Player Matchup

Heimdallr
Heimdallr
Diamond III
ACoconut117
Heimdallr
Diamond III
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 40L
2,390 MMR
Party 1
Atlas
Atlas
Diamond III
ChunkieBeans
Atlas
Diamond III
Level 157
God Stats
37W - 19L
1,737 SR
Queue Stats
178W - 106L
2,434 MMR
Party 1
Ne Zha
Ne Zha
Diamond III
KingRizzo
Ne Zha
Diamond III
Level 145
God Stats
1W - 0L
1,786 SR
Queue Stats
185W - 106L
2,474 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,674 SR
2,433 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,550 SR
1,931 MMR
Khepri
Khepri
Platinum IV
DocScott109
Khepri
Platinum IV
Level 143
God Stats
3W - 5L
1,510 SR
Queue Stats
138W - 156L
1,958 MMR
Party 2
Izanami
Izanami
Diamond IV
Fox Sin9400
Izanami
Diamond IV
Level 145
God Stats
4W - 8L
1,654 SR
Queue Stats
44W - 62L
2,290 MMR
Party 2
Bellona
Bellona
Gold II
UMhurricane8
Bellona
Gold II
Level 149
God Stats
15W - 21L
1,486 SR
Queue Stats
941W - 1,110L
1,545 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ACoconut117
Heimdallr
16
4 / 0 / 6
10,867
776
21,825
8,451
3,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 4 / 5
9,104
650
8,569
14,460
16,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
KingRizzo
Ne Zha
15
5 / 3 / 4
10,392
742
12,493
13,726
9,791
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
ThothArtioBastetFenrirGilgamesh

VS

Bans
GebSolAh Muzen CabTsukuyomiNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
2 / 5 / 5
9,355
668
5,812
18,036
21,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Fox Sin9400
Izanami
15
2 / 4 / 5
9,433
674
13,914
13,492
4,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
UMhurricane8
Bellona
12
3 / 1 / 4
8,787
628
7,454
18,797
20,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
10
Kills
7
7
Deaths
10
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ACoconut117
Heimdallr
4
0
6
7
W
1
4
5
0.88
L
Khepri
2
5
5
0.9
L
Izanami
Fox Sin9400
Izanami
2
4
5
1.13
W
Ne Zha
KingRizzo
Ne Zha
5
3
4
2.33
L
Bellona
UMhurricane8
Bellona
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,887
Damage
27,180
36,637
Taken
50,325
29,882
Mitigated
46,846
9,474
Healing
11,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ACoconut117
Heimdallr
21,825
13,231
0
3,627
8,451
3,613
1,939
2,896
5,396
0
61,928
W
8,569
1,814
0
1,210
14,460
16,478
485
1,892
12,137
24,849
0
L
Khepri
5,812
298
249
4,288
18,036
21,830
35
1,623
16,112
15,778
0
L
Izanami
Fox Sin9400
Izanami
13,914
8,237
0
630
13,492
4,998
0
3,798
9,425
0
62,985
W
Ne Zha
KingRizzo
Ne Zha
12,493
2,975
0
4,637
13,726
9,791
628
1,682
11,669
0
38,218
L
Bellona
UMhurricane8
Bellona
7,454
1,331
734
5,300
18,797
20,018
0
2,666
15,872
0
14,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,363
Gold Earned
27,575
147
Minions Killed
135
8
Camps Cleared
4
788,024
Distance Traveled
840,244
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,867
776
86
6
4
260,321
3
W
Atlas
9,104
650
28
2
0
256,035
0
L
Khepri
9,355
668
6
0
1
294,115
6
L
Izanami
9,433
674
119
9
3
254,547
1
W
Ne Zha
10,392
742
33
2
4
271,668
1
L
Bellona
8,787
628
10
1
0
291,582
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role