Player Matchup

Poseidon
Poseidon
Silver V
DFW_Sheesh
Poseidon
Silver V
Level 103
God Stats
4W - 8L
1,388 SR
Queue Stats
31W - 53L
1,044 MMR
Solo
Pele
Pele
Gold V
IzeRaps
Pele
Gold V
Level 151
God Stats
7W - 9L
1,586 SR
Queue Stats
164W - 176L
1,220 MMR
Solo
Chaac
Chaac
Silver II
Yubf
Chaac
Silver II
Level 88
God Stats
1W - 3L
1,380 SR
Queue Stats
150W - 194L
960 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 114
1,451 SR
1,075 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 113
1,564 SR
1,402 MMR
Agni
Agni
Silver II
TheRatWithAGhat
Agni
Silver II
Level 128
God Stats
1W - 0L
1,672 SR
Queue Stats
11W - 7L
1,375 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze V
caesarrssalad
Kumbhakarna
Bronze V
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,416 MMR
Party 1
Ravana
Ravana
Silver II
clownass20
Ravana
Silver II
Level 88
God Stats
1W - 0L
1,520 SR
Queue Stats
8W - 7L
1,413 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DFW_Sheesh
Poseidon
15
8 / 4 / 3
12,580
629
11,579
12,669
4,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
IzeRaps
Pele
18
3 / 6 / 8
12,968
648
19,134
29,640
37,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
Yubf
Chaac
20
3 / 2 / 10
14,051
703
18,462
30,345
49,345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
PersephoneAh Muzen CabAtlasShivaBastet

VS

Bans
GilgameshZeusJormungandrHeraAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 6
15,070
754
30,113
15,292
5,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
caesarrssalad
Kumbhakarna
16
0 / 7 / 6
12,220
611
7,781
23,133
28,432
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
clownass20
Ravana
18
7 / 5 / 4
14,734
737
13,206
19,747
10,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
28
14
Kills
12
12
Deaths
14
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Poseidon
DFW_Sheesh
Poseidon
8
4
3
2.38
L
Pele
IzeRaps
Pele
3
6
8
1.17
W
5
2
6
4
L
Chaac
Yubf
Chaac
3
2
10
4
W
Kumbhakarna
caesarrssalad
Kumbhakarna
0
7
6
0.43
W
Ravana
clownass20
Ravana
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,175
Damage
51,100
72,654
Taken
58,172
91,319
Mitigated
44,414
15,446
Healing
7,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
DFW_Sheesh
Poseidon
11,579
2,202
0
980
12,669
4,332
1,228
6,133
6,203
39,997
0
L
Pele
IzeRaps
Pele
19,134
3,519
0
3,487
29,640
37,642
649
14,112
14,145
0
58,123
W
30,113
2,080
437
3,892
15,292
5,892
1,029
1,900
12,877
84,992
0
L
Chaac
Yubf
Chaac
18,462
2,389
663
10,316
30,345
49,345
0
17,712
11,365
0
72,888
W
Kumbhakarna
caesarrssalad
Kumbhakarna
7,781
954
0
1,371
23,133
28,432
0
4,957
17,238
32,665
0
W
Ravana
clownass20
Ravana
13,206
2,902
0
2,101
19,747
10,090
1,550
3,878
15,002
0
23,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,599
Gold Earned
42,024
218
Minions Killed
196
12
Camps Cleared
3
1,021,385
Distance Traveled
1,090,363
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
12,580
629
48
2
3
285,458
1
L
Pele
12,968
648
64
3
6
346,590
6
W
Agni
15,070
754
127
6
2
386,491
1
L
Chaac
14,051
703
106
5
3
389,337
0
W
Kumbhakarna
12,220
611
35
2
0
343,562
0
W
Ravana
14,734
737
34
2
1
360,310
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role