Player Matchup

Artemis
Artemis
 
Artemis
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Bravestf1end
Hun Batz
Level 128
God Stats
1W - 0L
1,393 SR
Queue Stats
136W - 122L
1,523 Elo+
Party 2
Agni
Agni
FawnBoot6628812
Agni
Level 119
God Stats
4W - 2L
1,756 SR
Queue Stats
229W - 224L
1,543 Elo+
Solo
Atlas
Atlas
IIG3N3II
Atlas
Level 124
God Stats
3W - 0L
1,696 SR
Queue Stats
154W - 146L
1,539 Elo+
Party 2
Cabrakan
Cabrakan
SBastian777
Cabrakan
Level 149
God Stats
14W - 5L
1,618 SR
Queue Stats
127W - 120L
1,522 Elo+
Solo
Team Averages
Level 134
1,593 SR
1,526 Elo+

VS

Team Averages
Level 130
1,564 SR
1,733 Elo+
Jing Wei
Jing Wei
Aaluma
Jing Wei
Level 159
God Stats
0W - 2L
1,311 SR
Queue Stats
40W - 13L
1,753 Elo+
Party 1
Ravana
Ravana
CrumbSh0ts
Ravana
Level 109
God Stats
6W - 2L
1,944 SR
Queue Stats
38W - 11L
1,842 Elo+
Party 1
Raijin
Raijin
OhItsBillyMays
Raijin
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 11L
1,784 Elo+
Party 1
Khepri
Khepri
Pasatna
Khepri
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 83L
1,565 Elo+
Solo
Discordia
Discordia
zombie adect 14
Discordia
Level 117
God Stats
0W - 1L
1,565 SR
Queue Stats
60W - 39L
1,723 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
5 / 1 / 5
8,919
892
10,916
5,962
2,366
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
Bravestf1end
Hun Batz
12
0 / 2 / 9
8,095
810
4,149
5,860
3,932
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
2 / 2 / 4
8,270
827
5,614
6,096
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
IIG3N3II
Atlas
14
3 / 2 / 7
9,050
905
7,127
6,933
3,285
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
SBastian777
Cabrakan
14
4 / 2 / 7
8,300
830
5,519
11,583
11,187
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Aaluma
Jing Wei
14
3 / 2 / 5
8,043
804
3,665
7,442
2,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
CrumbSh0ts
Ravana
13
2 / 2 / 0
7,803
780
2,680
7,009
3,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
3 / 6 / 5
7,802
780
5,895
9,368
3,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
Pasatna
Khepri
10
0 / 2 / 3
6,316
632
1,434
8,098
2,560
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
zombie adect 14
Discordia
15
1 / 2 / 7
8,271
827
13,000
5,043
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
29
14
Kills
9
9
Deaths
14
32
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
1
5
7.5
L
Jing Wei
Aaluma
Jing Wei
3
2
5
2.75
W
Hun Batz
Bravestf1end
Hun Batz
0
2
9
2.25
L
Ravana
CrumbSh0ts
Ravana
2
2
0
1
W
2
2
4
2
W
Atlas
IIG3N3II
Atlas
3
2
7
3.25
L
3
6
5
0.92
L
Khepri
Pasatna
Khepri
0
2
3
0.75
W
Cabrakan
SBastian777
Cabrakan
4
2
7
3.75
L
Discordia
zombie adect 14
Discordia
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,325
Damage
26,674
36,434
Taken
36,960
23,296
Mitigated
12,815
8,984
Healing
12,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,916
3,550
1,097
376
5,962
2,366
1,762
4,305
1,657
0
19,873
L
Jing Wei
Aaluma
Jing Wei
3,665
2,803
832
1,201
7,442
2,419
153
3,927
3,399
0
12,146
W
Hun Batz
Bravestf1end
Hun Batz
4,149
497
468
1,144
5,860
3,932
868
2,954
2,846
0
12,832
L
Ravana
CrumbSh0ts
Ravana
2,680
310
548
1,872
7,009
3,135
0
3,520
3,383
0
11,144
W
5,614
332
439
272
6,096
2,526
1,390
3,901
2,195
24,667
0
W
Atlas
IIG3N3II
Atlas
7,127
981
649
1,169
6,933
3,285
876
4,364
2,512
17,192
0
L
5,895
439
1,685
1,319
9,368
3,296
130
4,739
4,423
12,811
0
L
Khepri
Pasatna
Khepri
1,434
0
994
2,649
8,098
2,560
0
2,953
5,135
6,727
0
W
Cabrakan
SBastian777
Cabrakan
5,519
707
953
2,417
11,583
11,187
227
4,805
6,591
8,476
0
L
Discordia
zombie adect 14
Discordia
13,000
236
570
465
5,043
1,405
120
2,649
2,360
27,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,634
Gold Earned
38,235
93
Minions Killed
103
0
Camps Cleared
0
888,266
Distance Traveled
832,275
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,919
892
19
2
0
194,231
0
L
Jing Wei
8,043
804
25
3
0
161,063
0
W
Hun Batz
8,095
810
9
1
0
194,983
0
L
Ravana
7,803
780
20
2
0
199,971
0
W
Agni
8,270
827
43
4
0
152,022
0
W
Atlas
9,050
905
17
2
0
181,571
0
L
Raijin
7,802
780
14
1
0
164,024
0
L
Khepri
6,316
632
8
1
0
124,776
0
W
Cabrakan
8,300
830
5
1
0
165,459
0
L
Discordia
8,271
827
36
4
0
182,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role