Queue Stats
248W - 240L
1,532 Elo+
Party 1
Team Averages
Level 103
1,588 SR
1,565 Elo+

VS

Team Averages
Level 116
1,585 SR
1,490 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Jgarcia6543
Cernunnos
Level 156
God Stats
10W - 3L
1,873 SR
Queue Stats
367W - 433L
1,415 Elo+
Party 2
Zhong Kui
Zhong Kui
Manny00034
Zhong Kui
Level 100
God Stats
3W - 1L
1,500 SR
Queue Stats
428W - 474L
1,423 Elo+
Party 2
Xing Tian
Xing Tian
eseelk
Xing Tian
Level 117
God Stats
7W - 5L
1,427 SR
Queue Stats
364W - 375L
1,480 Elo+
Solo
Shiva
Shiva
hypeboy87
Shiva
Level 89
God Stats
2W - 2L
1,624 SR
Queue Stats
3W - 5L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 2 / 0
5,592
559
1,408
3,543
878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
Dracandys
Shiva
7
1 / 5 / 3
5,249
525
4,287
8,487
3,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 6 / 0
5,159
516
2,910
7,192
5,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
JahziIla
Fenrir
8
0 / 6 / 2
4,890
489
1,990
8,511
2,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
4 / 6 / 1
5,870
587
5,273
7,401
1,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
7 / 1 / 2
7,643
764
4,360
6,737
3,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cernunnos
Jgarcia6543
Cernunnos
10
7 / 2 / 3
7,018
702
5,994
4,804
1,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
Manny00034
Zhong Kui
10
2 / 0 / 2
6,338
634
3,270
3,659
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
eseelk
Xing Tian
10
3 / 3 / 6
6,608
661
3,787
10,183
6,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shiva
hypeboy87
Shiva
11
6 / 1 / 3
6,970
697
7,183
7,311
3,228
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
7
Kills
25
25
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
2
0
0.5
W
Danzaburou
 
Danzaburou
7
1
2
8
L
Shiva
Dracandys
Shiva
1
5
3
0.5
L
1
6
0
0.17
L
Fenrir
JahziIla
Fenrir
0
6
2
0.17
W
Cernunnos
Jgarcia6543
Cernunnos
7
2
3
4.25
W
Zhong Kui
Manny00034
Zhong Kui
2
0
2
3
L
4
6
1
0.75
W
Xing Tian
eseelk
Xing Tian
3
3
6
2
W
Shiva
hypeboy87
Shiva
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,868
Damage
24,594
35,134
Taken
32,694
14,628
Mitigated
16,262
6,071
Healing
9,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,408
0
0
500
3,543
878
0
1,738
1,805
23,814
0
W
Danzaburou
 
Danzaburou
4,360
1,990
0
2,163
6,737
3,060
360
302
6,357
0
52,488
L
Shiva
Dracandys
Shiva
4,287
1,280
200
1,142
8,487
3,811
0
2,183
6,304
0
13,497
L
2,910
711
0
481
7,192
5,880
0
0
7,192
0
16,732
L
Fenrir
JahziIla
Fenrir
1,990
640
0
2,803
8,511
2,432
0
594
7,917
0
18,485
W
Cernunnos
Jgarcia6543
Cernunnos
5,994
2,418
0
500
4,804
1,175
654
0
4,804
0
31,082
W
Zhong Kui
Manny00034
Zhong Kui
3,270
494
0
1,871
3,659
2,158
51
778
2,605
35,911
0
L
5,273
3,198
0
945
7,401
1,627
0
2,191
5,210
0
29,333
W
Xing Tian
eseelk
Xing Tian
3,787
368
119
1,421
10,183
6,641
254
0
10,183
15,658
5,764
W
Shiva
hypeboy87
Shiva
7,183
1,687
44
3,267
7,311
3,228
458
0
7,026
0
28,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,760
Gold Earned
34,577
188
Minions Killed
310
0
Camps Cleared
0
963,022
Distance Traveled
1,014,010
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,592
559
42
4
0
193,351
5
W
Danzaburou
7,643
764
96
10
0
197,401
5
L
Shiva
5,249
525
15
2
0
198,434
2
L
Mulan
5,159
516
29
3
0
186,366
0
L
Fenrir
4,890
489
44
4
0
215,941
0
W
Cernunnos
7,018
702
55
6
0
199,057
2
W
Zhong Kui
6,338
634
69
7
0
201,986
2
L
Skadi
5,870
587
58
6
0
168,930
2
W
Xing Tian
6,608
661
34
3
0
202,803
5
W
Shiva
6,970
697
56
6
0
212,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role