Player Matchup

Kukulkan
Kukulkan
CronicSonic
Kukulkan
Level 87
God Stats
8W - 2L
1,668 SR
Queue Stats
13W - 9L
1,633 Elo+
Party 2
Hercules
Hercules
Marer69
Hercules
Level 28
God Stats
2W - 1L
1,860 SR
Queue Stats
11W - 9L
1,550 Elo+
Solo
Hel
Hel
ReaperThriceVIII
Hel
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,529 Elo+
Party 2
Neith
Neith
itsahardnoxlife
Neith
Level 47
God Stats
10W - 8L
1,711 SR
Queue Stats
43W - 24L
1,610 Elo+
Party 2
Bacchus
Bacchus
thebusinesses
Bacchus
Level 129
God Stats
1W - 0L
1,635 SR
Queue Stats
62W - 37L
1,641 Elo+
Party 2
Team Averages
Level 67
1,675 SR
1,592 Elo+

VS

Team Averages
Level 79
1,597 SR
1,675 Elo+
He Bo
He Bo
DruMsly
He Bo
Level 122
God Stats
0W - 2L
1,560 SR
Queue Stats
11W - 17L
1,448 Elo+
Solo
Xing Tian
Xing Tian
HereticPrime97
Xing Tian
Level 102
God Stats
5W - 5L
1,740 SR
Queue Stats
155W - 90L
1,702 Elo+
Party 1
Awilix
Awilix
JiafeiVoreASMR
Awilix
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 4L
1,966 Elo+
Party 1
Hercules
Hercules
Joeypaths
Hercules
Level 23
God Stats
12W - 8L
1,685 SR
Queue Stats
54W - 48L
1,573 Elo+
Solo
Chiron
Chiron
Wruziii
Chiron
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CronicSonic
Kukulkan
16
3 / 2 / 7
8,604
860
6,705
6,055
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Marer69
Hercules
15
3 / 2 / 7
8,241
824
6,541
10,555
10,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
7 / 1 / 9
9,359
936
10,701
11,222
4,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 2 / 9
8,515
852
7,260
6,276
2,231
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
13
1 / 6 / 8
8,021
802
6,674
13,337
13,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DruMsly
He Bo
14
2 / 5 / 9
7,892
789
10,715
8,687
3,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
HereticPrime97
Xing Tian
13
1 / 3 / 8
7,609
761
4,368
12,302
10,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
7 / 3 / 2
8,932
893
5,178
9,751
3,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Joeypaths
Hercules
12
2 / 4 / 4
7,175
718
4,225
8,115
6,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
Wruziii
Chiron
14
1 / 2 / 6
7,875
788
8,703
7,440
2,389
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
42
17
Kills
13
13
Deaths
17
40
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CronicSonic
Kukulkan
3
2
7
3.25
L
He Bo
DruMsly
He Bo
2
5
9
1.3
L
Xing Tian
HereticPrime97
Xing Tian
1
3
8
1.67
L
7
3
2
2.67
L
Hercules
Joeypaths
Hercules
2
4
4
1
W
Hercules
Marer69
Hercules
3
2
7
3.25
W
7
1
9
11.5
L
Chiron
Wruziii
Chiron
1
2
6
2
W
3
2
9
3.75
W
Bacchus
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,881
Damage
33,189
47,445
Taken
46,295
33,316
Mitigated
25,258
19,401
Healing
6,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CronicSonic
Kukulkan
6,705
302
0
0
6,055
2,610
1,188
3,292
2,732
31,009
0
L
He Bo
DruMsly
He Bo
10,715
970
0
332
8,687
3,073
0
5,274
3,314
22,989
0
L
Xing Tian
HereticPrime97
Xing Tian
4,368
359
0
1,917
12,302
10,056
0
6,953
5,207
9,398
0
L
5,178
1,805
0
500
9,751
3,559
52
3,678
5,930
0
27,731
L
Hercules
Joeypaths
Hercules
4,225
1,298
0
2,083
8,115
6,181
0
3,386
4,607
0
9,277
W
Hercules
Marer69
Hercules
6,541
736
0
3,585
10,555
10,385
58
2,248
8,197
0
16,512
W
10,701
314
4,716
7,253
11,222
4,837
582
2,039
9,059
28,956
0
L
Chiron
Wruziii
Chiron
8,703
2,759
72
2,000
7,440
2,389
0
4,788
2,579
0
28,992
W
7,260
3,011
0
1,827
6,276
2,231
1,502
2,258
4,018
0
21,232
W
Bacchus
6,674
594
0
2,020
13,337
13,253
203
5,246
7,986
11,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,740
Gold Earned
39,483
173
Minions Killed
174
0
Camps Cleared
0
1,126,206
Distance Traveled
990,898
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,604
860
70
7
0
242,030
0
L
He Bo
7,892
789
37
4
0
204,401
0
L
Xing Tian
7,609
761
6
1
0
219,023
1
L
Awilix
8,932
893
62
6
0
247,636
2
L
Hercules
7,175
718
12
1
0
137,508
1
W
Hercules
8,241
824
29
3
0
223,944
7
W
Hel
9,359
936
32
3
0
231,584
2
L
Chiron
7,875
788
57
6
0
182,330
2
W
Neith
8,515
852
38
4
0
192,681
1
W
Bacchus
8,021
802
4
0
0
235,967
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role