Player Matchup

Serqet
Serqet
Ahkieno
Serqet
Level 60
God Stats
14W - 25L
1,205 SR
Queue Stats
437W - 543L
1,335 Elo+
Solo
Cerberus
Cerberus
AkKilla420
Cerberus
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 11L
1,577 Elo+
Solo
Jormungandr
Jormungandr
IM BIG TURBO
Jormungandr
Level 79
God Stats
1W - 5L
1,301 SR
Queue Stats
340W - 333L
1,501 Elo+
Solo
Thoth
Thoth
Jarl_JLord
Thoth
Level 127
God Stats
14W - 23L
1,340 SR
Queue Stats
475W - 572L
1,437 Elo+
Party 2
Izanami
Izanami
MojoMesh
Izanami
Level 101
God Stats
28W - 33L
1,472 SR
Queue Stats
292W - 373L
1,412 Elo+
Party 2
Team Averages
Level 105
1,364 SR
1,452 Elo+

VS

Team Averages
Level 109
1,669 SR
1,427 Elo+
Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Contested Fates
Kali
Level 95
God Stats
5W - 1L
1,903 SR
Queue Stats
231W - 227L
1,462 Elo+
Solo
Achilles
Achilles
GLODSNAKE
Achilles
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 91L
1,397 Elo+
Party 1
Hera
Hera
HeresyChan8049
Hera
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 82L
1,341 Elo+
Party 1
Artio
Artio
batman1xxx
Artio
Level 139
God Stats
8W - 8L
1,942 SR
Queue Stats
488W - 529L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Ahkieno
Serqet
9
1 / 2 / 0
5,492
549
1,727
6,252
1,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
AkKilla420
Cerberus
7
0 / 2 / 1
4,700
470
2,127
8,306
5,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
IM BIG TURBO
Jormungandr
10
0 / 0 / 1
5,824
582
4,088
5,556
4,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
11
0 / 1 / 0
5,842
584
1,912
3,569
925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
MojoMesh
Izanami
10
1 / 1 / 1
6,130
613
1,723
3,254
797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 0 / 3
5,318
532
2,778
2,280
527
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 1 / 1
5,885
589
2,309
6,027
1,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
GLODSNAKE
Achilles
10
1 / 1 / 0
5,744
574
3,809
7,739
4,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 0 / 1
5,352
535
1,323
2,684
620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
8
2 / 1 / 0
5,334
533
2,700
7,590
3,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
2
Kills
6
6
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
3
1.5
L
Serqet
Ahkieno
Serqet
1
2
0
0.5
L
Cerberus
AkKilla420
Cerberus
0
2
1
0.25
W
3
1
1
3.5
W
Achilles
GLODSNAKE
Achilles
1
1
0
1
W
0
0
1
0.5
L
Jormungandr
IM BIG TURBO
Jormungandr
0
0
1
0.5
L
Thoth
0
1
0
0
L
Izanami
MojoMesh
Izanami
1
1
1
1.5
W
Artio
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,577
Damage
12,919
26,937
Taken
26,320
13,610
Mitigated
11,418
10,328
Healing
9,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,778
1,198
0
1,197
2,280
527
504
773
1,507
0
29,691
L
Serqet
Ahkieno
Serqet
1,727
508
0
2,587
6,252
1,850
0
221
6,031
0
28,845
L
Cerberus
AkKilla420
Cerberus
2,127
321
216
3,230
8,306
5,213
0
1,834
6,406
14,673
0
W
2,309
734
0
1,280
6,027
1,808
0
806
5,221
0
28,014
W
Achilles
GLODSNAKE
Achilles
3,809
866
0
2,951
7,739
4,945
223
3,975
3,764
0
29,646
W
1,323
90
0
490
2,684
620
214
1,429
1,114
26,647
0
L
Jormungandr
IM BIG TURBO
Jormungandr
4,088
1,687
0
1,537
5,556
4,825
0
579
4,639
32,907
0
L
Thoth
1,912
0
0
1,216
3,569
925
0
671
2,898
38,349
0
L
Izanami
MojoMesh
Izanami
1,723
1,129
0
1,542
3,254
797
0
718
2,536
0
38,334
W
Artio
2,700
456
219
2,958
7,590
3,518
0
1,144
6,446
12,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,988
Gold Earned
27,633
362
Minions Killed
257
0
Camps Cleared
0
914,001
Distance Traveled
1,058,628
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,318
532
64
6
0
198,404
5
L
Serqet
5,492
549
68
7
0
206,855
2
L
Cerberus
4,700
470
46
5
0
164,949
1
W
Kali
5,885
589
51
5
0
233,429
0
W
Achilles
5,744
574
70
7
0
196,777
4
W
Hera
5,352
535
52
5
0
203,957
2
L
Jormungandr
5,824
582
81
8
0
169,132
0
L
Thoth
5,842
584
80
8
0
196,009
5
L
Izanami
6,130
613
87
9
0
177,056
3
W
Artio
5,334
533
20
2
0
226,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role