Player Matchup

Xing Tian
Xing Tian
Deleting
Xing Tian
Level 148
God Stats
1W - 4L
1,524 SR
Queue Stats
546W - 271L
1,815 Elo+
Party 2
Janus
Janus
MonsDerrMan
Janus
Level 160
God Stats
44W - 10L
2,001 SR
Queue Stats
493W - 170L
1,877 Elo+
Party 2
Skadi
Skadi
TayMahhh
Skadi
Level 117
God Stats
11W - 11L
1,844 SR
Queue Stats
448W - 473L
1,502 Elo+
Solo
Sun Wukong
Sun Wukong
TheOmega4
Sun Wukong
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
216W - 76L
1,786 Elo+
Party 2
Shiva
Shiva
Ðølan
Shiva
Level 109
God Stats
1W - 3L
1,553 SR
Queue Stats
194W - 245L
1,459 Elo+
Solo
Team Averages
Level 138
1,684 SR
1,688 Elo+

VS

Team Averages
Level 142
1,744 SR
1,675 Elo+
Xing Tian
Xing Tian
Brackion
Xing Tian
Level 149
God Stats
2W - 0L
1,716 SR
Queue Stats
124W - 146L
1,519 Elo+
Solo
Odin
Odin
Dagnyt
Odin
Level 158
God Stats
6W - 3L
1,817 SR
Queue Stats
626W - 240L
1,728 Elo+
Party 1
Tiamat
Tiamat
ElMayasPe
Tiamat
Level 157
God Stats
2W - 2L
1,763 SR
Queue Stats
237W - 261L
1,587 Elo+
Solo
Izanami
Izanami
Merlinone
Izanami
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
588W - 183L
1,828 Elo+
Party 1
Horus
Horus
TextaGun
Horus
Level 84
God Stats
4W - 0L
1,925 SR
Queue Stats
51W - 19L
1,714 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Deleting
Xing Tian
19
5 / 6 / 8
12,865
515
18,491
29,543
35,523
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
3 / 7 / 1
13,906
556
11,206
16,750
6,147
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
TayMahhh
Skadi
18
2 / 9 / 3
11,053
442
14,687
21,197
6,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
TheOmega4
Sun Wukong
18
3 / 5 / 5
11,661
466
11,677
23,054
10,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
Ðølan
Shiva
18
4 / 5 / 5
12,088
484
11,825
29,299
35,115
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Brackion
Xing Tian
20
1 / 3 / 14
13,898
556
12,876
21,332
26,678
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Odin
Dagnyt
Odin
20
17 / 2 / 8
16,651
666
22,775
20,545
18,727
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
ElMayasPe
Tiamat
20
5 / 6 / 14
14,678
587
21,276
16,691
10,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Merlinone
Izanami
20
8 / 4 / 9
15,288
612
22,238
22,548
8,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
TextaGun
Horus
16
0 / 2 / 15
12,085
483
11,677
23,955
20,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
91
17
Kills
31
32
Deaths
17
22
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Brackion
Xing Tian
1
3
14
2.67
W
Odin
Dagnyt
Odin
17
2
8
10.5
L
Xing Tian
Deleting
Xing Tian
5
6
8
1.5
W
Tiamat
ElMayasPe
Tiamat
5
6
14
2
W
Izanami
Merlinone
Izanami
8
4
9
3.13
L
3
7
1
0.5
L
Skadi
TayMahhh
Skadi
2
9
3
0.39
W
Horus
TextaGun
Horus
0
2
15
3.75
L
Sun Wukong
TheOmega4
Sun Wukong
3
5
5
1.1
L
Shiva
Ðølan
Shiva
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,886
Damage
90,842
119,843
Taken
105,071
94,039
Mitigated
85,234
23,851
Healing
31,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Brackion
Xing Tian
12,876
1,370
0
7,789
21,332
26,678
485
10,329
10,936
76,022
0
W
Odin
Dagnyt
Odin
22,775
8,820
0
2,347
20,545
18,727
2,668
4,705
15,717
0
129,095
L
Xing Tian
Deleting
Xing Tian
18,491
1,936
0
4,959
29,543
35,523
0
12,095
17,448
88,328
0
W
Tiamat
ElMayasPe
Tiamat
21,276
3,101
0
5,088
16,691
10,827
3,105
5,312
11,243
92,860
0
W
Izanami
Merlinone
Izanami
22,238
15,394
0
7,891
22,548
8,118
6,384
5,580
16,900
0
147,948
L
11,206
329
0
859
16,750
6,147
505
3,572
13,178
122,650
0
L
Skadi
TayMahhh
Skadi
14,687
5,601
0
3,676
21,197
6,313
0
4,583
16,614
0
91,127
W
Horus
TextaGun
Horus
11,677
3,664
2,254
5,789
23,955
20,884
206
5,918
16,553
39
28,646
L
Sun Wukong
TheOmega4
Sun Wukong
11,677
2,665
0
5,739
23,054
10,941
0
6,578
16,476
0
100,103
L
Shiva
Ðølan
Shiva
11,825
2,449
737
7,881
29,299
35,115
18
7,621
21,678
0
47,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,573
Gold Earned
72,600
734
Minions Killed
685
0
Camps Cleared
0
2,435,335
Distance Traveled
2,582,336
44
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
13,898
556
142
6
0
479,817
4
W
Odin
16,651
666
163
7
0
616,543
4
L
Xing Tian
12,865
515
156
6
0
434,033
3
W
Tiamat
14,678
587
164
7
0
505,814
16
W
Izanami
15,288
612
190
8
0
438,188
7
L
Janus
13,906
556
230
9
0
520,116
7
L
Skadi
11,053
442
134
5
0
443,781
16
W
Horus
12,085
483
26
1
0
541,974
8
L
Sun Wukong
11,661
466
150
6
0
524,857
13
L
Shiva
12,088
484
64
3
0
512,548
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role