Player Matchup

Sun Wukong
Sun Wukong
AlliumFlower
Sun Wukong
Level 48
God Stats
7W - 6L
1,671 SR
Queue Stats
203W - 258L
1,412 Elo+
Party 2
Ares
Ares
DogieKnife09
Ares
Level 65
God Stats
3W - 5L
1,485 SR
Queue Stats
340W - 385L
1,411 Elo+
Party 2
Baron Samedi
Baron Samedi
Reoyh
Baron Samedi
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
211W - 210L
1,582 Elo+
Solo
Artemis
Artemis
herlinger
Artemis
Level 48
God Stats
6W - 4L
1,712 SR
Queue Stats
20W - 34L
1,367 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lissou
Morgan Le Fay
Level 142
God Stats
5W - 0L
1,274 SR
Queue Stats
132W - 103L
1,728 Elo+
Solo
Team Averages
Level 86
1,528 SR
1,500 Elo+

VS

Team Averages
Level 72
1,486 SR
1,401 Elo+
Artemis
Artemis
 
Artemis
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
FootballRUS
Discordia
Level 121
God Stats
316W - 322L
1,529 SR
Queue Stats
376W - 403L
1,501 Elo+
Solo
Atlas
Atlas
Slaughter85
Atlas
Level 95
God Stats
0W - 2L
1,404 SR
Queue Stats
25W - 22L
1,257 Elo+
Party 1
Tiamat
Tiamat
ZigaZaga1377
Tiamat
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,488 Elo+
Solo
Bellona
Bellona
kolokoura
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlliumFlower
Sun Wukong
16
4 / 0 / 10
10,905
1,091
5,352
8,440
6,306
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
3 / 1 / 13
10,263
1,026
4,391
10,298
8,627
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
Reoyh
Baron Samedi
16
4 / 0 / 10
10,977
1,098
19,595
8,660
4,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
herlinger
Artemis
16
5 / 3 / 9
10,265
1,027
13,713
9,869
3,865
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
lissou
Morgan Le Fay
16
6 / 0 / 9
11,376
1,138
19,947
8,542
3,938
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

294

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
0 / 2 / 3
9,228
923
13,890
10,241
3,279
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
FootballRUS
Discordia
14
0 / 3 / 1
8,739
874
2,864
4,593
1,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
1 / 5 / 1
10,141
1,014
9,363
25,533
27,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
15
2 / 6 / 2
9,750
975
8,549
11,168
7,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
kolokoura
Bellona
15
1 / 6 / 3
10,219
1,022
7,665
16,252
16,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
14
22
Kills
4
4
Deaths
22
51
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
3
0.75
W
Sun Wukong
AlliumFlower
Sun Wukong
4
0
10
9
W
3
1
13
9.5
L
Discordia
FootballRUS
Discordia
0
3
1
0.17
W
Baron Samedi
Reoyh
Baron Samedi
4
0
10
9
L
1
5
1
0.3
L
Tiamat
2
6
2
0.5
W
Artemis
herlinger
Artemis
5
3
9
3.17
L
Bellona
kolokoura
Bellona
1
6
3
0.42
W
Morgan Le Fay
lissou
Morgan Le Fay
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,998
Damage
42,331
45,809
Taken
67,787
26,886
Mitigated
55,579
17,627
Healing
6,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
13,890
6,126
0
1,234
10,241
3,279
0
7,240
3,001
0
32,148
W
Sun Wukong
AlliumFlower
Sun Wukong
5,352
562
0
2,903
8,440
6,306
0
4,619
3,821
174
19,147
W
4,391
483
0
0
10,298
8,627
0
3,050
7,248
10,068
0
L
Discordia
FootballRUS
Discordia
2,864
51
0
498
4,593
1,419
0
3,527
1,066
17,848
0
W
Baron Samedi
Reoyh
Baron Samedi
19,595
3,198
5,483
5,911
8,660
4,150
0
5,514
3,146
52,923
0
L
9,363
2,689
0
1,064
25,533
27,841
0
15,824
9,709
24,359
0
L
Tiamat
8,549
1,068
121
842
11,168
7,023
0
7,142
4,026
24,045
0
W
Artemis
herlinger
Artemis
13,713
6,971
0
736
9,869
3,865
0
4,891
4,978
0
22,713
L
Bellona
kolokoura
Bellona
7,665
2,622
1,364
1,524
16,252
16,017
0
10,374
5,878
0
18,595
W
Morgan Le Fay
lissou
Morgan Le Fay
19,947
2,214
111
2,483
8,542
3,938
0
2,702
5,840
38,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,786
Gold Earned
48,077
194
Minions Killed
157
7
Camps Cleared
6
955,649
Distance Traveled
815,631
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,228
923
44
4
2
185,598
1
W
Sun Wukong
10,905
1,091
38
4
0
216,219
1
W
Ares
10,263
1,026
15
2
2
205,341
0
L
Discordia
8,739
874
34
3
1
79,918
0
W
Baron Samedi
10,977
1,098
92
9
1
176,530
3
L
Atlas
10,141
1,014
33
3
0
175,822
0
L
Tiamat
9,750
975
24
2
1
180,350
2
W
Artemis
10,265
1,027
17
2
0
165,633
0
L
Bellona
10,219
1,022
22
2
2
193,943
0
W
Morgan Le Fay
11,376
1,138
32
3
4
191,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role