Player Matchup

Tiamat
Tiamat
Platinum V
 
Tiamat
Platinum V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Platinum III
GamerRSpro
Atlas
Platinum III
Level 149
God Stats
125W - 103L
1,632 SR
Queue Stats
408W - 415L
1,639 MMR
Solo
Hachiman
Hachiman
Platinum I
Muråsakinø
Hachiman
Platinum I
Level 103
God Stats
69W - 61L
1,634 SR
Queue Stats
757W - 754L
1,965 MMR
Solo
Kali
Kali
Platinum V
SmurfOrNotx
Kali
Platinum V
Level 86
God Stats
8W - 9L
1,645 SR
Queue Stats
719W - 717L
1,636 MMR
Solo
Mulan
Mulan
Diamond IV
tantor99
Mulan
Diamond IV
Level 158
God Stats
0W - 1L
1,864 SR
Queue Stats
1,110W - 1,123L
2,040 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 129
1,655 SR
1,756 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 152
1,544 SR
1,795 MMR
Nemesis
Nemesis
Masters
 
Nemesis
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Gold III
ChiefSpartanXX
Sobek
Gold III
Level 157
God Stats
6W - 4L
1,466 SR
Queue Stats
125W - 123L
1,547 MMR
Solo
Heimdallr
Heimdallr
Gold I
YcE Radical
Heimdallr
Gold I
Level 140
God Stats
1W - 1L
1,492 SR
Queue Stats
74W - 77L
1,626 MMR
Solo
Janus
Janus
Masters
elmorenusftw
Janus
Masters
Level 144
God Stats
3W - 3L
1,643 SR
Queue Stats
82W - 52L
2,742 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold II
sploouuchh
Cu Chulainn
Gold II
Level 160
God Stats
160W - 127L
1,621 SR
Queue Stats
1,684W - 1,752L
1,558 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 2 / 1
5,315
532
1,301
4,293
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
8
0 / 2 / 2
5,185
519
2,501
7,810
3,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
Muråsakinø
Hachiman
10
3 / 3 / 1
5,639
564
5,556
6,306
1,131
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 4 / 0
4,867
487
2,519
7,850
2,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
tantor99
Mulan
10
0 / 2 / 0
5,608
561
5,447
7,045
4,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
PersephoneCliodhna

VS

Bans
BastetArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
8 / 1 / 1
7,271
727
7,630
7,106
2,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 1 / 4
5,607
561
2,742
7,046
3,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
YcE Radical
Heimdallr
10
3 / 3 / 4
6,154
615
5,034
5,547
1,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 4
6,795
680
2,002
2,879
730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
sploouuchh
Cu Chulainn
10
0 / 0 / 5
6,085
609
4,801
8,792
5,791
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
13
13
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
2
1
0.25
W
Nemesis
 
Nemesis
8
1
1
8.5
W
1
1
4
3
L
Atlas
0
2
2
0.5
L
Hachiman
Muråsakinø
Hachiman
3
3
1
1.17
L
1
4
0
0.25
W
Heimdallr
YcE Radical
Heimdallr
3
3
4
1.67
W
1
0
4
3
W
Cu Chulainn
sploouuchh
Cu Chulainn
0
0
5
2.5
L
Mulan
tantor99
Mulan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,324
Damage
22,209
33,304
Taken
31,370
13,297
Mitigated
13,463
9,677
Healing
9,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
1,301
24
0
1,346
4,293
2,464
10
771
3,479
28,501
0
W
Nemesis
 
Nemesis
7,630
3,953
0
1,240
7,106
2,361
29
366
6,711
0
39,827
W
2,742
274
0
3,846
7,046
3,299
0
1,650
5,396
11,154
0
L
Atlas
2,501
570
0
2,265
7,810
3,523
0
2,320
5,434
15,353
0
L
Hachiman
Muråsakinø
Hachiman
5,556
3,583
0
1,834
6,306
1,131
0
799
5,507
0
33,673
L
2,519
1,027
0
756
7,850
2,132
0
715
7,095
0
22,718
W
Heimdallr
YcE Radical
Heimdallr
5,034
3,099
0
750
5,547
1,282
0
953
4,594
0
30,960
W
2,002
263
69
798
2,879
730
300
833
2,046
46,861
0
W
Cu Chulainn
sploouuchh
Cu Chulainn
4,801
1,110
0
2,615
8,792
5,791
0
0
8,378
0
30,904
L
Mulan
tantor99
Mulan
5,447
1,546
0
3,476
7,045
4,047
0
0
7,045
0
30,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,614
Gold Earned
31,912
271
Minions Killed
327
0
Camps Cleared
0
967,129
Distance Traveled
1,099,155
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,315
532
72
7
0
194,870
4
W
Nemesis
7,271
727
70
7
0
257,570
1
W
Sobek
5,607
561
12
1
0
217,414
5
L
Atlas
5,185
519
13
1
0
190,921
4
L
Hachiman
5,639
564
58
6
0
172,487
2
L
Kali
4,867
487
45
5
0
220,304
1
W
Heimdallr
6,154
615
63
6
0
184,795
2
W
Janus
6,795
680
118
12
0
225,404
1
W
Cu Chulainn
6,085
609
64
6
0
213,972
1
L
Mulan
5,608
561
83
8
0
188,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role