Player Matchup

Cernunnos
Cernunnos
BuddahChan
Cernunnos
Level 49
God Stats
26W - 11L
1,737 SR
Queue Stats
143W - 41L
1,832 Elo+
Party 1
Hel
Hel
CODE_OF_CONDUCT5
Hel
Level 36
God Stats
12W - 16L
1,386 SR
Queue Stats
82W - 91L
1,461 Elo+
Solo
Tiamat
Tiamat
Cheez4Lyfe
Tiamat
Level 127
God Stats
8W - 3L
1,793 SR
Queue Stats
48W - 17L
1,828 Elo+
Party 1
Sylvanus
Sylvanus
MotherCoconuts
Sylvanus
Level 157
God Stats
11W - 2L
1,840 SR
Queue Stats
152W - 56L
1,801 Elo+
Party 1
Thor
Thor
Zayyy
Thor
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,740 Elo+
Party 1
Team Averages
Level 102
1,651 SR
1,732 Elo+

VS

Team Averages
Level 98
1,571 SR
1,480 Elo+
Skadi
Skadi
Bookum12
Skadi
Level 49
God Stats
0W - 2L
1,341 SR
Queue Stats
8W - 15L
1,398 Elo+
Party 2
Nemesis
Nemesis
Firepaw2448
Nemesis
Level 141
God Stats
3W - 5L
1,632 SR
Queue Stats
189W - 201L
1,488 Elo+
Solo
Cthulhu
Cthulhu
Kirvanna
Cthulhu
Level 25
God Stats
23W - 16L
1,729 SR
Queue Stats
365W - 256L
1,656 Elo+
Solo
Nu Wa
Nu Wa
bEEEgBlessed
Nu Wa
Level 128
God Stats
5W - 7L
1,598 SR
Queue Stats
168W - 191L
1,465 Elo+
Solo
Shiva
Shiva
xCRAIG00D33ZYx
Shiva
Level 145
God Stats
1W - 2L
1,554 SR
Queue Stats
43W - 82L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BuddahChan
Cernunnos
16
5 / 0 / 11
8,453
768
9,432
11,271
5,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
2 / 0 / 11
7,610
692
3,376
7,104
4,136
Tiamat
Cheez4Lyfe
Tiamat
15
4 / 0 / 14
8,975
816
7,362
12,341
14,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sylvanus
16
9 / 1 / 11
9,116
829
13,118
13,482
11,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
Zayyy
Thor
16
6 / 0 / 10
9,005
819
9,386
7,541
3,510
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bookum12
Skadi
13
0 / 5 / 1
7,074
643
7,350
9,166
2,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Firepaw2448
Nemesis
12
0 / 5 / 1
7,361
669
5,664
10,988
7,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
Kirvanna
Cthulhu
11
0 / 6 / 0
6,610
601
7,486
11,548
7,583
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
0 / 3 / 1
7,040
640
8,321
5,208
1,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 7 / 0
7,657
696
8,623
12,325
11,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
4
26
Kills
1
1
Deaths
26
57
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Skadi
Bookum12
Skadi
0
5
1
0.1
W
Cernunnos
BuddahChan
Cernunnos
5
0
11
10.5
W
2
0
11
7.5
W
Tiamat
Cheez4Lyfe
Tiamat
4
0
14
11
L
Nemesis
Firepaw2448
Nemesis
0
5
1
0.1
L
Cthulhu
Kirvanna
Cthulhu
0
6
0
0
W
Sylvanus
9
1
11
14.5
W
Thor
Zayyy
Thor
6
0
10
11
L
0
3
1
0.17
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,674
Damage
37,444
51,739
Taken
49,235
39,460
Mitigated
31,236
34,375
Healing
4,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Bookum12
Skadi
7,350
3,642
0
0
9,166
2,876
58
4,506
4,660
0
19,880
W
Cernunnos
BuddahChan
Cernunnos
9,432
4,185
0
1,498
11,271
5,484
1,898
3,369
7,580
0
33,078
W
3,376
206
7,819
4,651
7,104
4,136
790
2,435
4,436
13,817
0
W
Tiamat
Cheez4Lyfe
Tiamat
7,362
614
0
3,237
12,341
14,827
56
2,297
9,604
16,860
0
L
Nemesis
Firepaw2448
Nemesis
5,664
1,260
648
1,491
10,988
7,452
0
5,977
5,011
230
16,757
L
Cthulhu
Kirvanna
Cthulhu
7,486
130
0
477
11,548
7,583
0
5,976
5,572
11,646
0
W
Sylvanus
13,118
3,563
8,768
8,178
13,482
11,503
1,076
4,473
8,467
31,281
0
W
Thor
Zayyy
Thor
9,386
2,537
0
224
7,541
3,510
210
2,282
5,066
0
30,491
L
8,321
1,767
0
270
5,208
1,413
0
2,450
2,758
22,330
0
L
8,623
644
82
1,250
12,325
11,912
0
4,947
7,378
0
23,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,159
Gold Earned
35,742
204
Minions Killed
150
0
Camps Cleared
0
1,104,927
Distance Traveled
939,413
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,074
643
38
3
0
180,255
1
W
Cernunnos
8,453
768
65
6
0
224,880
1
W
Hel
7,610
692
21
2
0
227,093
0
W
Tiamat
8,975
816
16
1
0
222,361
0
L
Nemesis
7,361
669
27
2
0
213,799
2
L
Cthulhu
6,610
601
16
1
0
183,411
0
W
Sylvanus
9,116
829
48
4
0
204,803
0
W
Thor
9,005
819
54
5
0
225,790
2
L
Nu Wa
7,040
640
36
3
0
160,616
0
L
Shiva
7,657
696
33
3
0
201,332
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role