Player Matchup

Ullr
Ullr
Diamond III
 
Ullr
Diamond III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold IV
 
Hou Yi
Gold IV
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Diamond V
AiZeN_Plan
Baron Samedi
Diamond V
Level 142
God Stats
62W - 48L
1,567 SR
Queue Stats
228W - 212L
2,036 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
NiMand96
Sun Wukong
Platinum IV
Level 121
God Stats
70W - 66L
1,557 SR
Queue Stats
506W - 498L
1,806 MMR
Solo
Gilgamesh
Gilgamesh
Platinum V
SnT_djafete
Gilgamesh
Platinum V
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 95L
1,691 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 116
1,525 SR
1,707 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 137
1,466 SR
1,676 MMR
Bastet
Bastet
Masters
 
Bastet
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Diamond I
Devine94__
Ra
Diamond I
Level 156
God Stats
8W - 5L
1,651 SR
Queue Stats
131W - 115L
2,433 MMR
Solo
Neith
Neith
Qualifying
Kameltreiber1407
Neith
Qualifying
Level 116
God Stats
3W - 2L
1,487 SR
Queue Stats
11W - 11L
1,545 MMR
Solo
Ymir
Ymir
Bronze V
The_play_champ
Ymir
Bronze V
Level 105
God Stats
1W - 0L
1,323 SR
Queue Stats
2W - 4L
1,500 MMR
Solo
Da Ji
Da Ji
Gold V
mokaba97
Da Ji
Gold V
Level 147
God Stats
2W - 0L
1,368 SR
Queue Stats
122W - 119L
1,402 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
11 / 10 / 2
14,855
512
25,772
28,580
13,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
 
Hou Yi
20
2 / 5 / 3
13,129
453
12,075
21,987
9,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
AiZeN_Plan
Baron Samedi
17
2 / 7 / 13
12,970
447
18,351
29,889
44,617
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
NiMand96
Sun Wukong
20
2 / 6 / 6
13,724
473
18,893
34,574
31,607
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
SnT_djafete
Gilgamesh
20
3 / 9 / 3
12,872
444
12,914
32,118
34,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
NemesisShivaCthulhu

VS

Bans
AtlasApolloThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
6 / 4 / 17
16,533
570
36,108
36,989
43,307
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
7 / 6 / 18
16,402
566
21,986
18,486
16,094
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
10 / 3 / 13
17,477
603
22,696
19,903
9,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
2 / 3 / 22
14,264
492
9,128
31,514
48,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
mokaba97
Da Ji
20
12 / 4 / 16
16,537
570
25,646
24,547
14,111
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
123
20
Kills
37
37
Deaths
20
27
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
11
10
2
1.2
L
Hou Yi
 
Hou Yi
2
5
3
0.7
W
Bastet
 
Bastet
6
4
17
3.63
L
Baron Samedi
AiZeN_Plan
Baron Samedi
2
7
13
1.21
W
7
6
18
2.67
W
10
3
13
5.5
L
Sun Wukong
NiMand96
Sun Wukong
2
6
6
0.83
L
Gilgamesh
SnT_djafete
Gilgamesh
3
9
3
0.5
W
2
3
22
4.33
W
Da Ji
mokaba97
Da Ji
12
4
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,005
Damage
115,564
147,148
Taken
131,439
132,979
Mitigated
131,080
37,917
Healing
55,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
25,772
12,512
0
1,597
28,580
13,289
0
8,332
20,248
0
121,416
L
Hou Yi
 
Hou Yi
12,075
5,409
0
7,392
21,987
9,143
1,114
4,628
17,359
0
114,742
W
Bastet
 
Bastet
36,108
10,735
0
19,074
36,989
43,307
2,966
5,619
31,370
0
123,319
L
Baron Samedi
AiZeN_Plan
Baron Samedi
18,351
2,029
4,556
8,876
29,889
44,617
0
7,333
22,556
45,996
0
W
21,986
1,533
8,667
6,129
18,486
16,094
2,139
2,765
15,721
127,824
0
W
22,696
7,285
0
5,799
19,903
9,136
5,069
3,663
16,240
0
155,554
L
Sun Wukong
NiMand96
Sun Wukong
18,893
2,398
0
13,640
34,574
31,607
0
5,817
28,757
0
100,531
L
Gilgamesh
SnT_djafete
Gilgamesh
12,914
3,511
0
1,856
32,118
34,323
0
8,141
23,977
0
100,041
W
9,128
828
659
6,506
31,514
48,432
663
6,537
24,977
36,516
0
W
Da Ji
mokaba97
Da Ji
25,646
7,952
0
9,084
24,547
14,111
1,780
3,464
21,083
0
128,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,550
Gold Earned
81,213
705
Minions Killed
713
0
Camps Cleared
0
2,512,238
Distance Traveled
2,789,060
36
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
14,855
512
195
7
0
476,438
2
L
Hou Yi
13,129
453
162
6
0
510,397
14
W
Bastet
16,533
570
181
6
0
589,301
2
L
Baron Samedi
12,970
447
43
1
0
483,630
10
W
Ra
16,402
566
173
6
0
560,367
10
W
Neith
17,477
603
185
6
0
516,118
3
L
Sun Wukong
13,724
473
180
6
0
526,355
3
L
Gilgamesh
12,872
444
125
4
0
515,418
7
W
Ymir
14,264
492
34
1
0
540,410
12
W
Da Ji
16,537
570
140
5
0
582,864
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role