Player Matchup

Zeus
Zeus
LaScorpionKing25
Zeus
Level 66
God Stats
179W - 152L
1,561 SR
Queue Stats
192W - 172L
1,505 Elo+
Party 1
Zhong Kui
Zhong Kui
LemmeGetMyWig
Zhong Kui
Level 89
God Stats
5W - 3L
1,500 SR
Queue Stats
808W - 842L
1,500 Elo+
Party 1
Neith
Neith
Marty_Metal
Neith
Level 64
God Stats
264W - 276L
1,445 SR
Queue Stats
968W - 1,029L
1,377 Elo+
Solo
Mercury
Mercury
Praise_Dale302
Mercury
Level 86
God Stats
20W - 27L
1,439 SR
Queue Stats
254W - 262L
1,471 Elo+
Solo
Vamana
Vamana
Varek123
Vamana
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 29L
1,465 Elo+
Solo
Team Averages
Level 79
1,489 SR
1,464 Elo+

VS

Team Averages
Level 102
1,451 SR
1,483 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Gizuh57
Pele
Level 68
God Stats
5W - 16L
1,166 SR
Queue Stats
160W - 157L
1,441 Elo+
Solo
Agni
Agni
II RaFFy R4G3
Agni
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 102L
1,398 Elo+
Solo
Bakasura
Bakasura
Lambsnake
Bakasura
Level 103
God Stats
0W - 6L
1,500 SR
Queue Stats
201W - 213L
1,522 Elo+
Solo
Baron Samedi
Baron Samedi
TheGoodDank
Baron Samedi
Level 126
God Stats
31W - 28L
1,591 SR
Queue Stats
228W - 235L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 10
10,192
1,019
10,744
6,308
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
LemmeGetMyWig
Zhong Kui
17
7 / 1 / 8
11,546
1,155
18,255
10,485
7,737
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 0 / 5
10,381
1,038
3,627
1,334
548
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
2 / 2 / 4
9,926
993
9,403
8,627
3,008
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
Varek123
Vamana
17
6 / 0 / 10
12,386
1,239
9,315
7,015
7,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

302

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
1 / 1 / 4
9,834
983
7,574
14,065
9,486
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pele
Gizuh57
Pele
15
1 / 5 / 3
9,812
981
3,709
16,047
6,185
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 4 / 2
10,180
1,018
8,169
9,694
3,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
Lambsnake
Bakasura
14
0 / 3 / 1
8,551
855
1,574
4,231
1,780
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
TheGoodDank
Baron Samedi
15
1 / 6 / 2
9,526
953
7,063
11,186
4,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
19
Kills
5
5
Deaths
19
37
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
1
4
3
L
Pele
Gizuh57
Pele
1
5
3
0.5
L
2
4
2
0.75
W
1
2
10
3
L
Bakasura
Lambsnake
Bakasura
0
3
1
0.17
W
Zhong Kui
LemmeGetMyWig
Zhong Kui
7
1
8
11
W
3
0
5
5.5
W
2
2
4
2
L
Baron Samedi
TheGoodDank
Baron Samedi
1
6
2
0.33
W
Vamana
Varek123
Vamana
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,344
Damage
28,089
33,769
Taken
55,223
20,691
Mitigated
25,212
8,510
Healing
4,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
7,574
413
0
548
14,065
9,486
0
7,773
6,082
17,014
0
L
Pele
Gizuh57
Pele
3,709
750
0
1,376
16,047
6,185
0
7,453
8,454
0
17,430
L
8,169
271
86
622
9,694
3,279
0
5,372
4,276
29,555
0
W
10,744
761
59
655
6,308
1,985
0
4,682
1,445
24,439
0
L
Bakasura
Lambsnake
Bakasura
1,574
947
0
136
4,231
1,780
0
1,034
3,185
0
3,147
W
Zhong Kui
LemmeGetMyWig
Zhong Kui
18,255
1,986
0
4,246
10,485
7,737
0
7,784
2,583
29,382
0
W
3,627
1,841
0
300
1,334
548
0
506
816
0
20,040
W
9,403
3,654
0
0
8,627
3,008
0
4,809
3,718
0
22,010
L
Baron Samedi
TheGoodDank
Baron Samedi
7,063
590
427
1,124
11,186
4,482
0
6,744
4,227
25,009
0
W
Vamana
Varek123
Vamana
9,315
4,262
313
2,937
7,015
7,413
0
4,511
2,361
0
36,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,431
Gold Earned
47,903
205
Minions Killed
159
11
Camps Cleared
4
1,034,738
Distance Traveled
700,682
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,834
983
24
2
2
171,180
0
L
Pele
9,812
981
36
4
0
174,700
0
L
Agni
10,180
1,018
54
5
0
170,093
0
W
Zeus
10,192
1,019
39
4
3
175,091
0
L
Bakasura
8,551
855
4
0
0
79,743
0
W
Zhong Kui
11,546
1,155
34
3
0
194,547
1
W
Neith
10,381
1,038
48
5
1
181,107
0
W
Mercury
9,926
993
21
2
4
257,934
1
L
Baron Samedi
9,526
953
41
4
2
104,966
1
W
Vamana
12,386
1,239
63
6
3
226,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role