Player Matchup

Hun Batz
Hun Batz
JunnBug09
Hun Batz
Level 115
God Stats
1W - 1L
1,319 SR
Queue Stats
30W - 26L
1,465 Elo+
Party 2
Aphrodite
Aphrodite
NekomagesUwU
Aphrodite
Level 124
God Stats
39W - 41L
1,596 SR
Queue Stats
216W - 246L
1,460 Elo+
Party 2
Vamana
Vamana
SirFyydo
Vamana
Level 121
God Stats
5W - 0L
1,889 SR
Queue Stats
192W - 221L
1,492 Elo+
Party 2
Horus
Horus
VI_Bomaye
Horus
Level 103
God Stats
6W - 5L
1,500 SR
Queue Stats
285W - 331L
1,500 Elo+
Solo
Heimdallr
Heimdallr
el_herrero_tato
Heimdallr
Level 84
God Stats
10W - 10L
1,576 SR
Queue Stats
34W - 26L
1,557 Elo+
Solo
Team Averages
Level 109
1,576 SR
1,495 Elo+

VS

Team Averages
Level 98
1,393 SR
1,469 Elo+
Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
FiredChicken
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Shiva
Shiva
GoblinGirlfriend
Shiva
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
441W - 267L
1,580 Elo+
Party 3
Atlas
Atlas
LordHokageSama1
Atlas
Level 128
God Stats
5W - 7L
1,277 SR
Queue Stats
149W - 161L
1,354 Elo+
Party 1
Medusa
Medusa
PineappleField
Medusa
Level 117
God Stats
3W - 7L
1,186 SR
Queue Stats
46W - 57L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JunnBug09
Hun Batz
8
2 / 2 / 2
4,816
602
2,584
4,927
1,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
NekomagesUwU
Aphrodite
9
2 / 1 / 1
5,112
639
1,953
5,003
1,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Vamana
SirFyydo
Vamana
11
3 / 0 / 1
5,943
743
3,262
5,859
2,696
Cudgel

Cudgel

+10
Physical Power
+50
Health

Horus
VI_Bomaye
Horus
7
2 / 1 / 4
5,020
628
4,196
8,445
2,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
el_herrero_tato
Heimdallr
9
1 / 0 / 3
5,150
644
4,739
4,838
1,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
1 / 0 / 2
5,333
667
3,346
2,930
783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
2 / 2 / 1
4,922
615
1,780
5,367
1,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 4 / 0
4,017
502
1,996
7,349
5,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 1 / 1
4,406
551
3,627
6,253
2,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 3 / 0
4,210
526
4,471
5,588
988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
10
Kills
4
4
Deaths
10
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
0
2
2
L
2
2
1
1.25
L
0
4
0
0
W
Hun Batz
JunnBug09
Hun Batz
2
2
2
1.5
L
0
1
1
0.5
W
Aphrodite
NekomagesUwU
Aphrodite
2
1
1
2.5
L
1
3
0
0.33
W
Vamana
SirFyydo
Vamana
3
0
1
3.5
W
Horus
VI_Bomaye
Horus
2
1
4
4
W
Heimdallr
el_herrero_tato
Heimdallr
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,734
Damage
15,220
29,072
Taken
27,487
10,643
Mitigated
11,637
10,901
Healing
8,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,346
341
0
1,124
2,930
783
0
634
2,296
30,098
0
L
1,780
207
0
1,333
5,367
1,545
0
480
4,887
0
15,849
L
1,996
124
0
2,221
7,349
5,862
0
839
6,510
0
15,905
W
Hun Batz
JunnBug09
Hun Batz
2,584
863
0
0
4,927
1,527
0
642
4,285
0
20,966
L
3,627
1,549
207
1,552
6,253
2,459
0
0
6,253
13,877
0
W
Aphrodite
NekomagesUwU
Aphrodite
1,953
376
824
3,593
5,003
1,666
0
1,950
2,995
27,341
0
L
4,471
1,978
0
1,681
5,588
988
210
0
5,588
0
25,287
W
Vamana
SirFyydo
Vamana
3,262
833
0
1,475
5,859
2,696
35
319
5,357
0
35,792
W
Horus
VI_Bomaye
Horus
4,196
2,877
1,692
2,482
8,445
2,930
0
2,887
5,529
0
11,411
W
Heimdallr
el_herrero_tato
Heimdallr
4,739
2,253
0
835
4,838
1,824
57
1,175
3,663
0
29,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,041
Gold Earned
22,888
254
Minions Killed
185
0
Camps Cleared
0
882,623
Distance Traveled
805,130
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,333
667
61
8
0
160,641
2
L
Thor
4,922
615
45
6
0
174,862
1
L
Shiva
4,017
502
27
3
0
135,238
0
W
Hun Batz
4,816
602
37
5
0
182,147
0
L
Atlas
4,406
551
15
2
0
164,883
2
W
Aphrodite
5,112
639
53
7
0
161,666
0
L
Medusa
4,210
526
37
5
0
169,506
1
W
Vamana
5,943
743
88
11
0
194,933
3
W
Horus
5,020
628
16
2
0
181,588
0
W
Heimdallr
5,150
644
60
8
0
162,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role